Our IRL group uses a flat screen TV with minis and the v easy to use DnDbeyond VTT.
Only issue: Some of the provided DnDBeyond maps are provided in portrait dimensions rather than landscape (eg several in the Shattered Obelisk adventure). Sure, this makes sense in a hardback book, but it shouldn't matter as much digitally, even less for the VTT, I'd have thought.
Having the ability to rotate a map 90 degrees to fit the TV would be great for those portrait maps (or, I guess, any of them if that's what you need). This would mean we wouldn't have to pause for a mionute while the whole map gets slid across the screen and the minis reset when the players reach an unnecessary boundary point.
Just a function that flips a map 90 degrees would be awesome and solve that.
Pretty easy to set up, right?!
Thanks for your time.
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Hi VTT team, great product.
Our IRL group uses a flat screen TV with minis and the v easy to use DnDbeyond VTT.
Only issue: Some of the provided DnDBeyond maps are provided in portrait dimensions rather than landscape (eg several in the Shattered Obelisk adventure). Sure, this makes sense in a hardback book, but it shouldn't matter as much digitally, even less for the VTT, I'd have thought.
Having the ability to rotate a map 90 degrees to fit the TV would be great for those portrait maps (or, I guess, any of them if that's what you need). This would mean we wouldn't have to pause for a mionute while the whole map gets slid across the screen and the minis reset when the players reach an unnecessary boundary point.
Just a function that flips a map 90 degrees would be awesome and solve that.
Pretty easy to set up, right?!
Thanks for your time.