I was just wondering if anyone actually performed the verbal components of spells during play. Essentially - what kind of words, if any, do you use? Or do you just use sounds, because verbal doesn't necessarily have to be words!
I'm curious if many people do, and what methods they might use.
I really only have ever done it for Vicious Mockery. And then I only do it if I have a joke or pun ready. You can't do it allllll the time or it gets boring.
Oh boy, I get to talk about Thatcher! My current Wizard was a linguistics student at a large non-magical academy. He studied as many different languages as he could, and eventually discovered an ancient tome of magic, which has been banned, outlawed, and essentially forgotten by the general populace. I'm playing as a Lore Master, which can change some damage types and saving throws of their spells, so I thought it would be cool if it worked as Thatch not using the right word in the right slot. So. I broke down every spell into a set of 3-4 words. First was the Element(damage type) of the spell, with 13 words from Latin for each one. Then there was the word for the school of magic used, with draconic words from Skyrim for each school. Finally was a word for either the target of the spell(ally, enemy, area) or the saving throw required, or both if I felt the spell should have both. Then I would plug in different words for the different effects.
So while Burning hands would normally be "Ignis Suleyk Luath" for "Fire - Evocation - Dexterity" I might change it to "Peredo Suleyk Luath" to change the damage type to Acid.
It's been some of the most fun I've had roleplaying verbal components, and I can always break a spell down into these groups without much difficulty.
Thanks! I spent way too much time thinking about this, but the party thought it was cool when we first started playing, so it paid off handsomely.
For anyone interested, here are the magic words I made. Elements are based in Latin, Schools are based in the Dragon Tongue, and the Saves/Targets are either Gaelic or Scottish, I don't honestly remember which.
Hey all!
I was just wondering if anyone actually performed the verbal components of spells during play.
Essentially - what kind of words, if any, do you use? Or do you just use sounds, because verbal doesn't necessarily have to be words!
I'm curious if many people do, and what methods they might use.
Thanks!
I really only have ever done it for Vicious Mockery.
And then I only do it if I have a joke or pun ready. You can't do it allllll the time or it gets boring.
Bards. That’s all I hav ego say. If you’re a bard, find a song.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Oh boy, I get to talk about Thatcher! My current Wizard was a linguistics student at a large non-magical academy. He studied as many different languages as he could, and eventually discovered an ancient tome of magic, which has been banned, outlawed, and essentially forgotten by the general populace. I'm playing as a Lore Master, which can change some damage types and saving throws of their spells, so I thought it would be cool if it worked as Thatch not using the right word in the right slot. So. I broke down every spell into a set of 3-4 words. First was the Element(damage type) of the spell, with 13 words from Latin for each one. Then there was the word for the school of magic used, with draconic words from Skyrim for each school. Finally was a word for either the target of the spell(ally, enemy, area) or the saving throw required, or both if I felt the spell should have both. Then I would plug in different words for the different effects.
So while Burning hands would normally be "Ignis Suleyk Luath" for "Fire - Evocation - Dexterity" I might change it to "Peredo Suleyk Luath" to change the damage type to Acid.
It's been some of the most fun I've had roleplaying verbal components, and I can always break a spell down into these groups without much difficulty.
That.
Sounds.
AWESOME!
So cool. I'm definitely going to have to steal some of those ideas for my next arcane caster! (probably a wizard cause they're simply the best)
Thanks! I spent way too much time thinking about this, but the party thought it was cool when we first started playing, so it paid off handsomely.
For anyone interested, here are the magic words I made. Elements are based in Latin, Schools are based in the Dragon Tongue, and the Saves/Targets are either Gaelic or Scottish, I don't honestly remember which.