Creating a variant Aasimar from the DMG adds Healing Hands to them which is not included in the DMG.
Looking at Home-->Races-->Aasimar the variant is set up confusingly too. If you read it as a subrace of the base Aasimar from Volo's it sounds like it gets Healing Hands. If you read it as a completely separate race from Volo's, it sounds like it doesn't get darkvision, bonus languages, or Celestial Resistance.
The Aasimar from the DMG does not get healing hands. The Aasimar from Volo's that has the subraces Protector, Scourge, and Fallen does get healing hands. So if you are choosing a subrace for your Aasimar you should have healing hands.
Creating a variant Aasimar from the DMG adds Healing Hands to them which is not included in the DMG.
Looking at Home-->Races-->Aasimar the variant is set up confusingly too. If you read it as a subrace of the base Aasimar from Volo's it sounds like it gets Healing Hands. If you read it as a completely separate race from Volo's, it sounds like it doesn't get darkvision, bonus languages, or Celestial Resistance.
This should be all fixed now.
Technically, it is not even a variant of the Aasimar from Volo's, but I managed to set it as a variant.
So should the Aasimar variant be showing "healing hands Null deleted" ? And if so, what version of the Aasimar does get healing hands?
The Aasimar from the DMG does not get healing hands. The Aasimar from Volo's that has the subraces Protector, Scourge, and Fallen does get healing hands. So if you are choosing a subrace for your Aasimar you should have healing hands.
The variant Aasimar is not showing the Celestial Resistance on the Races --> Aasimar page.
The variant aasimar is also showing two sets of Darkvision race abilities.
Additionally, does variant Aasimar not get the level 3 ability where they sprout wings?
No, they don't.
Ah, thank you.