I notice when trying to message players in my campaign that if I try to send messages to each of them sequentially (secret information) and quickly that I get an error letting me know I need to wait at least one minute between each message I send. I assume this is an anti-phishing/spamming/harassment measure.
Can messages to players who have opted to join a campaign get an exception to this safeguard when the messages are sent by the DM? Thanks!
D&D Beyond doesn't have any intra-campaign messaging system. The only messaging system DDB has is the private message system which isn't really intended for use during gameplay.
I notice when trying to message players in my campaign that if I try to send messages to each of them sequentially (secret information) and quickly that I get an error letting me know I need to wait at least one minute between each message I send. I assume this is an anti-phishing/spamming/harassment measure.
Can messages to players who have opted to join a campaign get an exception to this safeguard when the messages are sent by the DM? Thanks!
Ps: Love the site - keep up the great work!
D&D Beyond doesn't have any intra-campaign messaging system. The only messaging system DDB has is the private message system which isn't really intended for use during gameplay.
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