hello! so you want to be a dungeon master running a game of weapon-focus classes, (or combat focus like monk) or just want to get players to play paladins. but no one wants to, heres a few tips that ive found improve paladins greatly (no sourcebooks required)
give allignment leeway: allow them to pick any lawful allignment, a paladin serving an evil god probably isnt a good boy
dont make it ALL religious: paladins arent necesarily religious characters, simply characters bound by oath, granted its often religious but still
make awesome homebrew oaths: ive made oaths like "oath of dragonfire" that give one chosen dragonborn breath weapon and immunity to that weapons damage type, plus a +4 strength boost, or the oath of the stalwart, which adds 3 to the armor class and removes encumberance. let them have fun
dont bully them about stuff: your not playing them, they are, let them do what they want, let them have fun with roleplay, be nice.
punnish the rules lawyer: forget everything i said before and force the rules lawyer to play a paladin, force them to lawful good, charge them $20 for a missed session without a decent excuse, bonus points if you force them to do a sucky subclass, people who make the game less fun for the players should have the game made less fun for them, or more because paladins follow rules but still
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Hello dearest adventurers! I am the Confused Introvert, i dont know too much about D&D, but im the king of oddly specific and almost useless homebrew cantraps/low level spells, and am currently working on a setting called "Illogical Wizardry" where all of my useless and somewhat absurd spells are implemented to replace the good and known ones (mage hand, fireball, vicious mockery, etc)
Paladins haven’t had an alignment restriction in a long time, so I’m pretty confused by the first bullet point. They don’t need to be lawful, or anything else. As you note, they’re only bound by their oath, not alignments or gods.
Are you really having problems convincing people paladins are good? I know people who don’t like to play them because they’re a little too good and it feels like cheat mode.
oh i didnt know that, i thought due to the lawful alignments being based in rules paladins would be required to be LN or LG. and yes, my friend didnt want to play a paladin for the whisperwood quarrel because they were too specific and he thought they were trash
hes playing a blood hunter, which i know nothing abut but he described as a chaos/evil paladin
like bruh you wont play an 11 foot tall bird paladin with +3 to ac and one handed greatsword but you will play a 3'4" communist bee blood hunter who gets drunk in 4 seconds
Rollback Post to RevisionRollBack
Hello dearest adventurers! I am the Confused Introvert, i dont know too much about D&D, but im the king of oddly specific and almost useless homebrew cantraps/low level spells, and am currently working on a setting called "Illogical Wizardry" where all of my useless and somewhat absurd spells are implemented to replace the good and known ones (mage hand, fireball, vicious mockery, etc)
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hello! so you want to be a dungeon master running a game of weapon-focus classes, (or combat focus like monk) or just want to get players to play paladins. but no one wants to, heres a few tips that ive found improve paladins greatly (no sourcebooks required)
Hello dearest adventurers! I am the Confused Introvert, i dont know too much about D&D, but im the king of oddly specific and almost useless homebrew cantraps/low level spells, and am currently working on a setting called "Illogical Wizardry" where all of my useless and somewhat absurd spells are implemented to replace the good and known ones (mage hand, fireball, vicious mockery, etc)
Paladins haven’t had an alignment restriction in a long time, so I’m pretty confused by the first bullet point. They don’t need to be lawful, or anything else. As you note, they’re only bound by their oath, not alignments or gods.
Are you really having problems convincing people paladins are good? I know people who don’t like to play them because they’re a little too good and it feels like cheat mode.
oh i didnt know that, i thought due to the lawful alignments being based in rules paladins would be required to be LN or LG. and yes, my friend didnt want to play a paladin for the whisperwood quarrel because they were too specific and he thought they were trash
hes playing a blood hunter, which i know nothing abut but he described as a chaos/evil paladin
like bruh you wont play an 11 foot tall bird paladin with +3 to ac and one handed greatsword but you will play a 3'4" communist bee blood hunter who gets drunk in 4 seconds
Hello dearest adventurers! I am the Confused Introvert, i dont know too much about D&D, but im the king of oddly specific and almost useless homebrew cantraps/low level spells, and am currently working on a setting called "Illogical Wizardry" where all of my useless and somewhat absurd spells are implemented to replace the good and known ones (mage hand, fireball, vicious mockery, etc)