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Hello
The following spells do not appear to recalculate based on the higher level casting and the test of the spell.
Sleep, Melf's Minute Meteors and Crown Of Stars.
The number of die do not change in the text in the top bar (under the cast spell button) e.g
Melf's Minute Meteors stays at 2d6 Fire (6 Meteors) regardless of what level cast.
Sleep is entirely missing the number of die from the topbar, and does not change when you raise level.
Crown of Stars says 4d12 Radiant and does not change as you upcast the spell.
Thanks,
Robert
~Never cruel nor cowardly; never give up, never give in.
The problems with these spells that there is no modifiers for the sleep dice, the numbers of meteors and the numbers of motes.
Hello
The following spells do not appear to recalculate based on the higher level casting and the test of the spell.
Sleep, Melf's Minute Meteors and Crown Of Stars.
The number of die do not change in the text in the top bar (under the cast spell button) e.g
Melf's Minute Meteors stays at 2d6 Fire (6 Meteors) regardless of what level cast.
Sleep is entirely missing the number of die from the topbar, and does not change when you raise level.
Crown of Stars says 4d12 Radiant and does not change as you upcast the spell.
Thanks,
Robert
~Never cruel nor cowardly; never give up, never give in.
The problems with these spells that there is no modifiers for the sleep dice, the numbers of meteors and the numbers of motes.