Doubt anyone will care but im a designer by trade and heres some input on how to fix the main page.
A: The mono chromatic nature of so many elements being that dark grey makes thing visually unorganised and for people with poorer quality sight this issue just compounds. Also having everything being in similar tones makes it harder to differenciate between what is being shown. for example the explore more and the partnered creators sections on the main page bleed together, if you are just scrolling past you dont really have anything to tell you that you are at a different section of information. By just not making everything one flat tone would make the page much more pleasing to look at.
B: The fact that the menus dont automatically drop like they used to puts things behind an unnecessary click, making the redesign less efficient.
C: Back at the whole making the readability of the website trash again angle the fact that options like Classes, Spells, Monsters ect makes visually finding those elements harder.
D: Under Rules, id argue that the majority of people looking there are after Classes, Spells ect not the how to play resources. The Classes, Spells ect should be the column directly under the Rules drop down and the how to play should be on the left, simple efficiency.
E: the Play DND tab just seems to be the miscellaneous draw, this needs to be worded better because in what world would i assume my My Dice settings are under that heading, same with Homebrew content. Call it My DnD - my character - my dice - my homebrew, easy.
F: BRING BACK THE LITTLE FLASHING WIZARD! i miss him
Doubt anyone will care but im a designer by trade and heres some input on how to fix the main page.
A: The mono chromatic nature of so many elements being that dark grey makes thing visually unorganised and for people with poorer quality sight this issue just compounds.
Also having everything being in similar tones makes it harder to differenciate between what is being shown. for example the explore more and the partnered creators sections on the main page bleed together, if you are just scrolling past you dont really have anything to tell you that you are at a different section of information.
By just not making everything one flat tone would make the page much more pleasing to look at.
B: The fact that the menus dont automatically drop like they used to puts things behind an unnecessary click, making the redesign less efficient.
C: Back at the whole making the readability of the website trash again angle the fact that options like Classes, Spells, Monsters ect makes visually finding those elements harder.
D: Under Rules, id argue that the majority of people looking there are after Classes, Spells ect not the how to play resources. The Classes, Spells ect should be the column directly under the Rules drop down and the how to play should be on the left, simple efficiency.
E: the Play DND tab just seems to be the miscellaneous draw, this needs to be worded better because in what world would i assume my My Dice settings are under that heading, same with Homebrew content. Call it My DnD - my character - my dice - my homebrew, easy.
F: BRING BACK THE LITTLE FLASHING WIZARD! i miss him
Agreed, with all your points especially F. Why get rid of him?!