Just wanted to say I'm digging the idea of drops—weekly encounters + monthly game content is amazing. Plus the article is top notch.
Also chuffed AF to see Jay is spearheading it!
I would expect any thread on this to be taken over by complaints about player content from this requiring the individual players to pay for a subscription to access it or for a DM with a Master tier sub to take a few minutes to homebrew the feat/background/spell/etc... in for their players, but I agree Davyd - this adds a lot of value to my subscription.
If I wasn't damn sure that the character options will be in a player-facing book eventually, I'd be more upset.
They fumbled this threefold:
1. No indication of eventual physical release like the Astarion stuff will eventually get...this feels like another Netherill, Grung, Locathah, Lorwyn-Shadowmoor, & other digitally exclusive content until they make it abundantly clear that the player options are coming to physical books(As should all the other digital only items)
2. Locking it behind a paywall gatekeeps poor/non-spending people, even if it's "free" to those who paid.
3. Setting up Jay as a fall guy when the backlash inevitably comes.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
If I wasn't damn sure that the character options will be in a player-facing book eventually, I'd be more upset.
They fumbled this threefold:
1. No indication of eventual physical release like the Astarion stuff will eventually get...this feels like another Netherill, Grung, Locathah, Lorwyn-Shadowmoor, & other digitally exclusive content until they make it abundantly clear that the player options are coming to physical books(As should all the other digital only items)
2. Locking it behind a paywall gatekeeps poor/non-spending people, even if it's "free" to those who paid.
3. Setting up Jay as a fall guy when the backlash inevitably comes.
This is such a wild take.
1 - Why does this stuff they are creating for ONLINE subscribers NEED a physical release tie in?
2 - This ADDS value to a subscription, now I get free stuff basically homebrewed for me without the work on my end! Are you annoyed that books cost money too?
3 - We are REALLY projecting here.
This is not a Ponzi Scheme. They are adding things to a subscription that give back to those who support this site via money. Guess what keeps the lights on for this site.... Money not clout or free/non spending people. Sorry but there is nothing wrong with extra things being pay required. Severs cost money, designing this costs money. The fact that most of the tech of this sight is free to use and only some things are locked behind a paywall is the odd thing. Not the fact that extra stuff is locked behind a paywall.
If I wasn't damn sure that the character options will be in a player-facing book eventually, I'd be more upset.
They fumbled this threefold:
1. No indication of eventual physical release like the Astarion stuff will eventually get...this feels like another Netherill, Grung, Locathah, Lorwyn-Shadowmoor, & other digitally exclusive content until they make it abundantly clear that the player options are coming to physical books(As should all the other digital only items)
2. Locking it behind a paywall gatekeeps poor/non-spending people, even if it's "free" to those who paid.
3. Setting up Jay as a fall guy when the backlash inevitably comes.
This is such a wild take.
1 - Why does this stuff they are creating for ONLINE subscribers NEED a physical release tie in?
2 - This ADDS value to a subscription, now I get free stuff basically homebrewed for me without the work on my end! Are you annoyed that books cost money too?
3 - We are REALLY projecting here.
This is not a Ponzi Scheme. They are adding things to a subscription that give back to those who support this site via money. Guess what keeps the lights on for this site.... Money not clout or free/non spending people. Sorry but there is nothing wrong with extra things being pay required. Severs cost money, designing this costs money. The fact that most of the tech of this sight is free to use and only some things are locked behind a paywall is the odd thing. Not the fact that extra stuff is locked behind a paywall.
1. Because player options need to be accessible to players first, & payers second 2. It is renting/paywalling content behind a sub, which opens pay-to-win DND as an option. It isn't owning in the way capitalism lies about. & people are banning these spells & feats already until they are accessible to players who don't sub. 3. If they hadn't named a singular employee, I wouldn't be concerned about there being a fall guy for backlash to pay to-have-more-than-the-other-guy.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Just wanted to say I'm digging the idea of drops—weekly encounters + monthly game content is amazing. Plus the article is top notch.
Also chuffed AF to see Jay is spearheading it!
I would expect any thread on this to be taken over by complaints about player content from this requiring the individual players to pay for a subscription to access it or for a DM with a Master tier sub to take a few minutes to homebrew the feat/background/spell/etc... in for their players, but I agree David - this adds a lot of value to my subscription.
Hi this is already happening in the comment section in dndbeyond news artikel to it . I completely agree with you and David on this by the way. Even if there are some things that saure it for me a bit.
That is not completely wrong and right at the same time, yes it increases the value in the eyes of the shareholders, but also for potential buyers because the offering that comes with the subscription increases. Dosent mean that everything is OK how it was handled, for example that if my interpretation of the wording that is used that you only have access to the content as long as you are subscribed, maybe I am wrong about it, maybe not. Than there is the sharing with other players thing, I can understand it from a business point of view, but many people took the Master subscription to share the content and that make this for many disappointing, even that thir is a workaround with Homebrew, you can as I understand it use these in the homebrew without changing anything, hopefully I didn't misunderstood that. My personal grief with this reales is that it is not in the mobile app yet, maybe I still have to weit for it. That is all I aktuell like it but some of it is disappointing in the implementation.
I posted this thread to share my positive response and feedback to the program, so if anyone wants to provide negative feedback (or just be negative about it), I suggest starting a fresh thread.
This seems like a series of nonsensical takes if I'm being honest.
Points 1 and 2 seem to ignore that to access any of the non-SRD content, someone needs to pay. Whether it's DM's or players buying physical and sharing them around the table, or DMs buying the books on DDB and a player kicking in a master tier sub to share, there's always a purchase to access non-SRD content. Calling it "pay-to-win" is hilariously daft because that implies there is some kind of unfair advantage granted to the people who have this content verses those that don't—D&D isn't a competitive game, there's no win, there's no unfair advantages to be had. By this logic the existence of Tasha's Cauldron of Everything is "pay-to-win", as is everything beyond the core rulebooks. Content doesn't need to be in physical and digital parity because no content is needed to play. There's no disadvantage to not having it.
They didn't name a singular employee, you're just looking for things to twist. I mentioned Jay because I know him personally, he's a great guy, and it's always nice to see people you know being credited. But if you read the article you'd know that along with Jay who is spearheading implementing the drops, there's also Greg Bilsland coordinating all the new content and Preston organizing the massive maps drop. If anyone were to treat Jay or anyone else involved as a scapegoat for anything they don't like, that's a problem with that person not WotC/DDB. It's a good thing that WotC is giving open credit and praise to the people who do the work and come up with ideas, trying to twist that into a bad thing is just a terrible take.
I posted this thread to share my positive response to the program, if you or anyone else wants to provide negative feedback (or just be negative about it), I suggest starting a fresh thread.
The people who don't have subs are the have-nots who don't get access to the player options, & those who pay are the haves. It creates an economic class system in a game that's allegedly "for everyone". This reduces the amount of "game" for "everyone"..
Thing is...physical players who don't use Beyond are screwed out of the player content. Haves & Have-nots & FOMO ensue.
If they just didn't lock player options to a Battle Pass, this would be a nothingburger.
& from what the Discord is saying, the Haves demanded paid exclusive player options because they weren't appreciating what they got, refusing to consider the Have-nots as an upper class often does.
They explicitly say "meet Jay". Not "Meet Greg" or "Meet Preston". That feels like singling Jay out in particular to take the brunt of all of this.
Eliminate the lack of more open license to player options, & all this anger goes away instantly. The rest of it I like.
This seems like a series of nonsensical takes if I'm being honest.
Points 1 and 2 seem to ignore that to access any of the non-SRD content, someone needs to pay. Whether it's DM's or players buying physical and sharing them around the table, or DMs buying the books on DDB and a player kicking in a master tier sub to share, there's always a purchase to access non-SRD content. Calling it "pay-to-win" is hilariously daft because that implies there is some kind of unfair advantage granted to the people who have this content verses those that don't—D&D isn't a competitive game, there's no win, there's no unfair advantages to be had. By this logic the existence of Tasha's Cauldron of Everything is "pay-to-win", as is everything beyond the core rulebooks. Content doesn't need to be in physical and digital parity because no content is needed to play. There's no disadvantage to not having it.
They didn't name a singular employee, you're just looking for things to twist. I mentioned Jay because I know him personally, he's a great guy, and it's always nice to see people you know being credited. But if you read the article you'd know that along with Jay who is spearheading implementing the drops, there's also Greg Bilsland coordinating all the new content and Preston organizing the massive maps drop. If anyone were to treat Jay or anyone else involved as a scapegoat for anything they don't like, that's a problem with that person not WotC/DDB. It's a good thing that WotC is giving open credit and praise to the people who do the work and come up with ideas, trying to twist that into a bad thing is just a terrible take.
I posted this thread to share my positive response to the program, if you or anyone else wants to provide negative feedback (or just be negative about it), I suggest starting a fresh thread.
The people who don't have subs are the have-nots who don't get access to the player options, & those who pay are the haves. It creates an economic class system in a game that's allegedly "for everyone". This reduces the amount of "game" for "everyone"..
Thing is...physical players who don't use Beyond are screwed out of the player content. Haves & Have-nots & FOMO ensue.
If they just didn't lock player options to a Battle Pass, this would be a nothingburger.
& from what the Discord is saying, the Haves demanded paid exclusive player options because they weren't appreciating what they got, refusing to consider the Have-nots as an upper class often does.
They explicitly say "meet Jay". Not "Meet Greg" or "Meet Preston". That feels like singling Jay out in particular to take the brunt of all of this.
Eliminate the lack of more open license to player options, & all this anger goes away instantly. The rest of it I like.
Maybe it's because Jay is leading the drops??? Not everyone is a scapegoat man
OK, my roommate & I walked our dog, and we've cooled off.
I see where y'all are coming from. I don't agree with it, but I can understand where it's coming from.
IMO, they got misguided/short-sighted feedback, & tried to run with it.
My roommate suggested a 1-year period of exclusivity before releasing the player elements in a more lower-income/spending form. He called it a hybrid approach.
I don't agree with him, but his proposal is better than what is.
Don't get me wrong now:I like the reskin & update in concept.
I just think it was handled clunkily in a way that invites reactionary takes & bad PR from malefactors & critics(Which is how we lost A La Carte)
As long as they don't release a spell that affects gameplay to the point of changing entire optimized builds, this will only have the usual influence peddlers whining about things on social media. I know EXACTLY who's going to be the loudmouth calling for boycotts. They're likely reading this thread in "prep" for a video now.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
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Just wanted to say I'm digging the idea of drops—weekly encounters + monthly game content is amazing. Plus the article is top notch.
Also chuffed AF to see Jay is spearheading it!
Find my D&D Beyond articles here
I mostly like the idea, except that the character-builder stuff isn't shared, which is probably going to make it a no-go at many tables.
You mean, it doesn't get shared in campaigns in the existing content sharing system? That's extremely disappointing.
pronouns: he/she/they
Yeah. They say so in the faq, and I tested it to confirm.
I would expect any thread on this to be taken over by complaints about player content from this requiring the individual players to pay for a subscription to access it or for a DM with a Master tier sub to take a few minutes to homebrew the feat/background/spell/etc... in for their players, but I agree Davyd - this adds a lot of value to my subscription.
"Value" for the shareholders, no one more.
If I wasn't damn sure that the character options will be in a player-facing book eventually, I'd be more upset.
They fumbled this threefold:
1. No indication of eventual physical release like the Astarion stuff will eventually get...this feels like another Netherill, Grung, Locathah, Lorwyn-Shadowmoor, & other digitally exclusive content until they make it abundantly clear that the player options are coming to physical books(As should all the other digital only items)
2. Locking it behind a paywall gatekeeps poor/non-spending people, even if it's "free" to those who paid.
3. Setting up Jay as a fall guy when the backlash inevitably comes.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
This is such a wild take.
1 - Why does this stuff they are creating for ONLINE subscribers NEED a physical release tie in?
2 - This ADDS value to a subscription, now I get free stuff basically homebrewed for me without the work on my end! Are you annoyed that books cost money too?
3 - We are REALLY projecting here.
This is not a Ponzi Scheme. They are adding things to a subscription that give back to those who support this site via money. Guess what keeps the lights on for this site.... Money not clout or free/non spending people. Sorry but there is nothing wrong with extra things being pay required. Severs cost money, designing this costs money. The fact that most of the tech of this sight is free to use and only some things are locked behind a paywall is the odd thing. Not the fact that extra stuff is locked behind a paywall.
1. Because player options need to be accessible to players first, & payers second
2. It is renting/paywalling content behind a sub, which opens pay-to-win DND as an option. It isn't owning in the way capitalism lies about. & people are banning these spells & feats already until they are accessible to players who don't sub.
3. If they hadn't named a singular employee, I wouldn't be concerned about there being a fall guy for backlash to pay to-have-more-than-the-other-guy.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Hi this is already happening in the comment section in dndbeyond news artikel to it . I completely agree with you and David on this by the way. Even if there are some things that saure it for me a bit.
That is not completely wrong and right at the same time, yes it increases the value in the eyes of the shareholders, but also for potential buyers because the offering that comes with the subscription increases. Dosent mean that everything is OK how it was handled, for example that if my interpretation of the wording that is used that you only have access to the content as long as you are subscribed, maybe I am wrong about it, maybe not. Than there is the sharing with other players thing, I can understand it from a business point of view, but many people took the Master subscription to share the content and that make this for many disappointing, even that thir is a workaround with Homebrew, you can as I understand it use these in the homebrew without changing anything, hopefully I didn't misunderstood that. My personal grief with this reales is that it is not in the mobile app yet, maybe I still have to weit for it. That is all I aktuell like it but some of it is disappointing in the implementation.
I posted this thread to share my positive response and feedback to the program, so if anyone wants to provide negative feedback (or just be negative about it), I suggest starting a fresh thread.
Find my D&D Beyond articles here
The people who don't have subs are the have-nots who don't get access to the player options, & those who pay are the haves. It creates an economic class system in a game that's allegedly "for everyone". This reduces the amount of "game" for "everyone"..
Thing is...physical players who don't use Beyond are screwed out of the player content. Haves & Have-nots & FOMO ensue.
If they just didn't lock player options to a Battle Pass, this would be a nothingburger.
& from what the Discord is saying, the Haves demanded paid exclusive player options because they weren't appreciating what they got, refusing to consider the Have-nots as an upper class often does.
They explicitly say "meet Jay". Not "Meet Greg" or "Meet Preston". That feels like singling Jay out in particular to take the brunt of all of this.
Eliminate the lack of more open license to player options, & all this anger goes away instantly. The rest of it I like.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Maybe it's because Jay is leading the drops??? Not everyone is a scapegoat man
Extended signature
OK, my roommate & I walked our dog, and we've cooled off.
I see where y'all are coming from. I don't agree with it, but I can understand where it's coming from.
IMO, they got misguided/short-sighted feedback, & tried to run with it.
My roommate suggested a 1-year period of exclusivity before releasing the player elements in a more lower-income/spending form. He called it a hybrid approach.
I don't agree with him, but his proposal is better than what is.
Don't get me wrong now:I like the reskin & update in concept.
I just think it was handled clunkily in a way that invites reactionary takes & bad PR from malefactors & critics(Which is how we lost A La Carte)
As long as they don't release a spell that affects gameplay to the point of changing entire optimized builds, this will only have the usual influence peddlers whining about things on social media. I know EXACTLY who's going to be the loudmouth calling for boycotts. They're likely reading this thread in "prep" for a video now.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.