The "leaks" aren't really leaks of the rumor variety, they're based off screenshots of the pages from the book. Nerd Immersion the presenter is likely going to have an advance copy of the book in a week or so. Nerd Immersion as a source tends to be pretty credible, I don't know if I 100% agree of some of his attitude toward WotC but when he's talking mechanical changes with a screenshot of a page, we're more in the fact space than the rumor space.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
Both goblins and hob goblins now have fey ancestry, Kenku no longer have the limited speech thing, Mino taurs now have a trait referencing the minotaur of myth, Yuan-Ti are no longer purebloods and now have resistance to poison instead of immunity, Aarakocra now have a flight speed equal to their walking speed. The lizard folks cunning artisan has been replaced with natures intuition which grants proficiency with two of the following animal handling, medicine, nature, perception, stealth, or survival. Sea elf's no have resistance to cold damage. Tabaxi now have a climb speed equal to their walking speed.
I can understand most of those changes, but no clue why they felt the need to nerf sea elves. Who plays sea elves? When these are 'player leaks' though they could just be wild speculation.
If it is just faked images from the book, it is a pretty well done fake.
I may be in the minority, but I am glad the Kenku don't have the speech issues any more. It was purely a RP thing that was far more trouble than it was worth.
Hmm random thought. If they're removing cunning artisan from lizardfolk. It's not like a proficiency. It's just gone with no way to take that ability even if you want it anymore.
Would it work as a feat which anyone could take?
On the one hand I really like this ability and am sad it was removed, but on the other hand it does seem like something that could be achieved with a tool proficiency.
Rollback Post to RevisionRollBack
Canto alla vita alla sua bellezza ad ogni sua ferita ogni sua carezza!
I sing to life and to its tragic beauty To pain and to strife, but all that dances through me The rise and the fall, I've lived through it all!
I may be in the minority, but I am glad the Kenku don't have the speech issues any more. It was purely a RP thing that was far more trouble than it was worth.
Nah, I think that's the popular opinion. Obviously you hear more about the bad times than the good, but golly I've heard so much more bad than good about people playing kenku at the table. I always thought it sounded amusing to try, but evidence seems to suggest that it was annoying.
Although it was so iconic that I do wonder what's really left if you remove it.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I may be in the minority, but I am glad the Kenku don't have the speech issues any more. It was purely a RP thing that was far more trouble than it was worth.
Nah, I think that's the popular opinion. Obviously you hear more about the bad times than the good, but golly I've heard so much more bad than good about people playing kenku at the table. I always thought it sounded amusing to try, but evidence seems to suggest that it was annoying.
Although it was so iconic that I do wonder what's really left if you remove it.
Well, they are still a flightless crow person, which is has its own appeal and RP opportunities that don't require you to be a voice actor to really pull off well.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Leave it to the setting books to go in depth for sure, possibly overwriting some info from a core book altogether, but I'd prefer to see a few things at least to help catch a player's interest and make races more than a plain burlap sack with some numbers in it.
edit: you know what, I think it'd actually be a good step if WotC actually came out and made the Realms (or another setting) the official default and added some more setting-specific stuff to the race writeups in the core books, with a caveat that that info is meant for the default setting specifically and can/will differ in other settings. That'd free them up to really work up some better stuff for setting books and it'd reinforce the idea that everything can be changed by DMs anyway. The only real issue with it that I can see is adventure modules; if they're explicitly set in another official setting, that'd be a potential problem.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Leave it to the setting books to go in depth for sure, possibly overwriting some info from a core book altogether, but I'd prefer to see a few things at least to help catch a player's interest and make races more than a plain burlap sack with some numbers in it.
Agreed, though I find the art tends to have more impact on what my players like than the lore provided in the books.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Same here. Honestly, I just only really play in or DM homebrew, and re-write the lore from published sources to the point of just skipping over it entirely when it comes to reading. But I do understand that’s a minority viewpoint. Maybe some suggested lore like: If you are playing in the default setting on the FR, dwarves act like this, but that may change based on the world you and your party create. Similar to what people are saying with ASIs, a line about suggested culture, without a mandate.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Same here. Honestly, I just only really play in or DM homebrew, and re-write the lore from published sources to the point of just skipping over it entirely when it comes to reading. But I do understand that’s a minority viewpoint. Maybe some suggested lore like: If you are playing in the default setting on the FR, dwarves act like this, but that may change based on the world you and your party create. Similar to what people are saying with ASIs, a line about suggested culture, without a mandate.
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
The other thing that annoys me about the new trend for races is how scant the write ups are. Th three most recent races, Owlin, Herengone, and Fairy are all so… barren. There are next to no cultural entries for them and not even name suggestions. Bubkes. (Less than bubkes actually, since there isn’t even a 🐐💩 there.) WotC is making them so neutral that they’re generic and bland. Owlin are owl people, that’s basically all it says. Herengone are bunny people, that’s basically all it says. 🥱😴😪😮💨😪😮💨🤤
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Same here. Honestly, I just only really play in or DM homebrew, and re-write the lore from published sources to the point of just skipping over it entirely when it comes to reading. But I do understand that’s a minority viewpoint. Maybe some suggested lore like: If you are playing in the default setting on the FR, dwarves act like this, but that may change based on the world you and your party create. Similar to what people are saying with ASIs, a line about suggested culture, without a mandate.
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
This is the only thing I want. Not a game wide but setting specific lore blurb. Of course this leaves the problem of the new races that don't have anything and look more and more like a cosmetic DLC you can buy for some computer games.
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
This can't really be future-proofed (for as of yet unreleased settings) as long as physical books are a thing, so I doubt they'd go for that. Just the one for a default setting though - that's really how it is/used to be (they're actively moving away from this idea, even if it's in an inconsistent and somewhat haphazard manner) anyway, it could/should just be done a little better.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
This can't really be future-proofed (for as of yet unreleased settings) as long as physical books are a thing, so I doubt they'd go for that. Just the one for a default setting though - that's really how it is/used to be (they're actively moving away from this idea, even if it's in an inconsistent and somewhat haphazard manner) anyway, it could/should just be done a little better.
I don't mean a blurb for every setting, just a short blurb that covers a couple to show that there is no default. The setting books (or DM for homebrew) should do all the heavy lifting after that.
What happens when a new setting is introduced, like Exandria?
What happens when a new species is introduced that doesn't exist in any settings outside its own, like owlen?
You can either have deep, rich, satisfying-to-read lore entries in the PHB and other core books, and then no setting is ever allowed to muck with that lore without a billion angry grognards bellowing "bUt ThAt'S nOt HoW dWaRvEs ArE sUpPoSeD tO bE!", or you can rip the lore out of the core books and put culture-specific lore in setting books..****y to get mostly the same billion angry grognards bellowing "BuT wHeRe'S mY lOrE?!"
You can't really make that chunk of the playerbase happy with D&D as it exists today because what they actually want is for all the non-Forgotten Realms settings to die and disappear. Having different lore for different species in different settings is not allowed, because different settings shouldn't exist and all the lore, all the development effort, all the focus, should be going into the one, singular setting they like and everybody else can suck eggs and find a different game.
It really sucks, because the Forgotten Realms diehards absolutely deserve their lore (where's the ******* Forgotten Realms setting book, Wizards?), but they cannot sustain the game off of sales to the forty-year-invested Old Guard alone. They just can't. New settings draw in new players - look at how insanely successful Exandria has been for Wizards, and there's a lot of million-plus dollar Kickstarters out there for third-party products in the homebrew worlds of popular stremaers, YouTubers, and other influencers. The Forgotten Realms just don't have that kind of pull. Not anymore.
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
This can't really be future-proofed (for as of yet unreleased settings) as long as physical books are a thing, so I doubt they'd go for that. Just the one for a default setting though - that's really how it is/used to be (they're actively moving away from this idea, even if it's in an inconsistent and somewhat haphazard manner) anyway, it could/should just be done a little better.
My biggest worry is that D&D Beyond treats the racial changes as errata and forces them on the whole website. From what I have seen of the leaked material, I absolutely hate the racial changes. At this time, I will NOT be buying this book. If D&D Beyond forces these changes on me, making it so that myself and my players HAVE to use the racial changes, D&D Beyond will be useless for character creation for myself and my gaming group.
1/4 of my players don't care about the changes as long as they get to play. Since I use D&D Beyond and Owlbear.Rodeo to run my sessions online, my sessions will stop until I can find a replacement for D&D Beyond.
I hope to God that they implement these changes as alternate races behind a toggle so that those of us who don't want this junk aren't forced to use it.
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Watch your back, conserve your ammo, and NEVER cut a deal with a dragon!
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The "leaks" aren't really leaks of the rumor variety, they're based off screenshots of the pages from the book. Nerd Immersion the presenter is likely going to have an advance copy of the book in a week or so. Nerd Immersion as a source tends to be pretty credible, I don't know if I 100% agree of some of his attitude toward WotC but when he's talking mechanical changes with a screenshot of a page, we're more in the fact space than the rumor space.
Jander Sunstar is the thinking person's Drizzt, fight me.
If it is just faked images from the book, it is a pretty well done fake.
I may be in the minority, but I am glad the Kenku don't have the speech issues any more. It was purely a RP thing that was far more trouble than it was worth.
On the one hand I really like this ability and am sad it was removed, but on the other hand it does seem like something that could be achieved with a tool proficiency.
Canto alla vita
alla sua bellezza
ad ogni sua ferita
ogni sua carezza!
I sing to life and to its tragic beauty
To pain and to strife, but all that dances through me
The rise and the fall, I've lived through it all!
Please say that's happening right? The aasimar subraces are crazy thematic and impactful, and losing them would be awful.
The thematic subrace ability is the one chosen at 3rd level.
Indeed. It's pretty much the same as it is now aside from the ASI thing and the ASI thing was happening anyway.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Nah, I think that's the popular opinion. Obviously you hear more about the bad times than the good, but golly I've heard so much more bad than good about people playing kenku at the table. I always thought it sounded amusing to try, but evidence seems to suggest that it was annoying.
Although it was so iconic that I do wonder what's really left if you remove it.
A lack of lore has been one of my main problems with 5th when I started playing again. (The other two being an over simplified but opaque skill system and making Wizards and Sorcs CC and/or support casters.)
And wow, the book hasn't dropped yet, and we are having this discussion yet again. My main concern at the moment is more when will it be available as a standalone and digital product. Because no one in my group of players/dm's is paying that amount to buy content they already have.
Well, they are still a flightless crow person, which is has its own appeal and RP opportunities that don't require you to be a voice actor to really pull off well.
I am a fan of minimal baked in Lore in the PHB or Source Book, but I would really expect to see that lore in a good Campaign Guide.
Leave it to the setting books to go in depth for sure, possibly overwriting some info from a core book altogether, but I'd prefer to see a few things at least to help catch a player's interest and make races more than a plain burlap sack with some numbers in it.
edit: you know what, I think it'd actually be a good step if WotC actually came out and made the Realms (or another setting) the official default and added some more setting-specific stuff to the race writeups in the core books, with a caveat that that info is meant for the default setting specifically and can/will differ in other settings. That'd free them up to really work up some better stuff for setting books and it'd reinforce the idea that everything can be changed by DMs anyway. The only real issue with it that I can see is adventure modules; if they're explicitly set in another official setting, that'd be a potential problem.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Agreed, though I find the art tends to have more impact on what my players like than the lore provided in the books.
Edit: (Clumsy Fingers)
Same here. Honestly, I just only really play in or DM homebrew, and re-write the lore from published sources to the point of just skipping over it entirely when it comes to reading.
But I do understand that’s a minority viewpoint. Maybe some suggested lore like: If you are playing in the default setting on the FR, dwarves act like this, but that may change based on the world you and your party create. Similar to what people are saying with ASIs, a line about suggested culture, without a mandate.
I agree with this and suggest that they put a little blurb about the cultures of each of the races but for multiple settings. "Dwarves in the Forgotten Realms are commonly.... While Dwarves in Eberron are generally...." Give examples while removing any expectations of the races having the same culture in every world.
This is the only thing I want. Not a game wide but setting specific lore blurb. Of course this leaves the problem of the new races that don't have anything and look more and more like a cosmetic DLC you can buy for some computer games.
This can't really be future-proofed (for as of yet unreleased settings) as long as physical books are a thing, so I doubt they'd go for that. Just the one for a default setting though - that's really how it is/used to be (they're actively moving away from this idea, even if it's in an inconsistent and somewhat haphazard manner) anyway, it could/should just be done a little better.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I don't mean a blurb for every setting, just a short blurb that covers a couple to show that there is no default. The setting books (or DM for homebrew) should do all the heavy lifting after that.
What happens when a new setting is introduced, like Exandria?
What happens when a new species is introduced that doesn't exist in any settings outside its own, like owlen?
You can either have deep, rich, satisfying-to-read lore entries in the PHB and other core books, and then no setting is ever allowed to muck with that lore without a billion angry grognards bellowing "bUt ThAt'S nOt HoW dWaRvEs ArE sUpPoSeD tO bE!", or you can rip the lore out of the core books and put culture-specific lore in setting books..****y to get mostly the same billion angry grognards bellowing "BuT wHeRe'S mY lOrE?!"
You can't really make that chunk of the playerbase happy with D&D as it exists today because what they actually want is for all the non-Forgotten Realms settings to die and disappear. Having different lore for different species in different settings is not allowed, because different settings shouldn't exist and all the lore, all the development effort, all the focus, should be going into the one, singular setting they like and everybody else can suck eggs and find a different game.
It really sucks, because the Forgotten Realms diehards absolutely deserve their lore (where's the ******* Forgotten Realms setting book, Wizards?), but they cannot sustain the game off of sales to the forty-year-invested Old Guard alone. They just can't. New settings draw in new players - look at how insanely successful Exandria has been for Wizards, and there's a lot of million-plus dollar Kickstarters out there for third-party products in the homebrew worlds of popular stremaers, YouTubers, and other influencers. The Forgotten Realms just don't have that kind of pull. Not anymore.
Please do not contact or message me.
My biggest worry is that D&D Beyond treats the racial changes as errata and forces them on the whole website. From what I have seen of the leaked material, I absolutely hate the racial changes. At this time, I will NOT be buying this book. If D&D Beyond forces these changes on me, making it so that myself and my players HAVE to use the racial changes, D&D Beyond will be useless for character creation for myself and my gaming group.
1/4 of my players don't care about the changes as long as they get to play. Since I use D&D Beyond and Owlbear.Rodeo to run my sessions online, my sessions will stop until I can find a replacement for D&D Beyond.
I hope to God that they implement these changes as alternate races behind a toggle so that those of us who don't want this junk aren't forced to use it.
Watch your back, conserve your ammo,
and NEVER cut a deal with a dragon!