Cantrips: guidance, light, either sacred flame or toll the dead. All other spells (except domain spells, of course) you can change at the end of a long rest, so just pick what looks good and swap if you don’t like. But some suggestions:
1 Healing word (for in fights), cure wounds (for after fights), bless
2 spiritual weapon. Maybe lesser restoration. I like calm emotions, when the fighter or barbarian gets charmed, you can suppress it, doesn’t happen much, but can be a life saver if you really need it
I should note I have no idea what’s in this adventure, but these are just good utility choices for almost anything.
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Goliath, Forge Domain Cleric. Level 4. Give me your best spells for Lost Mines of Phandalin. And......go!!!!
Cantrips: guidance, light, either sacred flame or toll the dead.
All other spells (except domain spells, of course) you can change at the end of a long rest, so just pick what looks good and swap if you don’t like. But some suggestions:
1 Healing word (for in fights), cure wounds (for after fights), bless
2 spiritual weapon. Maybe lesser restoration. I like calm emotions, when the fighter or barbarian gets charmed, you can suppress it, doesn’t happen much, but can be a life saver if you really need it
I should note I have no idea what’s in this adventure, but these are just good utility choices for almost anything.