So far, there has been no errata update published to DDB, or to any other platform AFAIK. Mike Mearls just told me it's in progress but it's on DDB's timeline.
Anything since June? I'm heading into a battle with an ancient dragon and all of her spawn, and I would really like to use Dust of Suleiman - do we know if and how it can move?
I’ve been playing around with the Shadow Stalker subclass, and I realized that the Shadowy Reflection raises some really interesting questions that don’t seem to be explicitly covered by the rules.
I’d love to hear how the Shadow was intended to work from the designer’s perspective:
How physically “real” is the Shadow? Is the Shadow meant to be opaque, translucent, or completely transparent? For example, does it actually block line of sight, or is it more like a supernatural silhouette?
Does the Shadow have normal physical needs? Does it breathe, or otherwise interact with things like air? For example, would a poison gas effect affect the Shadow?
When I use Cunning Action to control the Shadow, is the Shadow’s movement considered an additional action? The wording says that I can control the Shadow and move it as part of the Bonus Action when using Cunning Action. I’m wondering whether that movement is the entirety of what the Shadow can do on that turn, or whether the Shadow has its own separate action economy.
Can I use Cunning Action to move the Shadow and then have the Shadow use an action for something else on the same turn? In other words, does the Shadow effectively have its own action available after being moved, or is controlling/moving it the Shadow’s only available activity for that turn?
Does the Shadow use the Rogue’s defensive statistics? For example, does the Shadow have the Rogue’s AC, or is its AC intentionally undefined? Since the Shadow disappears when it takes damage, I’m particularly curious how attacks or effects targeting the Shadow are supposed to work.
How much can the Shadow physically affect the battlefield? The subclass gives examples such as manipulating objects, retrieving unattended items, and pouring a vial. Would this extend to things like scattering ball bearings on the ground, pulling a lever, knocking over a small object, or otherwise creating a minor environmental effect?
I’m asking mostly because the Shadow seems intentionally different from a normal creature, familiar, or summoned companion, and I’m curious where the intended boundaries are.
Thanks! Shadow Stalker has quickly become one of my favorite subclasses to think about, precisely because it seems to leave so much room for creative interaction with the environment.
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So far, there has been no errata update published to DDB, or to any other platform AFAIK. Mike Mearls just told me it's in progress but it's on DDB's timeline.
Thank you for the update!!
Mearls or DND Beyond:Which one is behind on this?
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
He replied to me on Discord. But Mearls also chimed in on this thread on July 26, 2025 for about a week.
Anything since June? I'm heading into a battle with an ancient dragon and all of her spawn, and I would really like to use Dust of Suleiman - do we know if and how it can move?
I’ve been playing around with the Shadow Stalker subclass, and I realized that the Shadowy Reflection raises some really interesting questions that don’t seem to be explicitly covered by the rules.
I’d love to hear how the Shadow was intended to work from the designer’s perspective:
Is the Shadow meant to be opaque, translucent, or completely transparent? For example, does it actually block line of sight, or is it more like a supernatural silhouette?
Does it breathe, or otherwise interact with things like air? For example, would a poison gas effect affect the Shadow?
The wording says that I can control the Shadow and move it as part of the Bonus Action when using Cunning Action. I’m wondering whether that movement is the entirety of what the Shadow can do on that turn, or whether the Shadow has its own separate action economy.
In other words, does the Shadow effectively have its own action available after being moved, or is controlling/moving it the Shadow’s only available activity for that turn?
For example, does the Shadow have the Rogue’s AC, or is its AC intentionally undefined? Since the Shadow disappears when it takes damage, I’m particularly curious how attacks or effects targeting the Shadow are supposed to work.
The subclass gives examples such as manipulating objects, retrieving unattended items, and pouring a vial. Would this extend to things like scattering ball bearings on the ground, pulling a lever, knocking over a small object, or otherwise creating a minor environmental effect?
I’m asking mostly because the Shadow seems intentionally different from a normal creature, familiar, or summoned companion, and I’m curious where the intended boundaries are.
Thanks! Shadow Stalker has quickly become one of my favorite subclasses to think about, precisely because it seems to leave so much room for creative interaction with the environment.