I was just curious on your guys' opinions on a build I'm working on. I have a Rogue (soulknife)/Fighter (Champion)/Bard (college of whispers). For the story, she has a girlfriend who's father is looking for her. I originally used soulknife because they're so much fun. I took 5 levels in fighter for the extra attack. College of whispers is for speak terror. I want her to be like... DEADLY! She's currently level 12 right now, so I just need the 3rd level bard. Would you all recommend this build?
Personally I don't think the College of Whispers is very useful for you. Words of terror kind of sucks even in a social setting, mostly because I would rather make an intimidation check that can have expertise to frighten someone rather than rely on a once per short rest wisdom save. Better options for bard subclasses would probably be Lore (More skill proficiencies and debuffing enemy skill checks in what I assume to be a more social campaign are godsends), or Eloquence (Can't roll less than a 10 for persuasion and deception makes you a VERY consistent social character, and debuffing saving throws is great support).
Why champion and not a more active fighter archetype? Battlemaster for skill bonuses is actually really great with Tasha's, since you can get to add your superiority dice to stealth, initiative, persuasion, intimidation, performance, investigation, history, and insight. Eldritch Knight can help you dip into some of the better wizard spells for utility. Rune Knight gets you runes which give you passive bonuses to your skills, good active effects, and Giant's Might utility/damage boost if your dm rules that your psi knives are now sized for a large creature and do 2d6 each. I get that crit fishing is fun, but more utility vs whatever the average damage increase you get from the expanded crit range is probably more worthwhile.
Another question to ask is why not go deeper into rogue/fighter for the class features? Fighter gets you another ASI, plus whatever your archetype would give you at 7. Rogue nets you two more expertise and Evasion.
This is all making some assumptions obviously. Context for what the campaign is like, how the DM rules things, party composition, and so on would all significantly impact/justify different multiclassing. Just based on the information given it seems like you multiclassing into a third class has sort of reduced your overall progression towards some pretty potent features from Rogue/Fighter.
unfortunately, I can't change from champion. it's way too late for that now. And I'm dumping everything else from here into rogue anyway. I do appreciate the input. Had I'd seen this post before I selected the bard class, I would've actually taken your suggestion. but thanks anyway, I'm too little too late
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I was just curious on your guys' opinions on a build I'm working on. I have a Rogue (soulknife)/Fighter (Champion)/Bard (college of whispers). For the story, she has a girlfriend who's father is looking for her. I originally used soulknife because they're so much fun. I took 5 levels in fighter for the extra attack. College of whispers is for speak terror. I want her to be like... DEADLY! She's currently level 12 right now, so I just need the 3rd level bard. Would you all recommend this build?
Personally I don't think the College of Whispers is very useful for you. Words of terror kind of sucks even in a social setting, mostly because I would rather make an intimidation check that can have expertise to frighten someone rather than rely on a once per short rest wisdom save. Better options for bard subclasses would probably be Lore (More skill proficiencies and debuffing enemy skill checks in what I assume to be a more social campaign are godsends), or Eloquence (Can't roll less than a 10 for persuasion and deception makes you a VERY consistent social character, and debuffing saving throws is great support).
Why champion and not a more active fighter archetype? Battlemaster for skill bonuses is actually really great with Tasha's, since you can get to add your superiority dice to stealth, initiative, persuasion, intimidation, performance, investigation, history, and insight. Eldritch Knight can help you dip into some of the better wizard spells for utility. Rune Knight gets you runes which give you passive bonuses to your skills, good active effects, and Giant's Might utility/damage boost if your dm rules that your psi knives are now sized for a large creature and do 2d6 each. I get that crit fishing is fun, but more utility vs whatever the average damage increase you get from the expanded crit range is probably more worthwhile.
Another question to ask is why not go deeper into rogue/fighter for the class features? Fighter gets you another ASI, plus whatever your archetype would give you at 7. Rogue nets you two more expertise and Evasion.
This is all making some assumptions obviously. Context for what the campaign is like, how the DM rules things, party composition, and so on would all significantly impact/justify different multiclassing. Just based on the information given it seems like you multiclassing into a third class has sort of reduced your overall progression towards some pretty potent features from Rogue/Fighter.
unfortunately, I can't change from champion. it's way too late for that now. And I'm dumping everything else from here into rogue anyway. I do appreciate the input. Had I'd seen this post before I selected the bard class, I would've actually taken your suggestion. but thanks anyway, I'm too little too late