So when a magic weapon spell is cast the weapon becomes magical so you should be able to bind with it. When the duration expires does your bond break, or does it only break when you summon a new weapon.
Sadly this requires either teamwork or multiclassing(or eberon feats) as the warlock spell list is the worst spell list in the game. But I could see buying your wizard a scroll and giving them the cash to add it to their spell book. You are kind of out of luck with the known casters as that's a bigger ask. With how crap your defense is a ranged weapon with pact of the blade might be a good option.
I feel like the resident math whizzes* will tell you that’s what Eldritch Blast is for. It’s better than most any ranged weapon even when not modified by Invocations, especially once you get the second shot at 5th. Also no hoops to jump through and no using up someone else’s spell slot(s). Maybe 2024 has changed that? All my groups with warlocks in them are still using 2014.
Looking at the text, I believe the bond would not end. The feature explicitly says when the bond ends, and there seems to be no requirement that your pact weapon be magical, only that you can only bond with a magic weapon. (if you already bonded with it, you don't need to again)
I feel like the resident math whizzes* will tell you that’s what Eldritch Blast is for. It’s better than most any ranged weapon even when not modified by Invocations, especially once you get the second shot at 5th. Also no hoops to jump through and no using up someone else’s spell slot(s). Maybe 2024 has changed that? All my groups with warlocks in them are still using 2014.
*not a math whiz here
Not everything is about optimization. But even with a optimizers eye there are reasons to go this route, 1 level fighter dip for weapon masteries, archery fighting style and then assuming you stated for it, heavy weapon mastery feat. And a second level fighter dip gets you action surge. not worth it imo but if pure weapon DPr is the goal it works as it gives you one great burst round.
Looking at the text, I believe the bond would not end. The feature explicitly says when the bond ends, and there seems to be no requirement that your pact weapon be magical, only that you can only bond with a magic weapon. (if you already bonded with it, you don't need to again)
thanks, that is how i am reading it. I wish they had just baked ranged weapons into the pact as something you can create for people who prefer ranged weapons but this is a work around. and the improved invocation if 2014 is allowed is just too many invocations in an already invocation heavy route.
wanted to make sure my logic was sound before i bothered bouncing the idea of my DM, when in DM i will allow it, i might just ditch the whole only create melee weapons limitation in the first place. In my group every DM has different houserules, so I am used to my answer not being their answer. And I get the joy of actually playing in the next two campaigns. current campaign monk, next campaign warlock.
I just don't cast magic weapon—especially because it can only be cast on a nonmagical weapon and when you make a weapon your Pact Blade or summon a Pact Blade, it then becomes magical. So it's useless for Hexblade (or any other gish) to have imo.
So when a magic weapon spell is cast the weapon becomes magical so you should be able to bind with it. When the duration expires does your bond break, or does it only break when you summon a new weapon.
Sadly this requires either teamwork or multiclassing(or eberon feats) as the warlock spell list is the worst spell list in the game. But I could see buying your wizard a scroll and giving them the cash to add it to their spell book. You are kind of out of luck with the known casters as that's a bigger ask. With how crap your defense is a ranged weapon with pact of the blade might be a good option.
The warlock spell list is definitely better than the paladin's.
I feel like the resident math whizzes* will tell you that’s what Eldritch Blast is for. It’s better than most any ranged weapon even when not modified by Invocations, especially once you get the second shot at 5th. Also no hoops to jump through and no using up someone else’s spell slot(s). Maybe 2024 has changed that? All my groups with warlocks in them are still using 2014.
*not a math whiz here
Looking at the text, I believe the bond would not end. The feature explicitly says when the bond ends, and there seems to be no requirement that your pact weapon be magical, only that you can only bond with a magic weapon. (if you already bonded with it, you don't need to again)
Not everything is about optimization. But even with a optimizers eye there are reasons to go this route, 1 level fighter dip for weapon masteries, archery fighting style and then assuming you stated for it, heavy weapon mastery feat. And a second level fighter dip gets you action surge. not worth it imo but if pure weapon DPr is the goal it works as it gives you one great burst round.
thanks, that is how i am reading it. I wish they had just baked ranged weapons into the pact as something you can create for people who prefer ranged weapons but this is a work around. and the improved invocation if 2014 is allowed is just too many invocations in an already invocation heavy route.
wanted to make sure my logic was sound before i bothered bouncing the idea of my DM, when in DM i will allow it, i might just ditch the whole only create melee weapons limitation in the first place. In my group every DM has different houserules, so I am used to my answer not being their answer. And I get the joy of actually playing in the next two campaigns. current campaign monk, next campaign warlock.
I just don't cast magic weapon—especially because it can only be cast on a nonmagical weapon and when you make a weapon your Pact Blade or summon a Pact Blade, it then becomes magical. So it's useless for Hexblade (or any other gish) to have imo.