Enchanced Bond brings two mechanics: The "+1d8" and the "Cast from your WildF.S."
The second one clearly can't be done by RAW. Which is pretty weird considering that is basically the cantrip that better fit the theme, since the class didn't came with firebolt.
Would you allowd the spell to be casted from the W.F.S. if its used only to Hurl the flame?
That is not exactly the answer of the question... It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
That is not exactly the answer of the question... It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
To answer your question, I personally would probably be willing to homebrew Produce Flame to be Range 0, since that's its actual range in the spell text, rather than Range Self - it produces a flame 0 feet away from the caster in the same way Find Familiar produces a creature 10 feet away from the caster. It makes no sense at all for only one of the two spells to have a numeric range when they work the same way.
That is not exactly the answer of the question... It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
To answer your question, I personally would probably be willing to homebrew Produce Flame to be Range 0, since that's its actual range in the spell text, rather than Range Self - it produces a flame 0 feet away from the caster in the same way Find Familiar produces a creature 10 feet away from the caster. It makes no sense at all for only one of the two spells to have a numeric range when they work the same way.
Find Familiar can't be used for Produce flame either. So if your reasoning is that find Familiar and Wild Fire Spirit are functionally the same. There is no reason to make it work for the Wild Fire Spirit based upon Find Familiar.
if your basing it on Produce Flame being the same as find Familiar. Then your again wrong because the spells are nothing alike. they are functionally entirely and completely different except for the fact that they are spells that you cast.
for the Original post. If your purpose is just to get the D8 extra damage. You don't have to cast the Produce Flame spell through the Wild Fire Spirit to get the additional damage. The wild Fire spirit just has to be summoned and active at the time that you use produce flame. There isn't even a distance requirement that you have to be within to get this bonus.
While Neither the Wild Fire spirit or Find Familiar can be used with Produce Flame. The Wild Fire spirit is much better than Find Familiar in two key ways. One that it can make attacks of it's own which most familiars cannot do. But it is also much better for casting spells through. Find Familiar can only be used to deliver touch spells and requires the familiars reaction. Wild Fire spirit on the other hand can be used to cast just about any spell through as long as it's not a spell with a range of self. So you can use it as the origin point for most of the Druid's arsenal of spells which a wizard cannot do with their own familiars and even Warlocks can't do with their small number of enhanced Familiars.
@Fateless Yes, and no. Getting the extra d8 is part of what I wan't of course, and I know it's not necessary to cast the spell from the WFS. With that been said my main goal is to fight from a distance when possible. So I can, for instance, SummonBeast/ConjureAnimals + FairyTeleportation/FlameSeed + Cantrip and still keep a good distance from the enemies. So knowing that I can still cast produce flame "from me" doesn't help on it.
Finally I want to add that I know I can use a FrostBite from the WFS or even a PoisonSpray (That will deal almost or even more damage than Produce Flame). The WFS can be safe flying 10ft away or I can prepare the PoisonSpray to release when he get closer to burn the enemies with the fairy teleportation. What I am trying to say, is that mechanicaly I can achive the same "power level" but I would like to do it with Fire.
PS: Maybe it's me been partial but I feel like the self restriction is more linked to avoid "buffs and mutations" Like: Mage Armor, Disguise Self, Alter Self and similar. I mean, I can understand that the "keeping a flame with you buff" does not work with Enchanced Bond, but the act of Hurling the flame on the enemies feels like another history.
That is not exactly the answer of the question... It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
To answer your question, I personally would probably be willing to homebrew Produce Flame to be Range 0, since that's its actual range in the spell text, rather than Range Self - it produces a flame 0 feet away from the caster in the same way Find Familiar produces a creature 10 feet away from the caster. It makes no sense at all for only one of the two spells to have a numeric range when they work the same way.
Find Familiar can't be used for Produce flame either. So if your reasoning is that find Familiar and Wild Fire Spirit are functionally the same. There is no reason to make it work for the Wild Fire Spirit based upon Find Familiar.
No, I said what I meant and I meant what I said. Produce Flame and Find Familiar are functionally the same in the context I provided.
if your basing it on Produce Flame being the same as find Familiar. Then your again wrong because the spells are nothing alike. they are functionally entirely and completely different except for the fact that they are spells that you cast.
This is entirely inaccurate. Both spells produce a thing at a distance from the caster.
Find familiar and produce flame are not at all alike. One is range 10 ft and one is range self. One is a ritual that summons and one produces a spell effect. I don't know what you are talking about.
RAW produce flame cannot be cast from your flame spirit's position because it is clearly range: self. However, your DM might let you treat it as range: 30 ft as long as you immediately throw the flame. It's that simple. Talk to your DM. Personally I am about to start a campaign (as DM) with a wildfire druid. I'm going to give him a staff that lets him cast firebolt with up to 6 charges (1d6 regained per day). Later on I might upgrade it to allow him to cast fireball for 4 charges.
That is not exactly the answer of the question... It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
To answer your question, I personally would probably be willing to homebrew Produce Flame to be Range 0, since that's its actual range in the spell text, rather than Range Self - it produces a flame 0 feet away from the caster in the same way Find Familiar produces a creature 10 feet away from the caster. It makes no sense at all for only one of the two spells to have a numeric range when they work the same way.
Find Familiar can't be used for Produce flame either. So if your reasoning is that find Familiar and Wild Fire Spirit are functionally the same. There is no reason to make it work for the Wild Fire Spirit based upon Find Familiar.
No, I said what I meant and I meant what I said. Produce Flame and Find Familiar are functionally the same in the context I provided.
if your basing it on Produce Flame being the same as find Familiar. Then your again wrong because the spells are nothing alike. they are functionally entirely and completely different except for the fact that they are spells that you cast.
This is entirely inaccurate. Both spells produce a thing at a distance from the caster.
NO. They do not. One produces a ball of fire in your hand. It does not produce a distant effect. you can then effectively "throw" that ball on the same turn or a different turn to create a potential damaging effect or you can "hold" on to it and use it similar to a torch for up to 10 minutes.
The other produces a small potentially permanent completely separate being with limited capabilities that is partly independent of the will of the caster though often supersceded by the casters will through it's willingness to obey.
They are about as alike as Cheese and Tuna. Cheese and Tuna are both food and you might use them a the same time but that's where it ends.
Enchanced Bond brings two mechanics: The "+1d8" and the "Cast from your WildF.S."
The second one clearly can't be done by RAW. Which is pretty weird considering that is basically the cantrip that better fit the theme, since the class didn't came with firebolt.
Would you allowd the spell to be casted from the W.F.S. if its used only to Hurl the flame?
Just use Create Bonfire.
That is not exactly the answer of the question...
It's a decent suggestion though. But, my Druid is currently level 4, so I can't take it. And been honest even if I could, Create Bonfire is concentration, and the Druid is one of the most Concentration depending char, combatwise is not viable to use it on a Cantrip.
To answer your question, I personally would probably be willing to homebrew Produce Flame to be Range 0, since that's its actual range in the spell text, rather than Range Self - it produces a flame 0 feet away from the caster in the same way Find Familiar produces a creature 10 feet away from the caster. It makes no sense at all for only one of the two spells to have a numeric range when they work the same way.
Find Familiar can't be used for Produce flame either. So if your reasoning is that find Familiar and Wild Fire Spirit are functionally the same. There is no reason to make it work for the Wild Fire Spirit based upon Find Familiar.
if your basing it on Produce Flame being the same as find Familiar. Then your again wrong because the spells are nothing alike. they are functionally entirely and completely different except for the fact that they are spells that you cast.
for the Original post. If your purpose is just to get the D8 extra damage. You don't have to cast the Produce Flame spell through the Wild Fire Spirit to get the additional damage. The wild Fire spirit just has to be summoned and active at the time that you use produce flame. There isn't even a distance requirement that you have to be within to get this bonus.
While Neither the Wild Fire spirit or Find Familiar can be used with Produce Flame. The Wild Fire spirit is much better than Find Familiar in two key ways. One that it can make attacks of it's own which most familiars cannot do. But it is also much better for casting spells through. Find Familiar can only be used to deliver touch spells and requires the familiars reaction. Wild Fire spirit on the other hand can be used to cast just about any spell through as long as it's not a spell with a range of self. So you can use it as the origin point for most of the Druid's arsenal of spells which a wizard cannot do with their own familiars and even Warlocks can't do with their small number of enhanced Familiars.
@Fateless
Yes, and no. Getting the extra d8 is part of what I wan't of course, and I know it's not necessary to cast the spell from the WFS. With that been said my main goal is to fight from a distance when possible. So I can, for instance, SummonBeast/ConjureAnimals + FairyTeleportation/FlameSeed + Cantrip and still keep a good distance from the enemies. So knowing that I can still cast produce flame "from me" doesn't help on it.
Finally I want to add that I know I can use a FrostBite from the WFS or even a PoisonSpray (That will deal almost or even more damage than Produce Flame). The WFS can be safe flying 10ft away or I can prepare the PoisonSpray to release when he get closer to burn the enemies with the fairy teleportation. What I am trying to say, is that mechanicaly I can achive the same "power level" but I would like to do it with Fire.
PS: Maybe it's me been partial but I feel like the self restriction is more linked to avoid "buffs and mutations" Like: Mage Armor, Disguise Self, Alter Self and similar. I mean, I can understand that the "keeping a flame with you buff" does not work with Enchanced Bond, but the act of Hurling the flame on the enemies feels like another history.
No, I said what I meant and I meant what I said. Produce Flame and Find Familiar are functionally the same in the context I provided.
This is entirely inaccurate. Both spells produce a thing at a distance from the caster.
Find familiar and produce flame are not at all alike. One is range 10 ft and one is range self. One is a ritual that summons and one produces a spell effect. I don't know what you are talking about.
RAW produce flame cannot be cast from your flame spirit's position because it is clearly range: self. However, your DM might let you treat it as range: 30 ft as long as you immediately throw the flame. It's that simple. Talk to your DM. Personally I am about to start a campaign (as DM) with a wildfire druid. I'm going to give him a staff that lets him cast firebolt with up to 6 charges (1d6 regained per day). Later on I might upgrade it to allow him to cast fireball for 4 charges.
NO. They do not. One produces a ball of fire in your hand. It does not produce a distant effect. you can then effectively "throw" that ball on the same turn or a different turn to create a potential damaging effect or you can "hold" on to it and use it similar to a torch for up to 10 minutes.
The other produces a small potentially permanent completely separate being with limited capabilities that is partly independent of the will of the caster though often supersceded by the casters will through it's willingness to obey.
They are about as alike as Cheese and Tuna. Cheese and Tuna are both food and you might use them a the same time but that's where it ends.