I recently got the Dungeons of Drakkenheim adventure because i love eldritch like horror and am really excited to run it. However, I've got to the part where one of the NPCs has something that acts as a "Shield guardian control amulet". I'd never come across this so i click on it to see what it is but its not included in the adventure, but instead in Icewind Dale: Rime of the frostmaiden, a completely different adventure. Surely if content is in an adventure, and the DM needs to know what it does then they should at least be able to see what the item does. I know I could probably go off of DDB to find what it does but it threw me off that the content in the book is not accessable.
Was curious, so I checked and there's a Master's Amulet that's in the Basic Rules, and a Shield Guardian Amulet in Icewind Dale. They're very similar, but the Icewind Dale one requires attunement and has a few additional things based on that. You could pretty easily homebrew a Master's Amulet to require attunement and have the extra features (like reactivating a Guardian) if you want.
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I recently got the Dungeons of Drakkenheim adventure because i love eldritch like horror and am really excited to run it. However, I've got to the part where one of the NPCs has something that acts as a "Shield guardian control amulet". I'd never come across this so i click on it to see what it is but its not included in the adventure, but instead in Icewind Dale: Rime of the frostmaiden, a completely different adventure. Surely if content is in an adventure, and the DM needs to know what it does then they should at least be able to see what the item does. I know I could probably go off of DDB to find what it does but it threw me off that the content in the book is not accessable.
Weird. Both Shield Guardian and their control amulet Master's Amulet are part of the basic rules.
What section did it have that issue in?
Was curious, so I checked and there's a Master's Amulet that's in the Basic Rules, and a Shield Guardian Amulet in Icewind Dale. They're very similar, but the Icewind Dale one requires attunement and has a few additional things based on that. You could pretty easily homebrew a Master's Amulet to require attunement and have the extra features (like reactivating a Guardian) if you want.