I want to make a fiend bladelock for a campaign i'm joining, we start at level 3. I'm considering multiclassing into rogue, but i'm usure about starting levels or how i should progress with the multiclass. Also, I haven't paid for anything, and don't plan on buying anything (i'm broke), so I can only use free content. Please help me go about it
There is a play here if you really want to do this. Once you have the darkness cantrip and the devil’s sight eldritch invocation, you can hide in your darkness to get sneak attack next turn. There are other smaller benefits from this multiclass, but offhand, I think this is the best one. So, wait until level 5 or higher for thirsting blade and probably eldritch smite, and take what I advised before taking two levels in rogue.
It’s worth noting though you’re putting off higher level spells to do this. Also, if you are going to level 20 you’ll miss out on an epic boon feat/ 5th asi or feat.
Just remember you definitely want a plan and a reason as wagnarokr put it to multiclass, so never just do it because you think it sounds cool, ok?
I want to be a melee tough guy with some magical options and magical flair during combat.
You're really not getting much of that from rogue that you can't get from blade pact and fiend patron. Rogue gets you a weapon mastery and sneak attack, but sneak attack's really only good if you level up in rogue, and that leaves you with weak warlock spells. If you are going to do it, I think you're better stopping at level 3 in warlock, which gets you blade pact, dark one's blessing and armor of agathys. (And they'll probably be marginal once you get out of the early levels, because the AoA will break too quickly. (And I'm not sure AoA is in the free rules anyway. (And if your campaign's online, is nobody using content sharing? Or, if it's offline, can you borrow books from other players?)))
Leveling up just in warlock gets you extra attacks, spells, and invocations.
Now, if this is your character concept, don't let me stop you, but it's not necessarily going to fulfill your desires. The two classes don't synergize well, and "melee tough guy" is already a stretch for warlocks.
Ftr 1, Bladelock 19 is an option for the long haul. So start as Fighter 1 - Warlock 2 for your 3rd level start.
If the desire is to become a melee tough guy, then having heavy armour proficiency is useful else as a d8 hit die Warlock in melee with mage armour on it is a long road.
Sticking to the basic rule set you can do this ... Sample Bladelock
Uses defence fighting style for +1 AC from fighter, chain armour and shield for AC19. Thinking of the d8 hit die and not d10 the higher AC may be useful compared to damage output from great weapon fighting, though changeable to suit your style.
Stone Goliath cos they can use their reaction to reduce damage coming in which makes the bladelock better able to survive in melee.
At 5th level (Ftr1/Lock 4) take heavy armour master as a feat, STR goes to 15 which is what you need for plate armour and you get action free damage reduction, which also helps the tank factor.
I want to make a fiend bladelock for a campaign i'm joining, we start at level 3. I'm considering multiclassing into rogue, but i'm usure about starting levels or how i should progress with the multiclass. Also, I haven't paid for anything, and don't plan on buying anything (i'm broke), so I can only use free content. Please help me go about it
What are you hoping to get from multiclassing?
pronouns: he/she/they
There is a play here if you really want to do this. Once you have the darkness cantrip and the devil’s sight eldritch invocation, you can hide in your darkness to get sneak attack next turn. There are other smaller benefits from this multiclass, but offhand, I think this is the best one. So, wait until level 5 or higher for thirsting blade and probably eldritch smite, and take what I advised before taking two levels in rogue.
It’s worth noting though you’re putting off higher level spells to do this. Also, if you are going to level 20 you’ll miss out on an epic boon feat/ 5th asi or feat.
Just remember you definitely want a plan and a reason as wagnarokr put it to multiclass, so never just do it because you think it sounds cool, ok?
Good luck, fellow Warlock!
I want to be a melee tough guy with some magical options and magical flair during combat.
You're really not getting much of that from rogue that you can't get from blade pact and fiend patron. Rogue gets you a weapon mastery and sneak attack, but sneak attack's really only good if you level up in rogue, and that leaves you with weak warlock spells. If you are going to do it, I think you're better stopping at level 3 in warlock, which gets you blade pact, dark one's blessing and armor of agathys. (And they'll probably be marginal once you get out of the early levels, because the AoA will break too quickly. (And I'm not sure AoA is in the free rules anyway. (And if your campaign's online, is nobody using content sharing? Or, if it's offline, can you borrow books from other players?)))
Leveling up just in warlock gets you extra attacks, spells, and invocations.
Now, if this is your character concept, don't let me stop you, but it's not necessarily going to fulfill your desires. The two classes don't synergize well, and "melee tough guy" is already a stretch for warlocks.
Ftr 1, Bladelock 19 is an option for the long haul. So start as Fighter 1 - Warlock 2 for your 3rd level start.
If the desire is to become a melee tough guy, then having heavy armour proficiency is useful else as a d8 hit die Warlock in melee with mage armour on it is a long road.
Sticking to the basic rule set you can do this ... Sample Bladelock
Uses defence fighting style for +1 AC from fighter, chain armour and shield for AC19. Thinking of the d8 hit die and not d10 the higher AC may be useful compared to damage output from great weapon fighting, though changeable to suit your style.
Stone Goliath cos they can use their reaction to reduce damage coming in which makes the bladelock better able to survive in melee.
At 5th level (Ftr1/Lock 4) take heavy armour master as a feat, STR goes to 15 which is what you need for plate armour and you get action free damage reduction, which also helps the tank factor.
Life's hard - get a helmet!