Tensers Transformation is Interesting. 6th level so harder to get but still worth the cost/risk of a spell scroll or possibly a wish use. I tend to not play wizards so I skip over the spells labeled Tenser thinking utility only. I don't think you'd always get all the benefits on a beast/mount but the 3 major ones are really nice.
I would like to point out that The find steed Spells require you to be and remain mounted (mount rules apply) and have a self restriction. It could be ended early for the mount if something could Dismount you. Most Grapple attacks would have two shots to shut it off for the mount. (concentration damage + Grapple check) Thankfully tensors transformation helps with that.
Where as BMR rangers just need to be affected not self target spells.
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The Beast master ranger share spell feels underrated.
Here are some things I thought of.
Any specifics that you think might be fun?
i mean tenser's transformation is a good deal of fun if you have find steed
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Tensers Transformation is Interesting. 6th level so harder to get but still worth the cost/risk of a spell scroll or possibly a wish use. I tend to not play wizards so I skip over the spells labeled Tenser thinking utility only. I don't think you'd always get all the benefits on a beast/mount but the 3 major ones are really nice.
I would like to point out that The find steed Spells require you to be and remain mounted (mount rules apply) and have a self restriction. It could be ended early for the mount if something could Dismount you. Most Grapple attacks would have two shots to shut it off for the mount. (concentration damage + Grapple check) Thankfully tensors transformation helps with that.
Where as BMR rangers just need to be affected not self target spells.