His opinion isn't RAW, but it does help us understand RAI.
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The druid's Wild Shape ability is a magical effect that transforms the player character into another creature.
Antimagic Field is an 8th level spell intended to prevent all kinds of magical spells & effects, "except those created by an artifact or deity, are suppressed..."
Targeted Effects: "...and other magical effects that target a creature or an object in the sphere have no effect on that target.
I'd would rule that Antimagic Field has no effect on a druid's Wild Shape ability.
Druids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity.
Many druids pursue a mystic spirituality of transcendant union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals or elemental forces.
Here is why role-playing certain character classes is important; should the player character make references to their deity in the way they speak, that detail is to be considered.
The ruling stands, Antimagic Field has no effect on a druid's Wild Shape ability.
Druids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity.
Many druids pursue a mystic spirituality of transcendant union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals or elemental forces.
Here is why role-playing certain character classes is important; should the player character make references to their deity in the way they speak, that detail is to be considered.
The ruling stands, Antimagic Field has no effect on a druid's Wild Shape ability.
With this logic, AMF would only suppress arcane magic...which is obviously not the case.
The other worldly entity is granting powers to the druid. The druid is then using that magical power to transform into a beast.
The magical transformation was performed by the druid, NOT by the other worldly entity.
Right, which is why Clerics, Paladins and Warlocks also get hit by it. It's not an antiWizard/antiSorceror spell, it's an Antimagic spell intended to stop most nonphysical things.
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Divine Intervention is requested by the Cleric. The actual supernatural aspect has nothing to do with the Cleric, but is the action of the Deity.
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Would AMS shut down druid wild shape?
It is a magical effect and those are included in the list of things Antimagic Field shuts down, so I'd say yes. Jeremy Crawford agrees:
https://twitter.com/JeremyECrawford/status/727321960967892992?t=H8lK_w3YMhKJO71uDmKg5w&s=19
His opinion isn't RAW, but it does help us understand RAI.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The druid's Wild Shape ability is a magical effect that transforms the player character into another creature.
Antimagic Field is an 8th level spell intended to prevent all kinds of magical spells & effects, "except those created by an artifact or deity, are suppressed..."
Targeted Effects: "...and other magical effects that target a creature or an object in the sphere have no effect on that target.
I'd would rule that Antimagic Field has no effect on a druid's Wild Shape ability.
It's a magic effect, AMF can suppress it.
Disagree.
D&D Player's Handbook, page 64 specifically states:
Power of Nature
Druids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity.
Many druids pursue a mystic spirituality of transcendant union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals or elemental forces.
Here is why role-playing certain character classes is important; should the player character make references to their deity in the way they speak, that detail is to be considered.
The ruling stands, Antimagic Field has no effect on a druid's Wild Shape ability.
With this logic, AMF would only suppress arcane magic...which is obviously not the case.
For the expressed purpose of clarity, would you please cite an example? ...or at the very least, make yourself clear?
Your previous post mentioned the druid and their nature deity and natural forces magic and not being suppressed.
The other worldly entity is granting powers to the druid. The druid is then using that magical power to transform into a beast.
The magical transformation was performed by the druid, NOT by the other worldly entity.
Right, which is why Clerics, Paladins and Warlocks also get hit by it. It's not an antiWizard/antiSorceror spell, it's an Antimagic spell intended to stop most nonphysical things.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Divine Intervention is initiated by the Cleric, NOT by the other worldly entity... yet it would still work in an AMS.
It seems your position is not consistent with RAW.
Divine Intervention is requested by the Cleric. The actual supernatural aspect has nothing to do with the Cleric, but is the action of the Deity.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.