Some I've Added to my campaign are as follows. Some are simplifications for general terms and some are just me being "acoustic" over weaponry. Yes I know some could be considered as pre existing weaponry, but I want more diverse options. Some are literally only applicable in fantasy setting but well... it is dnd.
- Arming Sword. Martial Bladed. 1d8, 3lb, no property.
- Great Scimitar, Martial Bladed. 2d6, 5lb, Finesse, Heavy, Two Handed.
I also run a very magical setting, so I created a new weapon type. Conduit Weaponry. They are basically magical instruments like wands, staffs, magical hand canons etc. As long as you have the ability to cast at least one cantrip, you can empower a conduit weapon to make a very simple weapon attack that deals force damage on hit (Yes I know not many creatures have resistance to force damage). Yes it does work with martial classes that get extra attack. For example:
- Wand, Conduit, 1d6, 1lb, Range (60/120), Light
- Staff, Conduit, 1d8, 4lb, Range (80/160) Versatile (1d10)
Some I've Added to my campaign are as follows. Some are simplifications for general terms and some are just me being "acoustic" over weaponry. Yes I know some could be considered as pre existing weaponry, but I want more diverse options. Some are literally only applicable in fantasy setting but well... it is dnd.
- Arming Sword. Martial Bladed. 1d8, 3lb, no property.
- Great Scimitar, Martial Bladed. 2d6, 5lb, Finesse, Heavy, Two Handed.
I also run a very magical setting, so I created a new weapon type. Conduit Weaponry. They are basically magical instruments like wands, staffs, magical hand canons etc. As long as you have the ability to cast at least one cantrip, you can empower a conduit weapon to make a very simple weapon attack that deals force damage on hit (Yes I know not many creatures have resistance to force damage). Yes it does work with martial classes that get extra attack. For example:
- Wand, Conduit, 1d6, 1lb, Range (60/120), Light
- Staff, Conduit, 1d8, 4lb, Range (80/160) Versatile (1d10)
Making a Heavy, Finesse weapon is broken! Suddenly, every Rogue is going to be using this and taking the Fighting Initiate or Fighter/Paladin dip to get Heavy Weapon Fighting. Because now they get to reroll all 1s and 2s on their Sneak Attack rolls.
And thematically, any time that you are two-handing a weapon to increase damage, you are doing it for strength, not precision. I don't think that a two-handed or versatile finesse weapon makes sense.
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Some I've Added to my campaign are as follows. Some are simplifications for general terms and some are just me being "acoustic" over weaponry. Yes I know some could be considered as pre existing weaponry, but I want more diverse options. Some are literally only applicable in fantasy setting but well... it is dnd.
- Arming Sword. Martial Bladed. 1d8, 3lb, no property.
- Sabre, Martial Bladed. 1d8, 3lb, Finesse, Versatile (1d10).
- Claymore, Martial Bladed. 1d10, 5lb, Heavy, Versatile (1d12)
- Short Hammer, Simple Bludgeoning. 1d6, 4lb, Versatile (1d8)
- Light Hammer, Simple Bludgeoning. 1d4, 2lb, Light, Thrown (20/60)
- Great Scimitar, Martial Bladed. 2d6, 5lb, Finesse, Heavy, Two Handed.
I also run a very magical setting, so I created a new weapon type. Conduit Weaponry. They are basically magical instruments like wands, staffs, magical hand canons etc. As long as you have the ability to cast at least one cantrip, you can empower a conduit weapon to make a very simple weapon attack that deals force damage on hit (Yes I know not many creatures have resistance to force damage). Yes it does work with martial classes that get extra attack.
For example:
- Wand, Conduit, 1d6, 1lb, Range (60/120), Light
- Staff, Conduit, 1d8, 4lb, Range (80/160) Versatile (1d10)
Making a Heavy, Finesse weapon is broken! Suddenly, every Rogue is going to be using this and taking the Fighting Initiate or Fighter/Paladin dip to get Heavy Weapon Fighting. Because now they get to reroll all 1s and 2s on their Sneak Attack rolls.
And thematically, any time that you are two-handing a weapon to increase damage, you are doing it for strength, not precision. I don't think that a two-handed or versatile finesse weapon makes sense.