I have a rules question for the Necromancy Wizard, and if I’m right, it’s a little amazing.
So, let’s say I am a high level School of Necromancy Wizard, and I’m fighting a Death Tyrant. Or Acererak. Or literally any other really powerful undead. Strahd! Let’s say Strahd! Now, he has used up his Resistances, and I Feeblemind him. He fails the throw, my next turn, i use my level 14 feature that let’s me control undead. Strahd fails, and is now under my control. Feeblemind wears off, does he get to remake the saving throw, or no?
"If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free."
From that I would say the moment they are >=12 intelligence and every hour after they can save. Maybe only an hour after getting their intelligence back. But definitely yes they get to save from it I would say. Seems to be the spirit of the ability and really OP if not done that way.
I have a rules question for the Necromancy Wizard, and if I’m right, it’s a little amazing.
So, let’s say I am a high level School of Necromancy Wizard, and I’m fighting a Death Tyrant. Or Acererak. Or literally any other really powerful undead. Strahd! Let’s say Strahd! Now, he has used up his Resistances, and I Feeblemind him. He fails the throw, my next turn, i use my level 14 feature that let’s me control undead. Strahd fails, and is now under my control. Feeblemind wears off, does he get to remake the saving throw, or no?
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free."
From that I would say the moment they are >=12 intelligence and every hour after they can save. Maybe only an hour after getting their intelligence back. But definitely yes they get to save from it I would say. Seems to be the spirit of the ability and really OP if not done that way.
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