I’m loving the layout/interface of this. The problem I’m having is that once I start a combat (practice run), on the tracking “bar’ for the PC’s HP are set at 0/0. I can go in and manually set HP w/ the HP Override, but wondering if I’m missing something to have the PC’s HP automatically be there.
You aren't missing anything, and this is part of why the combat tracker is still in alpha. It won't yet pull data like HP, AC, etc. from player's sheets. They thought they had that almost sorted, and then testing revealed that the process they created for it would result in so may calls to the database if put into general use that it would crash the database. So they had to start over with that piece and build a "simplified character data" system. If I have understood the developer updates correctly (and it is possible that i have not), the team that needed to do that task has finished it, and now they are waiting for the team that has the combat tracker as one of its responsibilities to have time/resources to put to making the connections. No idea how long that will take, and it's entirely possible that something else could come along and take priority.
I’m loving the layout/interface of this. The problem I’m having is that once I start a combat (practice run), on the tracking “bar’ for the PC’s HP are set at 0/0. I can go in and manually set HP w/ the HP Override, but wondering if I’m missing something to have the PC’s HP automatically be there.
Thx
You aren't missing anything, and this is part of why the combat tracker is still in alpha. It won't yet pull data like HP, AC, etc. from player's sheets. They thought they had that almost sorted, and then testing revealed that the process they created for it would result in so may calls to the database if put into general use that it would crash the database. So they had to start over with that piece and build a "simplified character data" system. If I have understood the developer updates correctly (and it is possible that i have not), the team that needed to do that task has finished it, and now they are waiting for the team that has the combat tracker as one of its responsibilities to have time/resources to put to making the connections. No idea how long that will take, and it's entirely possible that something else could come along and take priority.
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Ahhh…
Makes sense. Thanks!