The underlying idea behind Homebrew is being able to share the items, not just with your own groups, but with the community at large. It looks like recently there was a change made where if a user linked in spells or other content that is associated with one of licensed products such as Xanathar's Guide, we are unable to share the item with the community at large.
While I understand the restriction is meant to prevent people who haven't paid for an expansion from seeing that content even in summary format. While understandable, I think there are better ways to restrict this information. Perhaps a hidden flag on the item that prevents a person without the licensed material from seeing it in searches of homebrew material or better masking of the restricted material in pop-ups and such.
Part of the benefits of the homebrew system you originally put in place is that we get feedback from the community on how "good" our items, monsters, spells, etc are through the views we get, the number of people adding the item to their own collections, and direct comments. By seeing content other people come up with, even with restricted material, it fosters ideas and encourages your player and GM base to purchase the additional licensed content so they can add the content into their own games and worlds.
Like I said, I think there are better ways of handling this rather than limiting the loyal player base that does purchase the additional content.
Thanks @Stormknight, Possibly, but there are several homebrew items that I started working prior to the end of last year, and they didnt have the warning that they couldn't be shared because of licensed material being referenced. And within the last month or two Ive seen the warning showing up. It's possible I failed to notice it, or confused it but I'm pretty confident that I did not. Glad to hear there are changes coming!
The underlying idea behind Homebrew is being able to share the items, not just with your own groups, but with the community at large. It looks like recently there was a change made where if a user linked in spells or other content that is associated with one of licensed products such as Xanathar's Guide, we are unable to share the item with the community at large.
While I understand the restriction is meant to prevent people who haven't paid for an expansion from seeing that content even in summary format. While understandable, I think there are better ways to restrict this information. Perhaps a hidden flag on the item that prevents a person without the licensed material from seeing it in searches of homebrew material or better masking of the restricted material in pop-ups and such.
Part of the benefits of the homebrew system you originally put in place is that we get feedback from the community on how "good" our items, monsters, spells, etc are through the views we get, the number of people adding the item to their own collections, and direct comments. By seeing content other people come up with, even with restricted material, it fosters ideas and encourages your player and GM base to purchase the additional licensed content so they can add the content into their own games and worlds.
Like I said, I think there are better ways of handling this rather than limiting the loyal player base that does purchase the additional content.
Thanks for listening.
Hi there Grok_It,
thanks for the detailed feedback, it's appreciated!
Improvements can be made, for sure and they are planned.
I would like to mention that there hasn't been any recent change though, this is how homebrew has functioned on D&D Beyond since it was introduced.
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Thanks @Stormknight, Possibly, but there are several homebrew items that I started working prior to the end of last year, and they didnt have the warning that they couldn't be shared because of licensed material being referenced. And within the last month or two Ive seen the warning showing up. It's possible I failed to notice it, or confused it but I'm pretty confident that I did not. Glad to hear there are changes coming!
The warning doesn't always pop up (or go away) until the homebrew is saved to trigger the check.