I have been using dndbeyond for a long time now but theres still some stuff about it that can get abit.. Annoying. For one, the homebrew stuff. Sometimes you want a few different effects added to an item. Sure, i can just copy an item as a copy and build off it. But sometimes i'd like to mix an item or two into one. There's currently no way to do this, furthermore adding stats/spells/charges etc to an item, or feat isn't straight forward. It can be abit confusing or just plain not work when you do them especially for someone new to the app. The supernatural gifts, the blessings, curses etc cant just be given or added they have to be homebrewed as a feat which is also, again, annoying. Also, we can make subclasses, but not another class, which to some degree i understand but this is something i would like to be seen added in the future. I know there was a few other things that was in my mind about it but can't remember off the top of my head. Is there anything anyone else would like to see?
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I have been using dndbeyond for a long time now but theres still some stuff about it that can get abit.. Annoying. For one, the homebrew stuff. Sometimes you want a few different effects added to an item. Sure, i can just copy an item as a copy and build off it. But sometimes i'd like to mix an item or two into one. There's currently no way to do this, furthermore adding stats/spells/charges etc to an item, or feat isn't straight forward. It can be abit confusing or just plain not work when you do them especially for someone new to the app. The supernatural gifts, the blessings, curses etc cant just be given or added they have to be homebrewed as a feat which is also, again, annoying. Also, we can make subclasses, but not another class, which to some degree i understand but this is something i would like to be seen added in the future. I know there was a few other things that was in my mind about it but can't remember off the top of my head. Is there anything anyone else would like to see?