Has anyone else noticed the excellent DM tips in the disclaimer for the DMG?
Or the D&D team letting us know that they definitely aren't being controlled by Mind Flayers in the Monster Manual disclaimer?
Or all the possible consequences of playing D&D in the Players Handbook Disclaimer?
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I love drow, rogues and Chinese weapons. I mean come on, rope darts are awesome.
My current character is a drow shadow monk, with a "unique" honor code (give him some time, he's working through some stuff). He also sucks on the socialization side of interacting with all other living creatures. which is very fun to RP.
Has anyone else noticed the excellent DM tips in the disclaimer for the DMG?
Or the D&D team letting us know that they definitely aren't being controlled by Mind Flayers in the Monster Manual disclaimer?
Or all the possible consequences of playing D&D in the Players Handbook Disclaimer?
I love drow, rogues and Chinese weapons. I mean come on, rope darts are awesome.
My current character is a drow shadow monk, with a "unique" honor code (give him some time, he's working through some stuff). He also sucks on the socialization side of interacting with all other living creatures. which is very fun to RP.
yep the first thing i read is the disclaimer every time.
The most random one is the ebberon source book (who knew the book was actually an enchanted potato)
and the most meta one is the MMM (no mind *flayer* master minds in this book)