Still no access to the updated Alpha. Still can only view and no access to the HP editorer. On android and Play store still does not show any updates for the app.
Just found a bug. Played last night and I used my Inspiration--applied this using the desktop browser version. But it's still on my character sheet in the app version today.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I got my invite and was saddened to see that the app cannot be run on older iPads. The app requires iOS 12.x or higher. My current iPad only runs iOS 10.3 . . .
It will be a while before I can afford a newer model. <sigh> I'll just have to watch in envy. :)
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Watch your back, conserve your ammo, and NEVER cut a deal with a dragon!
I just created a character using the character creation tool in the app. When I viewed the character, he had no equipment (even though I selected equipment.)
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I just created a character using the character creation tool in the app. When I viewed the character, he had no equipment (even though I selected equipment.)
Tried it too. Created a rando. Everything came out except equipment.
Also, a general note: The rando should be more proc-gen and not completely random.
Thank you for all your feedback. We are investigating the bugs and analysing all your suggestions.
A few updates/comments:
1. Google is still reviewing v0.6. Their website says it can take up to 7 days. We uploaded the build on Wednesday so please wait patiently a bit more. We are going to announce it when the new version is available and you will not need to reinstall the app - just update it.
2. For those asking whether their application was not considered - we are going to announce here when roll-out is completed and if you get omitted, we are going to analyse it then.
3. If you are enrolled for Android, you are not automatically enrolled for iOS. Right now we are not accepting any new enrollments.
So I got the player app invite as well as the one that said due to Google updating it would be temporary unavailable and that I'd get another email when it was resolved, however it's been almost a week and I still haven't got it so I was wondering are there still issues or did I just not receive the final email for some reason?
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If I can't say something nice, I try to not say anything at all. So if I suddenly stop participating in a topic that's probably why.
Loving everything I see in the app so far. My question is with the new addition of the alpha dice roller is there any plans to integrate that feature into the app as well? Because then this app would be a one stop shop for everything you would need for a d&d campaign
Used it both on my iPhone and iPad. So far I like the phone version, but the iPad version seems like everything is unnecessary large. It would be nice if you could get more things on one page so you wouldn't have to constantly be changing pages. Another feature that would be handy, is to have it be more like the mobile browser version and change based on whether you're using it in portrait vs landscape to show more. At the very least, get the Abilities/Saving Throw page and Skills page to be just one page.
Good - we have just sent another batch of iOS invites and this should be it for iOS. If you haven't received yours despite having enrolled, please get in touch with me through a direct message. Please provide your Apple ID and username.
Bad - Google is still reviewing the app. As they said, due to COVID issues, it may take 7 days or longer but I got in touch with them to learn if this is really the case here.
Testing on a new iPad Pro and it looks very nice. The iPad could probably have more on the screen at once, and swiping would be a welcome navigation to spells, equipment, etc in addition to the menu.
I assume there are no spell descriptions yet, correct? Also, spell slots and equip/unequip item boxes do not seem to work for me.
Ok, so got the invite today on iOS, and sign in was a breeze. However, it won’t load my 12th level Hexblade warlock. He has a customized weapon equipped and attuned, so maybe that’s the issue? I removed the item from his inventory just to see, but it still wouldn’t load on the app. The level 1 fighter loads fine, so I’m not sure what the deal is.
Made a clone character with all the same equipment, and while it did load... the main character would not load in the app, so I deleted it. Fixed it myself.
When I tried to create a new character, I believe it took my to the mobile site within the app. This allowed me to roll digital dice. I am unable to roll dice outside of this pop-up screen. Not sure if this was intended or if it is because the app takes me to the website in the pop-up window.
Viewing on iOS. Thanks for the invite. Read through much of the previous comments already.
Not sure which would be more helpful: Having all of the description written out making for a long scroll down on Actions/Skills/Equipment OR having links that pop over with a "Go Back" option once in there. Something to consider?
Echoing the "Nightmode as default" being a good choice. Daymode and Sephia options in the future, perhaps?
Main screen (Abilities/Saves/Senses) is the bread and butter. What everyone needs most so it's good to see it organized in a familiar way both in landscape and portrait modes. Also good to see it all without having to scroll down too far. Concise layout.
HP wheel for damage and healing are easy to use, quick. Manual modifier worked superbly. Good color schemes, just like on the site. Consider adding different boarders for those buttons to assist those with color-viewing issues? Hash marks around one and dots around the other?
Will keep playing with. Nice work so far!
Was able to click conditions, toggle exhaustion, but they will not remain in effect. When conditions are effective perhaps change the color/pattern of the accompanying button as a reminder that the character is currently "grappled/blinded/etc."
My immediate feedback is that when using standard array to pick values for attributes for a character, the value appears to “duplicate” for the next one. For instance, I select 15 for strength and then 15 a appears for dexterity even though I’ve already used the 15.
I wish there was more screen real estate used for character creation as well. If feels kinda like it’s a pop-up from within character selection.
I think if I were to heavily multiclass and you list the name and level per class of everything it might get overwhelming for small screens.
i’m not sure what that toggle-able icon is in the top left. Maybe that means something on the website but I forget.
My last wishful feedback is that I’m really excited for the day conditions update character stats and digital dice rolls. For instance, if I trigger rage as a barbarian, that updates my character sheet and applies to any relevant attack rolls. Right now you can track that you’ve used it but it won’t do anything on your character sheet (last time I checked, maybe that’s changed)
I'm not sure if anyone has mentioned it, but I would love some way of knowing which characters I have loaded and available for offline. I put myself in airplane mode to test and clicked on a character I assumed had been loaded and was met with "We couldn't load your character" screen. I think this is great for an alpha, but I had assumed it loaded all my characters already. I do like the offline indicator when it knows I'm offline.
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Still no access to the updated Alpha. Still can only view and no access to the HP editorer. On android and Play store still does not show any updates for the app.
Did the Google block ever go away?
Just found a bug. Played last night and I used my Inspiration--applied this using the desktop browser version. But it's still on my character sheet in the app version today.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I got my invite and was saddened to see that the app cannot be run on older iPads. The app requires iOS 12.x or higher. My current iPad only runs iOS 10.3 . . .
It will be a while before I can afford a newer model. <sigh> I'll just have to watch in envy. :)
Watch your back, conserve your ammo,
and NEVER cut a deal with a dragon!
I just created a character using the character creation tool in the app. When I viewed the character, he had no equipment (even though I selected equipment.)
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
Tried it too. Created a rando. Everything came out except equipment.
Also, a general note: The rando should be more proc-gen and not completely random.
Check out all my important links here.
May we live in Less Interesting Times
Thank you for all your feedback. We are investigating the bugs and analysing all your suggestions.
A few updates/comments:
1. Google is still reviewing v0.6. Their website says it can take up to 7 days. We uploaded the build on Wednesday so please wait patiently a bit more. We are going to announce it when the new version is available and you will not need to reinstall the app - just update it.
2. For those asking whether their application was not considered - we are going to announce here when roll-out is completed and if you get omitted, we are going to analyse it then.
3. If you are enrolled for Android, you are not automatically enrolled for iOS. Right now we are not accepting any new enrollments.
So I got the player app invite as well as the one that said due to Google updating it would be temporary unavailable and that I'd get another email when it was resolved, however it's been almost a week and I still haven't got it so I was wondering are there still issues or did I just not receive the final email for some reason?
If I can't say something nice, I try to not say anything at all. So if I suddenly stop participating in a topic that's probably why.
Loving everything I see in the app so far. My question is with the new addition of the alpha dice roller is there any plans to integrate that feature into the app as well? Because then this app would be a one stop shop for everything you would need for a d&d campaign
Used it both on my iPhone and iPad. So far I like the phone version, but the iPad version seems like everything is unnecessary large. It would be nice if you could get more things on one page so you wouldn't have to constantly be changing pages. Another feature that would be handy, is to have it be more like the mobile browser version and change based on whether you're using it in portrait vs landscape to show more. At the very least, get the Abilities/Saving Throw page and Skills page to be just one page.
Still waiting for my invite for the app. Pretty sure I registered for it as soon as it was announced.
How to add Tooltips
Hello,
I have some good and bad news:
Good - we have just sent another batch of iOS invites and this should be it for iOS. If you haven't received yours despite having enrolled, please get in touch with me through a direct message. Please provide your Apple ID and username.
Bad - Google is still reviewing the app. As they said, due to COVID issues, it may take 7 days or longer but I got in touch with them to learn if this is really the case here.
Testing on a new iPad Pro and it looks very nice. The iPad could probably have more on the screen at once, and swiping would be a welcome navigation to spells, equipment, etc in addition to the menu.
I assume there are no spell descriptions yet, correct? Also, spell slots and equip/unequip item boxes do not seem to work for me.
keep up the great work!
Ok, so got the invite today on iOS, and sign in was a breeze. However, it won’t load my 12th level Hexblade warlock. He has a customized weapon equipped and attuned, so maybe that’s the issue? I removed the item from his inventory just to see, but it still wouldn’t load on the app. The level 1 fighter loads fine, so I’m not sure what the deal is.
Made a clone character with all the same equipment, and while it did load... the main character would not load in the app, so I deleted it. Fixed it myself.
Ipad Pro gen 3 on 13.3.1
On a quick check, hp and status works great.
When I tried to create a new character, I believe it took my to the mobile site within the app. This allowed me to roll digital dice. I am unable to roll dice outside of this pop-up screen. Not sure if this was intended or if it is because the app takes me to the website in the pop-up window.
Viewing on iOS. Thanks for the invite. Read through much of the previous comments already.
Not sure which would be more helpful: Having all of the description written out making for a long scroll down on Actions/Skills/Equipment OR having links that pop over with a "Go Back" option once in there. Something to consider?
Echoing the "Nightmode as default" being a good choice. Daymode and Sephia options in the future, perhaps?
Main screen (Abilities/Saves/Senses) is the bread and butter. What everyone needs most so it's good to see it organized in a familiar way both in landscape and portrait modes. Also good to see it all without having to scroll down too far. Concise layout.
HP wheel for damage and healing are easy to use, quick. Manual modifier worked superbly. Good color schemes, just like on the site. Consider adding different boarders for those buttons to assist those with color-viewing issues? Hash marks around one and dots around the other?
Will keep playing with. Nice work so far!
Was able to click conditions, toggle exhaustion, but they will not remain in effect. When conditions are effective perhaps change the color/pattern of the accompanying button as a reminder that the character is currently "grappled/blinded/etc."
I am stuck on a perpetual log on loop. I sign in with twitch, enter authy code and it kicks me back to sign in. iPad 6th hen, iOS 13.4.1
You're Turtley enough!
My immediate feedback is that when using standard array to pick values for attributes for a character, the value appears to “duplicate” for the next one. For instance, I select 15 for strength and then 15 a appears for dexterity even though I’ve already used the 15.
I wish there was more screen real estate used for character creation as well. If feels kinda like it’s a pop-up from within character selection.
I think if I were to heavily multiclass and you list the name and level per class of everything it might get overwhelming for small screens.
i’m not sure what that toggle-able icon is in the top left. Maybe that means something on the website but I forget.
My last wishful feedback is that I’m really excited for the day conditions update character stats and digital dice rolls. For instance, if I trigger rage as a barbarian, that updates my character sheet and applies to any relevant attack rolls. Right now you can track that you’ve used it but it won’t do anything on your character sheet (last time I checked, maybe that’s changed)
I'm not sure if anyone has mentioned it, but I would love some way of knowing which characters I have loaded and available for offline. I put myself in airplane mode to test and clicked on a character I assumed had been loaded and was met with "We couldn't load your character" screen. I think this is great for an alpha, but I had assumed it loaded all my characters already. I do like the offline indicator when it knows I'm offline.