1. Bug: when giving a feature a spell that the player can choose from a spell list, the 'Level available' section does not work. When I made a 3rd level feature that lets the player choose 2 spells from the ranger spell list (one at 5th level, and one at 17th level) both spells were available to be selected at any level.
2. Request: the 'Level Devisor' section needs to give the option to devide the class level by 6. Currently it is capped at 5. Reason being, that is the calculation for casting level of eldritch knights and arcane tricksters (2nd Lvl spells at 7th level, 3rd level spells at 13th, and 4th lvl spells at 17th).
- 7 / 6 (rounded up) = 2
- 13 / 6 (rounded up) = 3
- 19 / 6 (rounded up) = 4
Many thanks. (Also, sorry for rapid thread posting it's a bad habit)
1. Bug: when giving a feature a spell that the player can choose from a spell list, the 'Level available' section does not work. When I made a 3rd level feature that lets the player choose 2 spells from the ranger spell list (one at 5th level, and one at 17th level) both spells were available to be selected at any level.
You will need to use the "Class Feature Options" for this, and create the spell modifier within the option. You can then have one option available at level 5, and one option available at level 17.
You will need to use the "Class Feature Options" for this, and create the spell modifier within the option. You can then have one option available at level 5, and one option available at level 17.
That works, thanks.
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1. Bug: when giving a feature a spell that the player can choose from a spell list, the 'Level available' section does not work. When I made a 3rd level feature that lets the player choose 2 spells from the ranger spell list (one at 5th level, and one at 17th level) both spells were available to be selected at any level.
2. Request: the 'Level Devisor' section needs to give the option to devide the class level by 6. Currently it is capped at 5. Reason being, that is the calculation for casting level of eldritch knights and arcane tricksters (2nd Lvl spells at 7th level, 3rd level spells at 13th, and 4th lvl spells at 17th).
- 7 / 6 (rounded up) = 2
- 13 / 6 (rounded up) = 3
- 19 / 6 (rounded up) = 4
Many thanks. (Also, sorry for rapid thread posting it's a bad habit)
You will need to use the "Class Feature Options" for this, and create the spell modifier within the option. You can then have one option available at level 5, and one option available at level 17.
Update: title is supposed to say bug/request* not bug/report. Don't know how to change.
That works, thanks.