The point of the site is to give D&D players and DM's a single place to have all the information they need to create/run campaigns and players. I personally love a lot of the stuff that is on here and use it to help make my campaigns. Also, as the site grows in functionality and integration, it will be able to have those other things that you talked about, VTT, etc. This is the start of something big. Everything has a beginning and Curse/WoTC is letting us get in from the ground floor to help make it better. They are listening to our feedback and using it continually make changes and add new features. This in it's current state is not the final product but an evolving landscape for us, us players and Curse/WoTC, to make it what we want.
I do agree that re-purchasing everything kind of sucks, but they have a price model set in a way that if everyone in your D&D group pitch together, you can purchase a DM account with the books needed, and then share content per campaign that you are in to all the players, of whom can have free accounts.
I currently use and will continue to use this site and help make it more and more a great place to go for looking up information, setting up campaigns, and yes someday running campaigns from the site. Thank you!
Perhaps I'm a bit confused. You've seen to have gone through the efforts of writing up a post (which I'd assume you to return to read the responses on) while you imply heavy lack of interest in the site.
Are you looking for players to sell you on D&D Beyond? Are you trying to convince others who DO find value in this site, that they are incorrect and it has no value? Are you uninformed and looking for someone to explain to you what this actually is?
I would think that you care about D&D and heard something of interest about this site to bring you here and create a post, rather than meandering elsewhere on the internet. Would you please explain what you believe or had expected D&D Beyond to be, so that we may have a better idea the context of your issues?
Keep discussion in this thread constructive and troll/flame-free, please.
Pdfs are easily pirated. This is basically, at current, a source of digital dnd without it being linked to a vtt. It will eventually be more. In fact, I prefer the layout of this site to typical Pdfs. I'll be quite content to never have Pdfs, as soon as the offline app for this content is up and running.
Are you looking for players to sell you on D&D Beyond? Are you trying to convince others who DO find value in this site, that they are incorrect and it has no value? Are you uninformed and looking for someone to explain to you what this actually is?
No. No. Not really.
I made a post because I'm irate that the current fruits of effort from the source of DnD is so incredibly lack luster and of little to no value to me. The lack of value isn't for lack having anything of value, but rather because it doesn't use it in a way that is actually of use to me. It's a duplicate process, separate from what I'm already doing, and integrating it into what I am doing will add no value to what I'm doing already. In fact as far as I can tell it will cost me again.
Player here mentioned VTT is supposedly coming. When? Put something on here for players to start fiddling with. A slough of concepts and ideas is nothing without confronting the actual issues of implementation by starting implementation. The devs threw a "tell us what you want" blurb out, and I hate it when my coworkers say that to our customers. It's a cheapskate, no effort, scapegoat of a 'we care' remark, especially when you really have no business asking what more you can do when you've hardly done anything yet.
Maybe i'm mistaken and this website is what the rest of the world wanted and I just happen to have no one in my circles who share the notion.
But I would have started with the virtual table top. Would have picked a popular campaign and made the first act or some amount of it free to not only demonstrate, but give players a method of trying something out to figure out what they actually want or need for an effective game.
As the owner of the material, there is no issue of copyright problems that arise from having the stuff here, and would already be a leg up over every other tool out there, immediately adding value. (again, this is from MY perspective and what I find valuable, not speaking for the world). That makes more sense to me. All the content on the site NOW should have been released /developed after the players had something to play with.
instead, we have what I imagine is supposed to be a companion to playing the game face to face with friends, at which point I don't understand why or what the company is trying to do. For me to have a ready to use reference guide and everything else, I have to repurchase digital versions of the books I have, as does every other player. That's already strike 1. Then it puts the fun of being face to face to being crammed into eachother's cell phone?? Printing out character sheets coulda been cool, but that's hardly what this seems geared around. It's not a 'make physical resources for a great addition to the game of face to face." but rather a "hold on while i swipe through my tiny phone screen looking for buttons"
there's a fairly critical piece of information I think you're missing - D&D Beyond isn't owned or created by Wizards of the Coast. This site is owned & created by Curse, who have licensed the D&D product for use, same as Roll20, Fantasy Grounds and other 3rd parties.
This means that this isn't about the creators of D&D using their own material to provide a service for existing customers of theirs.
I understand where you're coming from in terms of use at the table - my players mostly prefer paper character sheets at the table, as do I - we've all been playing D&D for around 30 years. I don't think that will change tbh.
For me, the massive value is in quickly being able to find specific rules via search, regardless of which book they are in.
As for VTT - that's really not the market that D&D Beyond is aimed at. Will there be a D&D Beyond VTT in the future? Maybe. It's not something that's planned though (to my knowledge).
The "tell us what you want" is a REALLY big thing here though - the Curse team are serious about delivering the best D&D digital toolset, so that feedback is critical and any users that have been around since the beta will be able to tell you how feedback on these forums has shaped the product already.
At the end of the day though, if D&D Beyond isn't something you're going to find use in, it's a shame, but maybe check back in a few months?
yeah, that'd definitely be what I was missing. the shared name and selling of their stuff in house just made it seem like they were making the wizards of the coast version of roll 20
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What exactly is this website for?
I can't make a full character because it's limited.
and then that's all there seems to be.
No play field, no tools for running an effective online game
piss poor references (why is a wiki a better resource than the website supposedly made by the source?)
There's no integration with other tools, it's this giant self contained pile of useless.
As far as I can tell, you want me to re-purchase for use on the website.
What about the players? They're just do without, AKA Ask the guy who owns all the books every question ever because they don't have access?
Seriously, wtf is even the point of this pile of tripe?
The point of the site is to give D&D players and DM's a single place to have all the information they need to create/run campaigns and players. I personally love a lot of the stuff that is on here and use it to help make my campaigns. Also, as the site grows in functionality and integration, it will be able to have those other things that you talked about, VTT, etc. This is the start of something big. Everything has a beginning and Curse/WoTC is letting us get in from the ground floor to help make it better. They are listening to our feedback and using it continually make changes and add new features. This in it's current state is not the final product but an evolving landscape for us, us players and Curse/WoTC, to make it what we want.
I do agree that re-purchasing everything kind of sucks, but they have a price model set in a way that if everyone in your D&D group pitch together, you can purchase a DM account with the books needed, and then share content per campaign that you are in to all the players, of whom can have free accounts.
I currently use and will continue to use this site and help make it more and more a great place to go for looking up information, setting up campaigns, and yes someday running campaigns from the site. Thank you!
WHAT.. WHAT AM I FIGHTING FOOOOOOOOOOR?!
Perhaps I'm a bit confused. You've seen to have gone through the efforts of writing up a post (which I'd assume you to return to read the responses on) while you imply heavy lack of interest in the site.
Are you looking for players to sell you on D&D Beyond?
Are you trying to convince others who DO find value in this site, that they are incorrect and it has no value?
Are you uninformed and looking for someone to explain to you what this actually is?
I would think that you care about D&D and heard something of interest about this site to bring you here and create a post, rather than meandering elsewhere on the internet. Would you please explain what you believe or had expected D&D Beyond to be, so that we may have a better idea the context of your issues?
Keep discussion in this thread constructive and troll/flame-free, please.
Pdfs are easily pirated. This is basically, at current, a source of digital dnd without it being linked to a vtt. It will eventually be more. In fact, I prefer the layout of this site to typical Pdfs. I'll be quite content to never have Pdfs, as soon as the offline app for this content is up and running.
No.
Not really.
I made a post because I'm irate that the current fruits of effort from the source of DnD is so incredibly lack luster and of little to no value to me.
The lack of value isn't for lack having anything of value, but rather because it doesn't use it in a way that is actually of use to me. It's a duplicate process, separate from what I'm already doing, and integrating it into what I am doing will add no value to what I'm doing already. In fact as far as I can tell it will cost me again.
Player here mentioned VTT is supposedly coming. When? Put something on here for players to start fiddling with. A slough of concepts and ideas is nothing without confronting the actual issues of implementation by starting implementation. The devs threw a "tell us what you want" blurb out, and I hate it when my coworkers say that to our customers. It's a cheapskate, no effort, scapegoat of a 'we care' remark, especially when you really have no business asking what more you can do when you've hardly done anything yet.
That makes more sense to me. All the content on the site NOW should have been released /developed after the players had something to play with.
instead, we have what I imagine is supposed to be a companion to playing the game face to face with friends, at which point I don't understand why or what the company is trying to do. For me to have a ready to use reference guide and everything else, I have to repurchase digital versions of the books I have, as does every other player. That's already strike 1.
Then it puts the fun of being face to face to being crammed into eachother's cell phone?? Printing out character sheets coulda been cool, but that's hardly what this seems geared around. It's not a 'make physical resources for a great addition to the game of face to face." but rather a "hold on while i swipe through my tiny phone screen looking for buttons"
Hi Brolan,
there's a fairly critical piece of information I think you're missing - D&D Beyond isn't owned or created by Wizards of the Coast. This site is owned & created by Curse, who have licensed the D&D product for use, same as Roll20, Fantasy Grounds and other 3rd parties.
This means that this isn't about the creators of D&D using their own material to provide a service for existing customers of theirs.
I understand where you're coming from in terms of use at the table - my players mostly prefer paper character sheets at the table, as do I - we've all been playing D&D for around 30 years. I don't think that will change tbh.
For me, the massive value is in quickly being able to find specific rules via search, regardless of which book they are in.
As for VTT - that's really not the market that D&D Beyond is aimed at. Will there be a D&D Beyond VTT in the future? Maybe. It's not something that's planned though (to my knowledge).
The "tell us what you want" is a REALLY big thing here though - the Curse team are serious about delivering the best D&D digital toolset, so that feedback is critical and any users that have been around since the beta will be able to tell you how feedback on these forums has shaped the product already.
At the end of the day though, if D&D Beyond isn't something you're going to find use in, it's a shame, but maybe check back in a few months?
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yeah, that'd definitely be what I was missing. the shared name and selling of their stuff in house just made it seem like they were making the wizards of the coast version of roll 20