Please, give us the option to toggle between this measurement system you use and the metric. The vast majority of countries is used to kilometer, kilos, meter, and etc, so while you don't offer localization option, at least let us have an easier time comprehending distances with this setting. I have 0 interest in learning feet and miles, and it creates unnecessary pauses during the games, so being able to convert will create a better experience
I personally don't think this is necessary and would actually cause more issues than it'd solve. I'm speaking as someone who also uses metric, but I live by the mantra of "silly fantasy units for silly fantasy game". You can easily convert imperial on the fly using these rough guidelines:
The issue is that everything is so ingrained to the measurements of feet that it would be a mess to play in meters. I get the KM and Kilo measurements, but something like how many feet a person moved would get messy.
5 feet is 1.524 meters, 30 feet is 9.144 meters. You would notice there are a ton of decimal numbers once you use meters and it's just a hassle more than counting everything by 5 when you move.
You can round the convertion as 5ft = 1.5m to avoid the decimals, every systems do that, and the French version of DnD do that too.
I am with FogareuMagico on this, that may not seems a big deal for thos who use imperial metrics but, I had to find a chrome/firefox extention for my players to avoid ingame mistakes with spells and traits and I myself had to print a convert table because in the fire of actions even if making math doesn't seems much, it can cause unnecesary time loss.
I've always kind of wondered why they didn't go to 1 yard/1 meter squares. Particularly because they tend to use multiples of three for range, movement, vision, etc anyway.
Personally, I think this is a long overdue conversion.
Sadly, I fear the main issue is the distance measurement originally chosen for 5e. 5ft is quite unwieldy to convert. Realistically, 3ft/1m/1yd would have made so much more sense. This perhaps might have necessitated Melee range being 6ft not 5ft, but does that really make all that much difference? I'd argue not. A switch to squares being a base of 3ft would make conversion so much easier right the way across the line*.
*Yes, I'm aware that 3ft does not precisely equal 1 metre. It is however close enough for a fantasy game.
So, this is rooted in tradition. Going all the way back to the 1970's, war gaming used inches, so Chainmail used them, then D&D and so forth.
Great, the UK's traditional was feet and inches long before the USA was even a country. Times change and reasonable people move with the times. Granted the UK has a disproportionate number of older people (60-70+) who seem to think it's important to retain Pints and Miles for pretty silly reasons of 'tradition', which as a collection of four nations we Brits should be ashamed of. Beyond that though, the metric system is the standard for a reason.
Given that a new (sub)edition was published in 2024, it's pretty silly that WotC never bothered to consider if the 'traditional' distances still made sense. It would have been the perfect opportunity to do some tweaks and make the maths a little easier outside of the USA.
So, this is rooted in tradition. Going all the way back to the 1970's, war gaming used inches, so Chainmail used them, then D&D and so forth.
Great, the UK's traditional was feet and inches long before the USA was even a country. Times change and reasonable people move with the times. Granted the UK has a disproportionate number of older people (60-70+) who seem to think it's important to retain Pints and Miles for pretty silly reasons of 'tradition', which as a collection of four nations we Brits should be ashamed of. Beyond that though, the metric system is the standard for a reason.
Given that a new (sub)edition was published in 2024, it's pretty silly that WotC never bothered to consider if the 'traditional' distances still made sense. It would have been the perfect opportunity to do some tweaks and make the maths a little easier outside of the USA.
So you want US players to crunch out decimals every time they measure distances once everything is even & decimalless in metric?
Because conversion from metric to what the US uses doesn't translate cleanly ever.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Please, give us the option to toggle between this measurement system you use and the metric. The vast majority of countries is used to kilometer, kilos, meter, and etc, so while you don't offer localization option, at least let us have an easier time comprehending distances with this setting. I have 0 interest in learning feet and miles, and it creates unnecessary pauses during the games, so being able to convert will create a better experience
I personally don't think this is necessary and would actually cause more issues than it'd solve. I'm speaking as someone who also uses metric, but I live by the mantra of "silly fantasy units for silly fantasy game". You can easily convert imperial on the fly using these rough guidelines:
That's all you need to remember
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The issue is that everything is so ingrained to the measurements of feet that it would be a mess to play in meters. I get the KM and Kilo measurements, but something like how many feet a person moved would get messy.
5 feet is 1.524 meters, 30 feet is 9.144 meters. You would notice there are a ton of decimal numbers once you use meters and it's just a hassle more than counting everything by 5 when you move.
You can round the convertion as 5ft = 1.5m to avoid the decimals, every systems do that, and the French version of DnD do that too.
I am with FogareuMagico on this, that may not seems a big deal for thos who use imperial metrics but,
I had to find a chrome/firefox extention for my players to avoid ingame mistakes with spells and traits
and I myself had to print a convert table because in the fire of actions even if making math doesn't seems much, it can cause unnecesary time loss.
If it helps, I just found this converter online.
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I'm just happy to be here.
I've always kind of wondered why they didn't go to 1 yard/1 meter squares. Particularly because they tend to use multiples of three for range, movement, vision, etc anyway.
Personally, I think this is a long overdue conversion.
Sadly, I fear the main issue is the distance measurement originally chosen for 5e. 5ft is quite unwieldy to convert. Realistically, 3ft/1m/1yd would have made so much more sense. This perhaps might have necessitated Melee range being 6ft not 5ft, but does that really make all that much difference? I'd argue not. A switch to squares being a base of 3ft would make conversion so much easier right the way across the line*.
*Yes, I'm aware that 3ft does not precisely equal 1 metre. It is however close enough for a fantasy game.
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I agree with a conversion.
But close enough is close enough for fantasy.
My group uses imperial in D&D and metric is twilight200. No big deal.
Also, the average width of a door is 3', so a 3' square makes mapping easier.
So, this is rooted in tradition. Going all the way back to the 1970's, war gaming used inches, so Chainmail used them, then D&D and so forth.
Great, the UK's traditional was feet and inches long before the USA was even a country. Times change and reasonable people move with the times. Granted the UK has a disproportionate number of older people (60-70+) who seem to think it's important to retain Pints and Miles for pretty silly reasons of 'tradition', which as a collection of four nations we Brits should be ashamed of. Beyond that though, the metric system is the standard for a reason.
Given that a new (sub)edition was published in 2024, it's pretty silly that WotC never bothered to consider if the 'traditional' distances still made sense. It would have been the perfect opportunity to do some tweaks and make the maths a little easier outside of the USA.
DM session planning template - My version of maps for 'Lost Mine of Phandelver' - Send your party to The Circus - Other DM Resources - Maps, Tokens, Quests - 'Better' Player Character Injury Tables?
Actor, Writer, Director & Teacher by day - GM/DM in my off hours.
Even I, an american well used to feet and inches, find 5' squares deeply annoying and sometimes wish for metric.
So you want US players to crunch out decimals every time they measure distances once everything is even & decimalless in metric?
Because conversion from metric to what the US uses doesn't translate cleanly ever.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
People make things so hard.
Just make a conversion chart and leave it on the table.Round everything off.
Exactly how many distances, areas and volumes are you dealing with?
By the time those decimals matter things are getting out of hand.
100 meters is about 109.4 yards. So what?call them both 100 and equal.
Sorry its my venting day.