As an Ancients the survivability is a bit better but a Warhorse has a maximum HP of 19 and your aura of warding is only against spells (as you noted the fire breath of a young dragon almost one shot it). Yes it's saves increase with your Aura but as your Aura will cap at +5, a warhorse would still only have a +6 to dexterity saving throws where a level 17 Adult Red Dragon's Fire Breath is a DC of 21, so you'd need a 15 to make the save else that warhorse is likely one shot. Find Greater Steed does fix that issue in 2014 as I noted before but you basically full switch over the spell at that point.
As for dungeons, yes I've seen dungeons with 7/8 foot high ceilings, I have seen ravines and other narrow crossings in dungeons and I have certain seen ladders and other types of climbing checks, all things a large sized warhorse can not navigate.
In 2024, I think we can all agree, it's bad.
Well I have a long way to go til level 17. Until then, I guess I’ll ride (pun intended) the benefits of the mount.
Regarding places mounts can’t go, obviously they exist. But the generalization that steeds are bad because ceilings is obviously spurious due to the wide variation in how DMs setup combat encounters. Again few features are or should be ironclad. Having to adjust is part of the game, not a sign that a feature is bad.
I don’t think anyone said ceilings were an issue. The bigger problem is 5’ wide hallways and other obstacles and tight spaces a large creature has problems maneuvering around.
Everytime this thread pops up on my notifications I am reminded of how the entire design of Find Steed is such a failure.
Who its intended(or expressed) to benefit, benefits least from the changes to the spell (due to half-caster spell progression), and by making it scale at all (and soon, accessible via a Draconic Mark), the spell just becomes another boon to fullcasters/multiclasses, over, Paladin.
When the shared spell list system was axed, any changes to Find Steed should have been tossed into the garbage bin.
And taking a long investigation on the problem shown in the thread's title I noticed Paladins can be used as a Steed, or am I running under too many illegal substances ?? Since they can get an average Strenght enough to wear Plate metal armor and since they lack in Dexterity, can they be used like this ?? Or mayb their High Charisma puts theirselves in an ""overvalued"" selfsteem, which dosen't allows anyone else to be the raiders of those Paladins ??
I don’t think anyone said ceilings were an issue. The bigger problem is 5’ wide hallways and other obstacles and tight spaces a large creature has problems maneuvering around.
Everytime this thread pops up on my notifications I am reminded of how the entire design of Find Steed is such a failure.
Who its intended(or expressed) to benefit, benefits least from the changes to the spell (due to half-caster spell progression), and by making it scale at all (and soon, accessible via a Draconic Mark), the spell just becomes another boon to fullcasters/multiclasses, over, Paladin.
When the shared spell list system was axed, any changes to Find Steed should have been tossed into the garbage bin.
Faithful Steed my tush.
And taking a long investigation on the problem shown in the thread's title I noticed Paladins can be used as a Steed, or am I running under too many illegal substances ?? Since they can get an average Strenght enough to wear Plate metal armor and since they lack in Dexterity, can they be used like this ?? Or mayb their High Charisma puts theirselves in an ""overvalued"" selfsteem, which dosen't allows anyone else to be the raiders of those Paladins ??
That's a big dilemmatik question, huh ???
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
With the feat Mounted Combat, I attack with advantage every attack. And with a flying mount (90 ft.). No complaints.