This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
My Characters
My Campaigns
My Encounters
My Homebrew Collection
My Homebrew Creations
My Dice
Homebrew
Classes
Backgrounds
Species
Feats
Spells
Equipment
Magic Items
Monsters
Character Builder
Sigil 3D VTT
Maps VTT
Encounters
Mobile App
Avrae Discord Bot
Community Update
Twitch
Youtube
Changelog
the natural Armor (13) is adding to the Unarmored Defense of Barbarians. Shouldn’t it be overwritten (like lizardfolk and torte)?
...also the Ability bonus drop down box says to select Strength, Constitution, and Dexterity (not Charisma) on the Dragon Hide feat
I managed to solve the Armor Class problem. For the ability score, we need to wait for the staff.
All the issues are solved now.
the natural Armor (13) is adding to the Unarmored Defense of Barbarians. Shouldn’t it be overwritten (like lizardfolk and torte)?
...also the Ability bonus drop down box says to select Strength, Constitution, and Dexterity (not Charisma) on the Dragon Hide feat
I managed to solve the Armor Class problem. For the ability score, we need to wait for the staff.
All the issues are solved now.