I am really curious to see how everyone else has built their druids. Whether it be homebrew, or multiclass or something completely unheard of! I wanna see what you got going on!
So dust off those character sheets and brag about your extra special Druid build.
Didn't make a character sheet, as I don't have hexblade on here. The character was a green dragonborn stars druid/hexblade who's patron is a dying star. Homebrew pact of the lantern for pact boon.
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'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
First time playing DnD at all, but I had an idea to multiclass between Druid (Land: Forest) and Ranger. Having trouble adding the character sheet and is only level 7 (5 Druid, 2 Ranger) but he is a bookworm that excels at potion making and foraging thanks to his upbringing which contributes heavily to that end. The Druid class was recommended for a first timer and I typically play the tank in other games so it seemed like a nice change. The odd part is that apparently I'm more befitting the support/healer of the group because of the potion making way the DM has set that skill for me and the nature based spells of the primary class.
Long story made short, his village was tainted by a demon and he is slowly changing into a snake as he gets more powerful, so with the Druid spellcasting I can cast Conjure Animals for constricting snakes to tie up enemies (or at least that's the plan when I take the 3rd Ranger level and take the Swarmkeeper archetype) while I either shoot arrows or use more battlefield control items to handle other threats. I saw on another forum that this multiclassing could be considered a 'conservator' which I'm seeing definitely fits.
I am really curious to see how everyone else has built their druids. Whether it be homebrew, or multiclass or something completely unheard of! I wanna see what you got going on!
So dust off those character sheets and brag about your extra special Druid build.
For less than a second I was sure I readed Show me your *things*... instead of Show me your Druids.... ( i dunno what happens inside of my mind sometimes... )
I have quite a few druids, but I'll post a couple of my favorites.
Rindo is a Hill Dwarf spore druid who was infected by a strange fungus while exploring the underdark. Thin stalks of mushrooms grow from his ears and glow when he talks. His eyes are milky white, and he smells horrible. He wears half-plate armor crafted from the purple chitinous shells of some creature he no doubt killed in the underdark. Sitting at a bar, he feeds himself not be eating, but simply by placing pieces of bread in his beard. If given ale, he spits it out, saying "This hurts us. We require sustenance that is pure. Water"
Kia comes from the Stinging Ant clan of Batari goblins on the island of Chult. At the age of 8, she was abandoned by her parents and rescued by an elf from Waterdeep. She grew up to be an expert crafter of potions. She has an intense dislike of other goblins due to the actions of her biological parents. Nevertheless, her adopted father forced her to learn about her culture in the hope that she would develop some sense of understanding or pride in her heritage. For Kia, wearing garb inspired by her tribe's culture and donning the war-mask she created when she goes into battle are more about honoring the lessons of her father than showing pride in her clan.
Work-in-progress picture with the war mask. It will be traced over this blue mask, pincers added, and the mouth/chin area removed.
I won't bother with a picture of my other druid. The notable thing about him is that he is a member of the Black Circle, a druid circle that I created based off of the League of Shadow in the Batman Comics.
Hi guys! So I will try something different. A circle of dreams on the offensive mode. Level 3 wood elf (Freja). An outcast in a world where magic is forbidden by law.
Strenght and Charisma 8 but 18 in WIS and 16 in INT called for shillelagh together with absorbe elements. I often think of Sheldon Cooper when I'm off combat. Embarrasing and socialy handicaped are two words my fellow players often uses.
So level 4, shillelagh, polearm master and absorbe elemental. Healing word and BSC for healing. Crazy? What do you tink. I usually use Wild shape of combat or extra hp in a tight spot.
Here you have Iar Faer, at this date 4th lvl Firbolg Moon Circle Druid hunted by an evil necromancer that exterminated her clan in a awful ritual. She carries a surviving vine as a bracelet on her arm from the grove her clan used to protect, as she getting stronger enough to defeat her enemy and avenge her clan!
Baby Iar Faer when she was rescued from extermination
He's on roll20 so I can't share his sheet but ^This is Murmur. A kenku dream druid who serves the gloaming court of fae. His liege, Queen Mab, has speckled him with eyes that she might see out of in a whim, otherwise they are clamped shut between his feathers.
Mechanics wise he's a pure WIS asi level 10 druid no feats yet. Very fragile concentration wise. He stubs his toe he's gonna drop Polymorph. Some cool things with his build are easy breezy Contagion:Slimy Doom talon slaps. Go in for a Contagion slap, bonus action teleport away 60' through the feywild. Golden.
His favored mode of travel or for opening a fight to find a good position to stand is a giant raven (reskinned giant vulture)
I just commissioned the artwork for her but as soon as my group get to a spot where it would it convenient to the storyline of the campaign this is the Druid I will be playing. I haven’t played a Druid since 3.5 so I am excited to play. She is my Aasimar Arctic Druid. And I can’t wait. https://www.dndbeyond.com/profile/KasumiRylith/characters/30340925
Tyrcraes Silverthorn is the currently archived Half-elf Dream Druid whose tales are quite a thing. He pulled a Moses moment where he lead 40+ injured people out of a dangerous swamp to safety, healing injuries and providing food for the lot of them along the Blackmire family. He brought two out of control thunderstorms to bear on invading armies, and promptly ran away from the blast. And in his last climactic fight, he blew a walkway with Erupting Earth to stymie an Ettin before fighting a summoned demon as a giant spider.
This is my druid's back story. Currently, level 6 kicking. Current favorite strategies are burrowing and using call lightning. or charging as a giant elk fey stepping and charging again. She is also a big fan of throwing up wind spells to disrupt enemies. Nothing keeps boarders off a ship like a gust of wind to throw them over the edge.
Fen Eigersstor was born to one of the noble families of Neverwinter the oldest child of her grandparent's second eldest son she was under immense pressure being groomed for high society. Then her grandfather died, it wasn't unexpected as he was entering his eight century, what was unexpected was the death of her uncle and his family in a single bloody night. The Eigersstor clan was reeling, and Fen's father Ralnor stepped up as the new patriarch of the family. Fen's cousins were supportive that when the time came she would be more than ready to take up the cause, she was trained in the ways of nobility. It did not suit her, at every opportunity she was looking to getaway. Listening to her mother's fantastic tales of her youth, spent running the game trials of the Neverwinter Woods.
After nearly five years of this, her mother died. It was unexpected, a slow sickness took her. A healer from a university in Waterdeep worked night and day to save Lady Eigerstor, and for a time she did okay until she wasn't. Fen fled during the funeral, south to Waterdeep, to study at the university the healer had mentioned. She arrived to find that the university didn't exist. She stayed with her cousins and sent a letter home informing her father. He was not pleased but decided it would be good for her to train in the arcane arts. Tired of having her father make all her decisions she sent her cousin to the mages in her place. This charade went on for nearly a year before a letter informed her of an imminent visit from her father to check on the progress of her studies. She fled again, this time heading back north, but instead of returning to Neverwinter she sought out her mother's family in the Neverwinter Woods. She found them easily enough and learned the ways of the circle of the moon from them. They also helped bring forth her eladrin heritage, enabling her to use the feystep ability. Her family gave her a new name Kah-run. She spent her days driving away hunters and her nights charting the stars.
Fen took interest in a village on the edge of the woods, there was a persistent band of hunters that kept crossing the agreed-upon border to hunt in the tribes' territory. So Fen took to keeping an eye on them in their homes. She would pop in every now and then as a small cat and check things out before scampering back into the woods. She eventually noticed that the traps in the woods closest to the village were routinely being disarmed. Turns out a young woman in the village was letting the smaller less dangerous game go free when she checked the traps. Eventually, Fen approached her (Emilia) and they became friends. It was really a case of first love unrecognized. Eventually, word reached Neverwinter of a young elf fitting her description in the Neverwinter Woods. Her father's men started searching for her there and Fen was forced to flee. Fen asked Emilia to run away with her confessing her love only to be rejected. So Fen fled, made her way to Neverwinter hiding in the back of a merchants wagon. Fen Stowed away on a ship headed bringing goods to the far south to exchange for silks.
The ship's crew found her after a few days. There is only so long that you can hide as a cat on a ship before someone catches you. She was put to work on the ship and the captain eventually found that Fen's fondness for charting the stars made her a fairly decent navigator. She was quite fond of the constant travel and not worrying about her troubles in the far north. There would be a reckoning with her father someday but she would put it off for as long as possible.
She is a Circle of Spores helping her Necromancer sister with the study of extending life. She generally is the one that goes and collects the materials while her sister and the order she is a part of focuses on the experiments.
They were inspired about the story of Astoshan. I’ve made her a melee-ish Druid since she has to go out into the wilds to collect items.
Thistlefern , hes a bit of a loner but really has just yet to meet some people he can trust! I'm hoping he can make some friends and kick some bad guys ass once his campaign starts!
Running this one in an all evil level 8 one shot on Halloween. His home was destroyed by humans, so he's joined a warlord's army and is scouting out their homes to exact revenge.
Circle of the Moon Warforged Folk Hero, 6'9", 314 lbs.
I was created to assist a lesser noble in managing his farmland and the land he'd been placed in charge of as well as plan some of the navigational routes for his shipping deals. I became proficient in the navigation and cartography, successfully building the lesser noble to a vast wealth and trade network, occasionally acting as a guide for the caravans, and assisting the ships navigator on planning new routes.
I left after about a dozen years, when the noble's son took over. His cruelty to the people and tyrannical regime led me to fight for the people. I took the step forward, and guided the people in a revolt, however it failed and I was run off. I gave some aid secretly for a while, but limited capability led me to look for strength elsewhere.
I'd spent a few years taken in by a small druid circle supporting small villages in the area shortly after I'd left my service. I'd spent nigh 20 years wandering the lands again until I came to a ship and spent my last coin for passage to the unknown.
Stats 11, 14, 16, 14, 16, 6.
Proficient in animal handling, insight, medicine, nature, survival, vehicles (land), herbalism, cartography, and navigation tools.
I don't have a D&D Beyond character sheet for my Druid ( blasphemy I know) but I was playing her in a homebrew campaign and no one had played a druid yet.
But Reverie is a Circle of Dreams Druid, born in the Fey Wilds and dreamed of a mentor teaching her Druid craft for years, before heading off to explore what was beyond her homeland. Her only goal was to stop the unbalance of a strange foreign land (one of the players was pretty much seducing and marrying any and everyone they met, up to and including gods).
I ended up turning all of nature and all the gods and people that hadn't been seduced or drawn in to the other player's web of deceit against them.
So I picked my character class last for my group's Eberron campaign and we were short on meat shields and heals so I decided to go moon druid.
Backstory wise he was training to be a soldier in the Eldeen Reaches when the war ended and the wardens were all "Hey, maybe we don't need quite so many warrior druids now." He got into the adventuring business as an alliance to get revenge on a noble that sold his father out to the inspired. Since joining his adventuring party things have been interesting.
Adventure kick off was stealing said noble's airship. While the party was outlaws for a time as a result they have since ruined the nobles public image, even if he is unfortunately still alive, and are now recognized as a legitimate adventuring group.
They met Vvarrak who had become a dracolich. The other dragons have since found and destroyed her phylactery, but first she gifted Claude (and a few other npc druids) what is effectively a cleric domain list with 1 abjuration spell of each level (it's in the notes on the sheet, haven't decided on a lv 9 spell yet) and a scale that Claude ended up with but was technically gifted to the party not him specifically.
Most wtf moment was literally soaking over 100 attacks for the party in the doom vault. Relatively inaccurate enemies that make up with it by having 4 attacks, them having disadvantage on their attacks from the scale, elemental form resisting their damage, and burning a few spell slots for healing were quite a combo. Claude was holding a doorway while the rest of the party dealt with ghosts attacking from the walls.
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I am really curious to see how everyone else has built their druids. Whether it be homebrew, or multiclass or something completely unheard of! I wanna see what you got going on!
So dust off those character sheets and brag about your extra special Druid build.
To kick it off, here is my Druid; Poppy WillowBlossom
SHOW ME WHAT YOU GOT!
Didn't make a character sheet, as I don't have hexblade on here. The character was a green dragonborn stars druid/hexblade who's patron is a dying star. Homebrew pact of the lantern for pact boon.
'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
I'll worldbuild for your DnD games!
Just a D&D enjoyer, check out my fiverr page if you need any worldbuilding done for ya!
First time playing DnD at all, but I had an idea to multiclass between Druid (Land: Forest) and Ranger. Having trouble adding the character sheet and is only level 7 (5 Druid, 2 Ranger) but he is a bookworm that excels at potion making and foraging thanks to his upbringing which contributes heavily to that end. The Druid class was recommended for a first timer and I typically play the tank in other games so it seemed like a nice change. The odd part is that apparently I'm more befitting the support/healer of the group because of the potion making way the DM has set that skill for me and the nature based spells of the primary class.
Long story made short, his village was tainted by a demon and he is slowly changing into a snake as he gets more powerful, so with the Druid spellcasting I can cast Conjure Animals for constricting snakes to tie up enemies (or at least that's the plan when I take the 3rd Ranger level and take the Swarmkeeper archetype) while I either shoot arrows or use more battlefield control items to handle other threats. I saw on another forum that this multiclassing could be considered a 'conservator' which I'm seeing definitely fits.
For less than a second I was sure I readed Show me your *things*... instead of Show me your Druids.... ( i dunno what happens inside of my mind sometimes... )
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
I have quite a few druids, but I'll post a couple of my favorites.
Rindo is a Hill Dwarf spore druid who was infected by a strange fungus while exploring the underdark. Thin stalks of mushrooms grow from his ears and glow when he talks. His eyes are milky white, and he smells horrible. He wears half-plate armor crafted from the purple chitinous shells of some creature he no doubt killed in the underdark. Sitting at a bar, he feeds himself not be eating, but simply by placing pieces of bread in his beard. If given ale, he spits it out, saying "This hurts us. We require sustenance that is pure. Water"
Kia comes from the Stinging Ant clan of Batari goblins on the island of Chult. At the age of 8, she was abandoned by her parents and rescued by an elf from Waterdeep. She grew up to be an expert crafter of potions. She has an intense dislike of other goblins due to the actions of her biological parents. Nevertheless, her adopted father forced her to learn about her culture in the hope that she would develop some sense of understanding or pride in her heritage. For Kia, wearing garb inspired by her tribe's culture and donning the war-mask she created when she goes into battle are more about honoring the lessons of her father than showing pride in her clan.
Work-in-progress picture with the war mask. It will be traced over this blue mask, pincers added, and the mouth/chin area removed.
I won't bother with a picture of my other druid. The notable thing about him is that he is a member of the Black Circle, a druid circle that I created based off of the League of Shadow in the Batman Comics.
Hi guys! So I will try something different. A circle of dreams on the offensive mode. Level 3 wood elf (Freja). An outcast in a world where magic is forbidden by law.
Strenght and Charisma 8 but 18 in WIS and 16 in INT called for shillelagh together with absorbe elements. I often think of Sheldon Cooper when I'm off combat. Embarrasing and socialy handicaped are two words my fellow players often uses.
So level 4, shillelagh, polearm master and absorbe elemental. Healing word and BSC for healing. Crazy? What do you tink. I usually use Wild shape of combat or extra hp in a tight spot.
Meet Nishi Ravenfeather my Lvl 7 Circle of the Land (Coast) Druid.
He's neither very smart, nor charismatic, actually he's very childish and I love him a lot.
Here you have Iar Faer, at this date 4th lvl Firbolg Moon Circle Druid hunted by an evil necromancer that exterminated her clan in a awful ritual. She carries a surviving vine as a bracelet on her arm from the grove her clan used to protect, as she getting stronger enough to defeat her enemy and avenge her clan!
Baby Iar Faer when she was rescued from extermination
Adult Iar Faer
He's on roll20 so I can't share his sheet but ^This is Murmur. A kenku dream druid who serves the gloaming court of fae. His liege, Queen Mab, has speckled him with eyes that she might see out of in a whim, otherwise they are clamped shut between his feathers.
Mechanics wise he's a pure WIS asi level 10 druid no feats yet. Very fragile concentration wise. He stubs his toe he's gonna drop Polymorph. Some cool things with his build are easy breezy Contagion:Slimy Doom talon slaps. Go in for a Contagion slap, bonus action teleport away 60' through the feywild. Golden.
His favored mode of travel or for opening a fight to find a good position to stand is a giant raven (reskinned giant vulture)
I just commissioned the artwork for her but as soon as my group get to a spot where it would it convenient to the storyline of the campaign this is the Druid I will be playing. I haven’t played a Druid since 3.5 so I am excited to play. She is my Aasimar Arctic Druid. And I can’t wait. https://www.dndbeyond.com/profile/KasumiRylith/characters/30340925
Tyrcraes Silverthorn is the currently archived Half-elf Dream Druid whose tales are quite a thing. He pulled a Moses moment where he lead 40+ injured people out of a dangerous swamp to safety, healing injuries and providing food for the lot of them along the Blackmire family. He brought two out of control thunderstorms to bear on invading armies, and promptly ran away from the blast. And in his last climactic fight, he blew a walkway with Erupting Earth to stymie an Ettin before fighting a summoned demon as a giant spider.
This is my druid's back story. Currently, level 6 kicking. Current favorite strategies are burrowing and using call lightning. or charging as a giant elk fey stepping and charging again. She is also a big fan of throwing up wind spells to disrupt enemies. Nothing keeps boarders off a ship like a gust of wind to throw them over the edge.
Fen Eigersstor was born to one of the noble families of Neverwinter the oldest child of her grandparent's second eldest son she was under immense pressure being groomed for high society. Then her grandfather died, it wasn't unexpected as he was entering his eight century, what was unexpected was the death of her uncle and his family in a single bloody night. The Eigersstor clan was reeling, and Fen's father Ralnor stepped up as the new patriarch of the family. Fen's cousins were supportive that when the time came she would be more than ready to take up the cause, she was trained in the ways of nobility. It did not suit her, at every opportunity she was looking to getaway. Listening to her mother's fantastic tales of her youth, spent running the game trials of the Neverwinter Woods.
After nearly five years of this, her mother died. It was unexpected, a slow sickness took her. A healer from a university in Waterdeep worked night and day to save Lady Eigerstor, and for a time she did okay until she wasn't. Fen fled during the funeral, south to Waterdeep, to study at the university the healer had mentioned. She arrived to find that the university didn't exist. She stayed with her cousins and sent a letter home informing her father. He was not pleased but decided it would be good for her to train in the arcane arts. Tired of having her father make all her decisions she sent her cousin to the mages in her place. This charade went on for nearly a year before a letter informed her of an imminent visit from her father to check on the progress of her studies. She fled again, this time heading back north, but instead of returning to Neverwinter she sought out her mother's family in the Neverwinter Woods. She found them easily enough and learned the ways of the circle of the moon from them. They also helped bring forth her eladrin heritage, enabling her to use the feystep ability. Her family gave her a new name Kah-run. She spent her days driving away hunters and her nights charting the stars.
Fen took interest in a village on the edge of the woods, there was a persistent band of hunters that kept crossing the agreed-upon border to hunt in the tribes' territory. So Fen took to keeping an eye on them in their homes. She would pop in every now and then as a small cat and check things out before scampering back into the woods. She eventually noticed that the traps in the woods closest to the village were routinely being disarmed. Turns out a young woman in the village was letting the smaller less dangerous game go free when she checked the traps. Eventually, Fen approached her (Emilia) and they became friends. It was really a case of first love unrecognized. Eventually, word reached Neverwinter of a young elf fitting her description in the Neverwinter Woods. Her father's men started searching for her there and Fen was forced to flee. Fen asked Emilia to run away with her confessing her love only to be rejected. So Fen fled, made her way to Neverwinter hiding in the back of a merchants wagon. Fen Stowed away on a ship headed bringing goods to the far south to exchange for silks.
The ship's crew found her after a few days. There is only so long that you can hide as a cat on a ship before someone catches you. She was put to work on the ship and the captain eventually found that Fen's fondness for charting the stars made her a fairly decent navigator. She was quite fond of the constant travel and not worrying about her troubles in the far north. There would be a reckoning with her father someday but she would put it off for as long as possible.
I don't think I've ever seen so many spells on one PC under level 10. Wow. Looks good!
This is a NPC my PCs encountered recently.
Kayome
She is a Circle of Spores helping her Necromancer sister with the study of extending life. She generally is the one that goes and collects the materials while her sister and the order she is a part of focuses on the experiments.
They were inspired about the story of Astoshan. I’ve made her a melee-ish Druid since she has to go out into the wilds to collect items.
Thistlefern , hes a bit of a loner but really has just yet to meet some people he can trust! I'm hoping he can make some friends and kick some bad guys ass once his campaign starts!
Derecho, the evil Druid
Running this one in an all evil level 8 one shot on Halloween. His home was destroyed by humans, so he's joined a warlord's army and is scouting out their homes to exact revenge.
Just created a druid at session 0 last week.
Circle of the Moon Warforged Folk Hero, 6'9", 314 lbs.
I was created to assist a lesser noble in managing his farmland and the land he'd been placed in charge of as well as plan some of the navigational routes for his shipping deals. I became proficient in the navigation and cartography, successfully building the lesser noble to a vast wealth and trade network, occasionally acting as a guide for the caravans, and assisting the ships navigator on planning new routes.
I left after about a dozen years, when the noble's son took over. His cruelty to the people and tyrannical regime led me to fight for the people. I took the step forward, and guided the people in a revolt, however it failed and I was run off. I gave some aid secretly for a while, but limited capability led me to look for strength elsewhere.
I'd spent a few years taken in by a small druid circle supporting small villages in the area shortly after I'd left my service. I'd spent nigh 20 years wandering the lands again until I came to a ship and spent my last coin for passage to the unknown.
Stats 11, 14, 16, 14, 16, 6.
Proficient in animal handling, insight, medicine, nature, survival, vehicles (land), herbalism, cartography, and navigation tools.
This is my druid. Her name is Wynphyra, Wynnie for short. All she wants is to make friends and protect nature. Wynnie the Firbolg Druid
I don't have a D&D Beyond character sheet for my Druid ( blasphemy I know) but I was playing her in a homebrew campaign and no one had played a druid yet.
But Reverie is a Circle of Dreams Druid, born in the Fey Wilds and dreamed of a mentor teaching her Druid craft for years, before heading off to explore what was beyond her homeland. Her only goal was to stop the unbalance of a strange foreign land (one of the players was pretty much seducing and marrying any and everyone they met, up to and including gods).
I ended up turning all of nature and all the gods and people that hadn't been seduced or drawn in to the other player's web of deceit against them.
https://ddb.ac/characters/9517873/SvhAUn
So I picked my character class last for my group's Eberron campaign and we were short on meat shields and heals so I decided to go moon druid.
Backstory wise he was training to be a soldier in the Eldeen Reaches when the war ended and the wardens were all "Hey, maybe we don't need quite so many warrior druids now." He got into the adventuring business as an alliance to get revenge on a noble that sold his father out to the inspired. Since joining his adventuring party things have been interesting.
Adventure kick off was stealing said noble's airship. While the party was outlaws for a time as a result they have since ruined the nobles public image, even if he is unfortunately still alive, and are now recognized as a legitimate adventuring group.
They met Vvarrak who had become a dracolich. The other dragons have since found and destroyed her phylactery, but first she gifted Claude (and a few other npc druids) what is effectively a cleric domain list with 1 abjuration spell of each level (it's in the notes on the sheet, haven't decided on a lv 9 spell yet) and a scale that Claude ended up with but was technically gifted to the party not him specifically.
Most wtf moment was literally soaking over 100 attacks for the party in the doom vault. Relatively inaccurate enemies that make up with it by having 4 attacks, them having disadvantage on their attacks from the scale, elemental form resisting their damage, and burning a few spell slots for healing were quite a combo. Claude was holding a doorway while the rest of the party dealt with ghosts attacking from the walls.