I have a haregon with lucky footwork, rabbit hop, and the mobile feat. None provoke opportunity attacks yet I keep getting told that sentinal beats all attempts to withdraw.
You could also use something that pushes them back away from you as well or is forced movement on them or yourself. Forced movement doesn't provoke opp attacks
edit: sorry, also the Haregon rabbit jump and mobile gets around sentinel. Sentinel only provides opp takes in the face of disengage. Sentinel will not stop rabbit jump or something like flyby, mobile etc from working
Harengon's rabbit hop, mobile feat, swashbuckler's fancy footwork, and every other feature that says "can't make opportunity attacks against you" without mentioning disengage all beat it.
Sentinel allows a character to ignore the disengage and still launch an Attack of Opportunity (AoO). It's important to note that it specifically and only mentions the disengage. It doesn't say "it allows you to always make an AoO against a foe leaving your reach, regardless of their abilities". It instead specifically and exclusively mentions that it ignores the disengage Action.
Both rabbit hop and mobile allow you move out of melee range of an opponent without provoking an AoO. Again, it's important to note that this is not a disengage. This is something else, and therefore is not what is being referenced by Sentinel. Sentinel doesn't allow you to force AoO despite Mobile/Lucky Footwork/Fancy Footwork/whatever, because they are not the disengage Action. If Sentinel was to work against those, then the wording would have to be more inclusive - either naming them, mentioning class abilities or otherwise just making blanket statements of AoO happening regardless of what traits opponents might have. It doesn't, it specifically calls out the disengage Action and so is limited to that.
Unfortunately, your DM is putting their own rules into play. That's fairly normal, I've yet to play at a RAW only table (they may think they're playing RAW, but they've always changed the rules in some way), but it means that if the DM declares that "Sentinel beats all attempts to withdraw", then there's no winning. What the rules say becomes irrelevant - that's their insistence and they have that power.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Winterdale's link isn't working for me so I don't know if it's broken, but there's a link to a (probably the same) Tweet from Crawford that says that Mobile doesn't provoke AoO even if they have Sentinel.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I have a haregon with lucky footwork, rabbit hop, and the mobile feat. None provoke opportunity attacks yet I keep getting told that sentinal beats all attempts to withdraw.
You can either avoid getting in close and stay at range. Or you can knock them prone.
Outside the Lines Fantasy – A collection of self published fiction stories.
You could also use something that pushes them back away from you as well or is forced movement on them or yourself. Forced movement doesn't provoke opp attacks
edit: sorry, also the Haregon rabbit jump and mobile gets around sentinel. Sentinel only provides opp takes in the face of disengage. Sentinel will not stop rabbit jump or something like flyby, mobile etc from working
https://twitter.com/jeremyecrawford/status/674056205849899008
Sentinel only defeats the disengage action.
Harengon's rabbit hop, mobile feat, swashbuckler's fancy footwork, and every other feature that says "can't make opportunity attacks against you" without mentioning disengage all beat it.
Sentinel allows a character to ignore the disengage and still launch an Attack of Opportunity (AoO). It's important to note that it specifically and only mentions the disengage. It doesn't say "it allows you to always make an AoO against a foe leaving your reach, regardless of their abilities". It instead specifically and exclusively mentions that it ignores the disengage Action.
Both rabbit hop and mobile allow you move out of melee range of an opponent without provoking an AoO. Again, it's important to note that this is not a disengage. This is something else, and therefore is not what is being referenced by Sentinel. Sentinel doesn't allow you to force AoO despite Mobile/Lucky Footwork/Fancy Footwork/whatever, because they are not the disengage Action. If Sentinel was to work against those, then the wording would have to be more inclusive - either naming them, mentioning class abilities or otherwise just making blanket statements of AoO happening regardless of what traits opponents might have. It doesn't, it specifically calls out the disengage Action and so is limited to that.
Unfortunately, your DM is putting their own rules into play. That's fairly normal, I've yet to play at a RAW only table (they may think they're playing RAW, but they've always changed the rules in some way), but it means that if the DM declares that "Sentinel beats all attempts to withdraw", then there's no winning. What the rules say becomes irrelevant - that's their insistence and they have that power.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
https://twitter.com/JeremyECrawford/status/674056205849899008?t=yuGz91-v3wUwJwUEWlEueg&s=19
Winterdale's link isn't working for me so I don't know if it's broken, but there's a link to a (probably the same) Tweet from Crawford that says that Mobile doesn't provoke AoO even if they have Sentinel.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Thank you everyone