I have a Level 5 Ranger: Wood Elf, Hunter, Colossus Slayer, Archery (Str 10, Dex 20, Con 13, Int 11, Wis 16, Char 6). It's been fun, but am looking to multiclass with Cleric in order to be more versatile and utilize more magic. I want to be a powerful range threat as well as be able to provide healing and support for the members of my party. I've been reading a number of articles and posts on the topic and have been unsure about the best direction to go with Domain choice and such. So, I thought I should share my specific Ranger build here to see if anyone is willing to share some ideas, thoughts, and insight. I'm new to DnD over the last year and this is the first of two characters that I have created. I have tons to learn. Thank you for entertaining this post.
I have played a ranger cleric. There are a couple of great choices here. Life cleric for goodberry abuse. Assuming your DM allows it the ability to get 4 points of health per goodberry is amazing. Twilight cleric for the insane dark vision which an archer can actually use, and two levels for the channel divinity. Forge cleric would give you a +1 bow.
But really all clerics get you bless and on a sharpshooter build bless is great. The damage increase for you is amazing, but two of your friends ALSO get to improve their to hit. And on top of that you and two of your friends have improved saves. Given the improvement in damage for you and others you should never cast hunter's mark again. Just bless every encounter.
I really second the concept of bless as a support option. I would lean life cleric but almost any would work.
However, I would like to point out there may be alternatives to get a more tailored spells casting experience. One of my favorite ranger feats is ritual caster: druid. Or magic initiate
Depending on how set on Cleric there are alternative. thief+healer is my favorite medic M.C.framework. basically one free healing per person + purchased goodberies (healers kit) this can really save on spell slots.
druid,as previously mentioned, can provide alot of fun for rangers. wild shapes alone can provide the same fuction as several utility and combat spells with a little creativity.
Elfdope, thanks for the reply. Yeah, "Bless" sounds pretty effective. I've read a number of comments, by others, about "Goodberry Abuse". I can't say I know much about it. I used "Cure Wounds" instead of "Goodberry" with Ranger because it seemed to be more effective. When multi-classing with Cleric, are you able to somehow get goodberries on steroids or something?
Roscoeivan, thank you for replying. So, "Life Cleric" sticks out for you? My initial understanding is the healing aspects are quite helpful with the "Life" domain.
Interesting that you mentioned "Druid". I did thought about it some, then got hung up on "Cleric". "Ritual Caster" sounds fascinating.
I've been running into issues in the current campaign with not having a magic weapon. I was able to deal a good amount of damage as well as regularly have the most kills in my party, until we started running into monsters who were resistant and immune to non-magic piercing, slashing, etc.
Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.
So now when you cast Goodberry instead of 10 berries that heal 1 hp a piece you get 10 berries that heal 4 hp a piece. Additionally they last 24 hours, so what you do is you cast it with open slots the night before when you have open slots. So you walk into the day with two castings completed you can have 80 hp of damage you can heal during the day. As a Ranger you have access to Goodberry so you can take the spell there and then use the Life Cleric ability.
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I have a Level 5 Ranger: Wood Elf, Hunter, Colossus Slayer, Archery (Str 10, Dex 20, Con 13, Int 11, Wis 16, Char 6). It's been fun, but am looking to multiclass with Cleric in order to be more versatile and utilize more magic. I want to be a powerful range threat as well as be able to provide healing and support for the members of my party. I've been reading a number of articles and posts on the topic and have been unsure about the best direction to go with Domain choice and such. So, I thought I should share my specific Ranger build here to see if anyone is willing to share some ideas, thoughts, and insight. I'm new to DnD over the last year and this is the first of two characters that I have created. I have tons to learn. Thank you for entertaining this post.
I have played a ranger cleric. There are a couple of great choices here.
Life cleric for goodberry abuse. Assuming your DM allows it the ability to get 4 points of health per goodberry is amazing.
Twilight cleric for the insane dark vision which an archer can actually use, and two levels for the channel divinity.
Forge cleric would give you a +1 bow.
But really all clerics get you bless and on a sharpshooter build bless is great. The damage increase for you is amazing, but two of your friends ALSO get to improve their to hit. And on top of that you and two of your friends have improved saves. Given the improvement in damage for you and others you should never cast hunter's mark again. Just bless every encounter.
I really second the concept of bless as a support option. I would lean life cleric but almost any would work.
However, I would like to point out there may be alternatives to get a more tailored spells casting experience. One of my favorite ranger feats is ritual caster: druid. Or magic initiate
Depending on how set on Cleric there are alternative. thief+healer is my favorite medic M.C.framework. basically one free healing per person + purchased goodberies (healers kit) this can really save on spell slots.
druid,as previously mentioned, can provide alot of fun for rangers. wild shapes alone can provide the same fuction as several utility and combat spells with a little creativity.
Elfdope, thanks for the reply. Yeah, "Bless" sounds pretty effective. I've read a number of comments, by others, about "Goodberry Abuse". I can't say I know much about it. I used "Cure Wounds" instead of "Goodberry" with Ranger because it seemed to be more effective. When multi-classing with Cleric, are you able to somehow get goodberries on steroids or something?
Roscoeivan, thank you for replying. So, "Life Cleric" sticks out for you? My initial understanding is the healing aspects are quite helpful with the "Life" domain.
Interesting that you mentioned "Druid". I did thought about it some, then got hung up on "Cleric". "Ritual Caster" sounds fascinating.
I've been running into issues in the current campaign with not having a magic weapon. I was able to deal a good amount of damage as well as regularly have the most kills in my party, until we started running into monsters who were resistant and immune to non-magic piercing, slashing, etc.
Goodberry abuse works as follows:
Disciple of Life (first level Life Cleric)
Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.
So now when you cast Goodberry instead of 10 berries that heal 1 hp a piece you get 10 berries that heal 4 hp a piece. Additionally they last 24 hours, so what you do is you cast it with open slots the night before when you have open slots. So you walk into the day with two castings completed you can have 80 hp of damage you can heal during the day. As a Ranger you have access to Goodberry so you can take the spell there and then use the Life Cleric ability.