Unfortunately everything I hear from the Dndbeyond team is eventually, but somehow I feel it will never happen.
No offence stormknight but any time I think you guys don't really care for input from us people using this site and don't care to give what people ask for, just so long as you get money from us.
Unfortunately everything I hear from the Dndbeyond team is eventually, but somehow I feel it will never happen.
No offence stormknight but any time I think you guys don't really care for input from us people using this site and don't care to give what people ask for, just so long as you get money from us.
That's a bit disingenuous, the Beyond team has been very open from the start as far as what's planned and what is not. For the longest time they said it would not be possible to have homebrew classes because of the way the site works, but now with all the feedback they received it is now on the roadmap for people to homebrew. If that isn't listening to their customer's feedback, then I don't know what is.
That's quite disingenuous. Click on the Changelog at the top right. There are multiple updates each month.
Quite fairly, they prioritize items by the most people benefitting from those updates. I'm excited that homebrew classes are now something planned for the future, but I also recognize that compared to the DM features coming in 2019 that homebrew base classes help a much smaller population of users.
The DDB team is small and dedicated, they are making this product because they themselves want it to exist. They are very up front about what they are planning and the processes 'behind the curtain' in the lead developer's dev updates on Twitch, and very communicative with its users. Plus, they're super kind to boot.
Literally-- Base class homebrew wasn't going to be a thing. But the lead developer saw the demand for it, and made the decision to listen and add it to the road-map. That's listening to customers.
Plus... Not sure why you expect it to be done right away-- It was only just stated to be on the road-map this month.
I clicked on this hoping to find others Homebrew content. Okay to find someone dissing a mod. How rude. After a while, Homebrew became a think pot of ideas. It wasn't a good or bad thing. It was something they would consider in the future (idea wise). For example, classes that could be legal one day, but that's just an idea I thought when it came to Homebrew on here.
Unfortunately everything I hear from the Dndbeyond team is eventually, but somehow I feel it will never happen.
No offence stormknight but any time I think you guys don't really care for input from us people using this site and don't care to give what people ask for, just so long as you get money from us.
It is most unfortunate that you have declassified any of the development team's efforts to nil due to the lack of the specific feature you feel they should be currently working on, but it seems that said feature is currently slotted at '15 Votes', landing it as "15th place": (https://dndbeyond.zendesk.com/hc/en-us/community/posts/360022864094-Homebrew-Base-Class-Support) Please take the time to place your votes on features you'd wish to prioritize.
I believe these links clearly demonstrate how the accusations of "don't really care for input from us people using this site" and "don't care to give what people ask for" are completely false, and frankly, an inconsiderate stance to take. I will be locking this thread to save from any potential trolling/flaming which I envision will arise due to the statements that have made.
Thank you for your understanding.
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I was on dms guild and found a really cool class I would love to try. Problem is on here I can't just homebrew it to try on your site.
I would enjoy having this option, it would encourage people to experiment with new classes or see what is out there on sites light dms guild.
Homebrew classes are on the roadmap, but aren't in the immediate development work.
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If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Unfortunately everything I hear from the Dndbeyond team is eventually, but somehow I feel it will never happen.
No offence stormknight but any time I think you guys don't really care for input from us people using this site and don't care to give what people ask for, just so long as you get money from us.
That's a bit disingenuous, the Beyond team has been very open from the start as far as what's planned and what is not. For the longest time they said it would not be possible to have homebrew classes because of the way the site works, but now with all the feedback they received it is now on the roadmap for people to homebrew. If that isn't listening to their customer's feedback, then I don't know what is.
AdmiralChry's Homebrew Compendium - A collection of all my classes, subclasses, magic items, and etc.
That's quite disingenuous. Click on the Changelog at the top right. There are multiple updates each month.
Quite fairly, they prioritize items by the most people benefitting from those updates. I'm excited that homebrew classes are now something planned for the future, but I also recognize that compared to the DM features coming in 2019 that homebrew base classes help a much smaller population of users.
The DDB team is small and dedicated, they are making this product because they themselves want it to exist. They are very up front about what they are planning and the processes 'behind the curtain' in the lead developer's dev updates on Twitch, and very communicative with its users. Plus, they're super kind to boot.
Literally-- Base class homebrew wasn't going to be a thing. But the lead developer saw the demand for it, and made the decision to listen and add it to the road-map. That's listening to customers.
Plus... Not sure why you expect it to be done right away-- It was only just stated to be on the road-map this month.
I clicked on this hoping to find others Homebrew content. Okay to find someone dissing a mod. How rude. After a while, Homebrew became a think pot of ideas. It wasn't a good or bad thing. It was something they would consider in the future (idea wise). For example, classes that could be legal one day, but that's just an idea I thought when it came to Homebrew on here.
On the contrary, the development team have gone so far of recent as to allow the community to request & vote on new features to be introduced into D&D Beyond, as detailed in this thread: https://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/30499-request-and-vote-for-new-features-for-ddb
It is most unfortunate that you have declassified any of the development team's efforts to nil due to the lack of the specific feature you feel they should be currently working on, but it seems that said feature is currently slotted at '15 Votes', landing it as "15th place": (https://dndbeyond.zendesk.com/hc/en-us/community/posts/360022864094-Homebrew-Base-Class-Support) Please take the time to place your votes on features you'd wish to prioritize.
I believe these links clearly demonstrate how the accusations of "don't really care for input from us people using this site" and "don't care to give what people ask for" are completely false, and frankly, an inconsiderate stance to take. I will be locking this thread to save from any potential trolling/flaming which I envision will arise due to the statements that have made.
Thank you for your understanding.