I was looking through the spell list on EGtW and I noticed the Resonant Echo spell wasn’t there on the purchase screen. Is it not in the book? I assumed it would be a spell available to the wizard class and echo knight subclass.
Resonant Echo is not a spell printed in Explorer's Guide to Wildemount. It was a spell that appeared on Critical Role but was later made into the Echo Knights core feature.
Creates an echo that can cast one spell you have prepared, uses your bonus action
The echo has (presumably) your movement, your armor class, and 1 hit point
Lasts for up to 8 hours
What we do not know:
Arcane school (likely Conjuration?)
Cost of material components, if any
Limit on spell level it can use (and if upcasting plays a role)
Whether or not it can cast concentration spells
Thanks for this, at least with this I should be able to Homebrew it for myself. Couldn’t even find this information on their Wiki page, so this is great.
Creates an echo that can cast one spell you have prepared, uses your bonus action
The echo has (presumably) your movement, your armor class, and 1 hit point
Lasts for up to 8 hours
What we do not know:
Arcane school (likely Conjuration?)
Cost of material components, if any
Limit on spell level it can use (and if upcasting plays a role)
Whether or not it can cast concentration spells
I don't know if anyone is going to come back and read this or not, but Matt does say in Episode 77 (when the Resonant Echo spell was introduced) that the shard of Obsidian costs 50 Gold Pieces. That could be the minimum, or it could just be the cost for the location, but 50 GP seems like a good benchmark and it doesn't seem to get consumed.
Episode 2x79 at 1:37:45, Matt clarifies "If it's a concentration spell, it stays around to maintain concentration until it gets killed or..." I presume "until the spell ends", but the cast talked over him.
In episode 93, in the zombie fight, Caleb's echo takes damage when two zombies hit it, dealing 13 bludgeoning damage total, and it isn't killed. So Resonant Echo has at least more than 13 hit points. Maybe it's half the caster's hit point maximum?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I was looking through the spell list on EGtW and I noticed the Resonant Echo spell wasn’t there on the purchase screen. Is it not in the book? I assumed it would be a spell available to the wizard class and echo knight subclass.
Hi there,
I can confirm that there is no such spell in the Explorer's Guide to Wildemount.
Also, the Echo Knight subclass doesn't have spellcasting, so doesn't get spells.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Resonant Echo is not a spell printed in Explorer's Guide to Wildemount. It was a spell that appeared on Critical Role but was later made into the Echo Knights core feature.
Find my D&D Beyond articles here
It got cut due to space concerns, unfortunately.
What we know at the moment:
What we do not know:
"I would sell you to Strahd for one corn chip"
-To the warlock in (coincidentally) our final session of CoS.
Thanks for this, at least with this I should be able to Homebrew it for myself. Couldn’t even find this information on their Wiki page, so this is great.
I don't know if anyone is going to come back and read this or not, but Matt does say in Episode 77 (when the Resonant Echo spell was introduced) that the shard of Obsidian costs 50 Gold Pieces. That could be the minimum, or it could just be the cost for the location, but 50 GP seems like a good benchmark and it doesn't seem to get consumed.
Episode 2x79 at 1:37:45, Matt clarifies "If it's a concentration spell, it stays around to maintain concentration until it gets killed or..." I presume "until the spell ends", but the cast talked over him.
In episode 93, in the zombie fight, Caleb's echo takes damage when two zombies hit it, dealing 13 bludgeoning damage total, and it isn't killed. So Resonant Echo has at least more than 13 hit points. Maybe it's half the caster's hit point maximum?