I feel as if though the amount of customizability and browsing capability is hindered by the current system when browsing your content in the sourcebooks. It needs to be easier to scroll through and look at maps when also having stat blocks for monsters up. I know it could be a lot better than it is.
If I were to have specific requests for changes these would be:
1. Mark bookmarks. Marking a specific sentence or heading should be possible for better ease finding exactly what you want in as short amount of time as possible.
2. Separate, movable, windows for monster stat blocks or articles. It would be a lifesaver to be able to have two articles open at the same time in the same tab on the browser. Maybe you want a map open on one window, and a specific location on the map on another window so you can be aware of the location of the room and its flavor text at the same time. Moving around and pinning things to certain sections on the article so it doesn't get lost when scrolling through. I've been in this situation a lot where I want to have a stat block open for a bugbear while being able to see the maps and the rooms flavor text without having 3 google chrome windows open. Its annoying and computer memory heavy to have 30 tabs open for stuff you need to have prepared if the PCs go into a certain room.
3. Commenting on selected sections in the article. This is useful if you have a certain homebrewed feature supposed to happen at that moment or if you needed to remember something specific that happened the last chapter that affects this room or character. This could also be useful in doing notes on passive perception scores for a specific room that requires it.
4. Highlighting text for later. This could possibly be the same as point 3. This is useful if you want to remember something quick and don't want to read 3 paragraphs before finding it.
5. Switching to the next chapter without scrolling up to the top of the page. I use dndbeyond while ingame to make it easier to check stuff in the book if I ever forget something. Which happens a lot. So having to always scroll up to the top of the page everytime I want to switch chapter to check something is a little annoying. Maybe have an arrow at the side of the screen to make it easier to switch while in the middle of the article.
6. Remembering where you were. If point 5 is possible It would make life easier to have dndbeyond remember how far down you were in the article making it easy to switch from chapter to chapter.
All of this rambling is me saying: Why shouldn't I be able to have the comfort of a digital book but not the practical elements of a physical book?
If any of this is already possible in some way shape or form, I am sorry for being unaware.
Making annotations for your own use would be useful, I agree.
All your other suggestions, however, can be solved by just making better use of your browser's inbuilt capabilities (at least with Firefox, Chrome, Safari, Opera and Edge). Seems silly to re-invent the wheel.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
How would I use these "capabilities"? I really don't know how I would use Chrome in a better way to not have less space to read what's on screen.
What I suggested would make it a lot easier to organize notes and link certain parts of chapters to have it easier to have a lot of stuff open at the same time. Having multiple chrome windows open is a cluster**** of a mess that is really annoying to sort through. I might be unaware of some short commands that might make this easier. If that's the case I would be happy to learn them.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I feel as if though the amount of customizability and browsing capability is hindered by the current system when browsing your content in the sourcebooks. It needs to be easier to scroll through and look at maps when also having stat blocks for monsters up. I know it could be a lot better than it is.
If I were to have specific requests for changes these would be:
1. Mark bookmarks. Marking a specific sentence or heading should be possible for better ease finding exactly what you want in as short amount of time as possible.
2. Separate, movable, windows for monster stat blocks or articles. It would be a lifesaver to be able to have two articles open at the same time in the same tab on the browser. Maybe you want a map open on one window, and a specific location on the map on another window so you can be aware of the location of the room and its flavor text at the same time. Moving around and pinning things to certain sections on the article so it doesn't get lost when scrolling through. I've been in this situation a lot where I want to have a stat block open for a bugbear while being able to see the maps and the rooms flavor text without having 3 google chrome windows open. Its annoying and computer memory heavy to have 30 tabs open for stuff you need to have prepared if the PCs go into a certain room.
3. Commenting on selected sections in the article. This is useful if you have a certain homebrewed feature supposed to happen at that moment or if you needed to remember something specific that happened the last chapter that affects this room or character. This could also be useful in doing notes on passive perception scores for a specific room that requires it.
4. Highlighting text for later. This could possibly be the same as point 3. This is useful if you want to remember something quick and don't want to read 3 paragraphs before finding it.
5. Switching to the next chapter without scrolling up to the top of the page. I use dndbeyond while ingame to make it easier to check stuff in the book if I ever forget something. Which happens a lot. So having to always scroll up to the top of the page everytime I want to switch chapter to check something is a little annoying. Maybe have an arrow at the side of the screen to make it easier to switch while in the middle of the article.
6. Remembering where you were. If point 5 is possible It would make life easier to have dndbeyond remember how far down you were in the article making it easy to switch from chapter to chapter.
All of this rambling is me saying: Why shouldn't I be able to have the comfort of a digital book but not the practical elements of a physical book?
If any of this is already possible in some way shape or form, I am sorry for being unaware.
Making annotations for your own use would be useful, I agree.
All your other suggestions, however, can be solved by just making better use of your browser's inbuilt capabilities (at least with Firefox, Chrome, Safari, Opera and Edge). Seems silly to re-invent the wheel.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
How would I use these "capabilities"? I really don't know how I would use Chrome in a better way to not have less space to read what's on screen.
What I suggested would make it a lot easier to organize notes and link certain parts of chapters to have it easier to have a lot of stuff open at the same time. Having multiple chrome windows open is a cluster**** of a mess that is really annoying to sort through. I might be unaware of some short commands that might make this easier. If that's the case I would be happy to learn them.