Seen it mentioned vaguely, but couldn't find an example of it being asked straight, so a way to increase the Save DC for the monk would be great. I already know how to increase the Spell Save DC of say a wizard with a staff, but there was no way I could find in the Homebrew stuff or online to do this for the monk, only text based.
The Dragonhide Belt from Fizban's Treasury of Dragons has this property but the actual bonus isn't implemented in the character sheet.
Yup, exactly what the OP wants, but I don't even think there is functionality in even the homebrew to get it to work in the DDB digital sheet, even there. And supposedly been on the list of 'things to add' for quite awhile.
Shouldn't be that difficult to add, than any other stat that can be modified by items.
The problem is staff available for it. You have staff on bugs busy, the main developers are likely working on incorporating the next books.
Sadly small details like this aren't a priority.
The inline modifiers aren't coded the same at all in the back end. If spellcasting features had those numbers noted in the Features and Traits section, that wouldn't modify with items that modify it either, only the one in the Spells tab would because it's coded differently. They'd have to overhaul the back end for this or create a thing similar to the Spells tab that updates with such items.
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Seen it mentioned vaguely, but couldn't find an example of it being asked straight, so a way to increase the Save DC for the monk would be great. I already know how to increase the Spell Save DC of say a wizard with a staff, but there was no way I could find in the Homebrew stuff or online to do this for the monk, only text based.
The Dragonhide Belt from Fizban's Treasury of Dragons has this property but the actual bonus isn't implemented in the character sheet.
Yup, exactly what the OP wants, but I don't even think there is functionality in even the homebrew to get it to work in the DDB digital sheet, even there. And supposedly been on the list of 'things to add' for quite awhile.
They don't even have the functionality in the backend. The devs are incapable of it.
Shouldn't be that difficult to add, than any other stat that can be modified by items.
The problem is staff available for it. You have staff on bugs busy, the main developers are likely working on incorporating the next books.
Sadly small details like this aren't a priority.
The inline modifiers aren't coded the same at all in the back end. If spellcasting features had those numbers noted in the Features and Traits section, that wouldn't modify with items that modify it either, only the one in the Spells tab would because it's coded differently. They'd have to overhaul the back end for this or create a thing similar to the Spells tab that updates with such items.