Ok guys and girls I've decided to play a diviner in a upcomming home brew campain, I've watched several videos on builds races and such, and I personally cant decide , I'm either going to go Variant Human (obvious reasons ) or a Yuan Ti Pureblood. I've seen many builds multiclassing and take maybe cleric first level then dive into wizard, anyone have any opinions or suscessful builds? Please comment thoughts or send a PM. Thanks in advance.
My advice is it depends on the type of campaign you’re going to be playing in. If your DM is running an intrigue heavy campaign the Yuan-Ti is the way to go. If not the Variant Human will probably be a better fit role playing wise.
My advice about how to build your PC is different than most people’s. I only plan one level ahead of where I am because the campaign and the other PCs sometimes make a sub optimal build the best build. I have a Conjuration Wizard named Tobias Sageblood who was intended to be a Diviner but he works better with the other PCs in the campaign as a Conjurer so that’s what he is. Even his spells are sub optimal, at 5th level he learned See Invisibility and Tiny Hut and didn’t learn a combat spell because we’re facing an opponent who can go Ethereal at will and we need to be able to detect it and rest safely so those two spells are more useful than a combat spell to the party as a whole.
I dislike multiclassing in general and I dislike it a lot for spell casters. Spell casters lose so much by multiclassing that the benefits are rarely worth it. Use a feat instead and keep getting those higher level spells!
A Cleric dip seems pretty mediocre overall. Definitely not worth doing unless you want something very specific; something like Forge domain to get heavy armor (with a +1 bonus) to help your AC out, or just trying to grab some healing spells because your group is badly lacking in that regard. For most cases, though, you probably want to look elsewhere for dips.
One other point of consideration is how long you expect the campaign to go, as the two races scale in opposite directions. Variant looks very good for short campaigns - the free feat looks very strong when you're strapped for ASIs, but often becomes somewhat weaker as you level up, as you have more ASIs to throw around. Yuan-ti is the opposite; at lower levels a single failed magic save isn't usually crippling or deadly, but at higher levels flubbing your save against Feeblemind or Dominate Person can end your character.
It might be worth looking to a level of Artificer for your dip instead; medium armor is readily available (sadly not heavy unless you take three levels and the DM is okay with the UA Armorer subclass), plus some tool options, and while you don't get Healing Word or Bless you do still get Cure Wounds. It also keeps you intelligence-based, which makes your stats a bit easier to work with as well.
Session 0 we rolled stats and I got 17 15 14 12 11 9 pretty decent gonna go with a yuan ti not positive on how I'll arrange stats prolly go st 9 dex 12 cn 15 int 17 wis 11 cha 14 if I decide to multi I'll switch cha wis
Ok guys and girls I've decided to play a diviner in a upcomming home brew campain, I've watched several videos on builds races and such, and I personally cant decide , I'm either going to go Variant Human (obvious reasons ) or a Yuan Ti Pureblood. I've seen many builds multiclassing and take maybe cleric first level then dive into wizard, anyone have any opinions or suscessful builds? Please comment thoughts or send a PM. Thanks in advance.
My advice is it depends on the type of campaign you’re going to be playing in. If your DM is running an intrigue heavy campaign the Yuan-Ti is the way to go. If not the Variant Human will probably be a better fit role playing wise.
My advice about how to build your PC is different than most people’s. I only plan one level ahead of where I am because the campaign and the other PCs sometimes make a sub optimal build the best build. I have a Conjuration Wizard named Tobias Sageblood who was intended to be a Diviner but he works better with the other PCs in the campaign as a Conjurer so that’s what he is. Even his spells are sub optimal, at 5th level he learned See Invisibility and Tiny Hut and didn’t learn a combat spell because we’re facing an opponent who can go Ethereal at will and we need to be able to detect it and rest safely so those two spells are more useful than a combat spell to the party as a whole.
I dislike multiclassing in general and I dislike it a lot for spell casters. Spell casters lose so much by multiclassing that the benefits are rarely worth it. Use a feat instead and keep getting those higher level spells!
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Understandable thanks so much for the reply, I e played a variant so much that intrigued to try different
A Cleric dip seems pretty mediocre overall. Definitely not worth doing unless you want something very specific; something like Forge domain to get heavy armor (with a +1 bonus) to help your AC out, or just trying to grab some healing spells because your group is badly lacking in that regard. For most cases, though, you probably want to look elsewhere for dips.
One other point of consideration is how long you expect the campaign to go, as the two races scale in opposite directions. Variant looks very good for short campaigns - the free feat looks very strong when you're strapped for ASIs, but often becomes somewhat weaker as you level up, as you have more ASIs to throw around. Yuan-ti is the opposite; at lower levels a single failed magic save isn't usually crippling or deadly, but at higher levels flubbing your save against Feeblemind or Dominate Person can end your character.
Ya was thinking cleric level 1 for bless and heal as well as armor
It might be worth looking to a level of Artificer for your dip instead; medium armor is readily available (sadly not heavy unless you take three levels and the DM is okay with the UA Armorer subclass), plus some tool options, and while you don't get Healing Word or Bless you do still get Cure Wounds. It also keeps you intelligence-based, which makes your stats a bit easier to work with as well.
Session 0 we rolled stats and I got 17 15 14 12 11 9 pretty decent gonna go with a yuan ti not positive on how I'll arrange stats prolly go st 9 dex 12 cn 15 int 17 wis 11 cha 14 if I decide to multi I'll switch cha wis
I would put more dex than charisma for initiative. But it’s up to you.