I've got a new session starting where my players are creating their PC's. I asked them to turn the Eberron content off as we're playing in the Forgotten Realms setting.
Despite having turned off the Eberron content filter - the human variants of Dragon Mark houses still show up during race selection.
Can someone either confirm this is intentional (and explain that to me because that seems a bit weird) or add this to the issue list for fixes?
I found the same results after playing around with it some more.
I find this really irritating as my players are new and don't know Eberron / Forgotten Realms from a hole in the wall. I had assumed all Eberron content would have been included under the Eberron content filter.
Thanks for the help sorting out the issue. Going forward if anyone from DnDBeyond reads this - it seems at best, silly that to have to turn the same content off twice. Particularly if there are some aspects of play testing material I'd like to allow my players to use while steering clear of the Eberron content.
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I've got a new session starting where my players are creating their PC's. I asked them to turn the Eberron content off as we're playing in the Forgotten Realms setting.
Despite having turned off the Eberron content filter - the human variants of Dragon Mark houses still show up during race selection.
Can someone either confirm this is intentional (and explain that to me because that seems a bit weird) or add this to the issue list for fixes?
Thanks
Very odd!
I just tested and have found some interesting things going on.
This is likely because they have been released as playtest through Unearthed Arcana as well as through the Eberron sourcebook.
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I found the same results after playing around with it some more.
I find this really irritating as my players are new and don't know Eberron / Forgotten Realms from a hole in the wall. I had assumed all Eberron content would have been included under the Eberron content filter.
Thanks for the help sorting out the issue. Going forward if anyone from DnDBeyond reads this - it seems at best, silly that to have to turn the same content off twice. Particularly if there are some aspects of play testing material I'd like to allow my players to use while steering clear of the Eberron content.