If you mean double proficiency on longbow attacks, yes, that's broken/overpowered. A lot of the statistics for the game are founded on it being hard to get large bonuses to hit, about the best anyone can do is the archery fighting style for +2.
Do you mean proficiency? Rogues don't start out with proficiency in long bows, but it would hardly be broken to give them that.
Rogues do not get proficiency from their class but it is quite possible to get it from their race (e.g wood elf and a lot more with Tashas), or multiclass.
I do agree though, Pcs are expected to be proficient in their weapons and giving the rogue the extra range and small amount of extra damage of a long bow it nice but not OP.
However expertise in a weapon is. A +3 weapon is incredibly powerful and you would not expect to get one until tier 4. Your rogue will have the equivalent at level 5, if he gets a +1 bow he will be even more powerful and as his proficiency improves it goes up. At level 17 with a +3 weapon he will have a +20 to hit so anything with an A.C. less than 23 gets hit on anything other than a natural 1, that is most high CR monsters and the rest are not much higher.
Do you mean proficiency? Rogues don't start out with proficiency in long bows, but it would hardly be broken to give them that.
Rogues do not get proficiency from their class but it is quite possible to get it from their race (e.g wood elf and a lot more with Tashas), or multiclass.
I do agree though, Pcs are expected to be proficient in their weapons and giving the rogue the extra range and small amount of extra damage of a long bow it nice but not OP.
However expertise in a weapon is. A +3 weapon is incredibly powerful and you would not expect to get one until tier 4. Your rogue will have the equivalent at level 5, if he gets a +1 bow he will be even more powerful and as his proficiency improves it goes up. At level 17 with a +3 weapon he will have a +20 to hit so anything with an A.C. less than 23 gets hit on anything other than a natural 1, that is most high CR monsters and the rest are not much higher.
That is why I ask if they meant proficiency, because I've never heard of the idea of giving someone expertise with a weapon.
i am building a homebrew rogue class and i want to give it a weapons expertise (longbow). is giving a rogue a weapons expertise broken or overpowered?
If you mean double proficiency on longbow attacks, yes, that's broken/overpowered. A lot of the statistics for the game are founded on it being hard to get large bonuses to hit, about the best anyone can do is the archery fighting style for +2.
Do you mean proficiency? Rogues don't start out with proficiency in long bows, but it would hardly be broken to give them that.
Rogues do not get proficiency from their class but it is quite possible to get it from their race (e.g wood elf and a lot more with Tashas), or multiclass.
I do agree though, Pcs are expected to be proficient in their weapons and giving the rogue the extra range and small amount of extra damage of a long bow it nice but not OP.
However expertise in a weapon is. A +3 weapon is incredibly powerful and you would not expect to get one until tier 4. Your rogue will have the equivalent at level 5, if he gets a +1 bow he will be even more powerful and as his proficiency improves it goes up. At level 17 with a +3 weapon he will have a +20 to hit so anything with an A.C. less than 23 gets hit on anything other than a natural 1, that is most high CR monsters and the rest are not much higher.
That is why I ask if they meant proficiency, because I've never heard of the idea of giving someone expertise with a weapon.
The rule says SKILL proficiency, not weapon proficiency....so no, this is not possible thankfully.