Just like the title says.. I'm currently searching for the best or the most useful multiclass for my current level 6 (lvl 7 wizard once done leveling up) Im a Green Dragonborn Wizard Evocation but that's only because the only books I had were the starters.. so yeah anyways mutliclasses best and/or most useful aaannnndddd goooooo lol also thanks in advanced
Normally multi-class decisions are made when you create the character, not midway through. You don't want to multi-class just because you're bored with the next level in your current class but to serve some overarching synergy necessary to the character.
You also normally don't want to multi-class a character until your progression 'caps out'. For example, once you've hit level 6 Paladin, you've got a significant chunk of the value you'll ever get from the class. You've gotten all the Extra Attack you'll ever get. You've gotten your Aura. You've got those Paladin-specific spells most players look for. You've got your Armor/Weapon/Mastery/Fighting Style. Going the next 14 levels in Paladin doesn't normally help you all that much compared to what you might get elsewhere.
Wizards 'cap out' at 17 with 9th level spells. Prior to this point, multi-classing is almost invariably a bad idea because you're trading away your most powerful spells for the least powerful abilities from some other class.
What do you want from the multiclass? And what are your ability scores, as that will impact your options.
But in general m/c with a wizard is a bad choice. Only artificers have the same primary stat, so most other classes you need to have your ability scores spread around. Sometimes people like to go fighter, as you get armor and some other nice additions. If you are using ‘14 rules, you can take 2 in fighter so you can action surge and cast 2 spells in one round (note this does not work in ‘24).
The big drawback with any m/c, however, is losing your spell progression. Every level you take in another class means putting off getting higher level spells. It’s almost never going to be worth the trade. So what are you trying to get from the multiclass? If you’re just doing it for the sake of doing it, I’d say don’t.
If you don't have a specific multiclass goal, my opinion is it's a mistake to multiclass. It shouldn't be done just to do it.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
The only multiclass I might recommend at this point for a wizard would be to take a single level of Fighter or Cleric to get proficiency in medium armor and shields for extra survivability. Assuming you have 14 Dexterity (a common number for Dex on casters), your AC with Mage Armor would be 15 as a pure Wizard, but would go up to 19 with Half-Plate and a Shield by multiclassing, and you would still have the option to stack Shield on top of that to boost it up to 24 for a round. Cleric would give you the armor proficiencies while also letting your spell-slots keep scaling, but would require 13 in Wisdom for the multiclass, where Fighter only requires 13 in either Strength orDexterity.
It's worth thinking about if you are getting pounded on a regular basis, but otherwise I would stick with just pure Wizard so that you get access to higher level spells as early as possible.
Just like the title says.. I'm currently searching for the best or the most useful multiclass for my current level 6 (lvl 7 wizard once done leveling up) Im a Green Dragonborn Wizard Evocation but that's only because the only books I had were the starters.. so yeah anyways mutliclasses best and/or most useful aaannnndddd goooooo lol also thanks in advanced
Normally multi-class decisions are made when you create the character, not midway through. You don't want to multi-class just because you're bored with the next level in your current class but to serve some overarching synergy necessary to the character.
You also normally don't want to multi-class a character until your progression 'caps out'. For example, once you've hit level 6 Paladin, you've got a significant chunk of the value you'll ever get from the class. You've gotten all the Extra Attack you'll ever get. You've gotten your Aura. You've got those Paladin-specific spells most players look for. You've got your Armor/Weapon/Mastery/Fighting Style. Going the next 14 levels in Paladin doesn't normally help you all that much compared to what you might get elsewhere.
Wizards 'cap out' at 17 with 9th level spells. Prior to this point, multi-classing is almost invariably a bad idea because you're trading away your most powerful spells for the least powerful abilities from some other class.
What do you want from the multiclass? And what are your ability scores, as that will impact your options.
But in general m/c with a wizard is a bad choice. Only artificers have the same primary stat, so most other classes you need to have your ability scores spread around. Sometimes people like to go fighter, as you get armor and some other nice additions. If you are using ‘14 rules, you can take 2 in fighter so you can action surge and cast 2 spells in one round (note this does not work in ‘24).
The big drawback with any m/c, however, is losing your spell progression. Every level you take in another class means putting off getting higher level spells. It’s almost never going to be worth the trade. So what are you trying to get from the multiclass? If you’re just doing it for the sake of doing it, I’d say don’t.
If you don't have a specific multiclass goal, my opinion is it's a mistake to multiclass. It shouldn't be done just to do it.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
The only multiclass I might recommend at this point for a wizard would be to take a single level of Fighter or Cleric to get proficiency in medium armor and shields for extra survivability. Assuming you have 14 Dexterity (a common number for Dex on casters), your AC with Mage Armor would be 15 as a pure Wizard, but would go up to 19 with Half-Plate and a Shield by multiclassing, and you would still have the option to stack Shield on top of that to boost it up to 24 for a round. Cleric would give you the armor proficiencies while also letting your spell-slots keep scaling, but would require 13 in Wisdom for the multiclass, where Fighter only requires 13 in either Strength or Dexterity.
It's worth thinking about if you are getting pounded on a regular basis, but otherwise I would stick with just pure Wizard so that you get access to higher level spells as early as possible.