I have been running a campaign for about 2 years now using The Odyssey of The Dragonlords with a Percy Jackson twist but it only goes to level 16 and my players (and I) really want to go all the way to 20. Any suggestions???
If all the BBEGs are dead (I never heard of Odyssey of The Dragonlords), then either grab a Campaign designed for Level 20, or look at the last two years and see if you can add another layer of BBEGs, that used the previous BBEGs as actual deputies to themselves?
It is possible that the old campaign is dead, and these new BBEGs are in another location so PCs need to travel to the new area/world/plane.
The obvious solution if you're homebrewing is to establish that the BBEGs in it were just the real BBEG's henchmen, and now they have to go defeat the real BBEG. I've never played that module (or even heard of it until now), so I can't really offer more in-depth advice on that, I'm afraid.
Alternatively, if you want official materials, you could look at some of the higher level adventures from the anthologies. Tales from the Yawning Portal's final adventure apparently does L17-20. Others you could use and just up the encounters so they're still a challenge in Tier 4.
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Considering the level, I’d not say the BBEG was an underling. I’d let the party have the win and that moment of triumph for defeating the bad guy. I’m all for peeling back layers, but eventually it gets kind of contrived. I’d put in a new bad guy that’s not even related, or just tangentially related. Maybe the party did something along the way to really anger some cosmic entity — if you have a few sessions left, you can try to work it in to one of them. Or pick some strange unresolved plot thread from when they were level 4 or something and say the butterfly effect they set off them is just now coming back to them.
Or the BBEG was actually fighting on 2 fronts — the PCs and this other force. Just the party didn’t know it. But this other force is a different kind of bad guy. It gives the other side a reason to be powerful enough to challenge the party.
At this level, the party is on par with the most powerful beings in the multiverse. It could easily stand to reason they’ve attracted the attention on one or more of them. So I’d try to make it into basically a whole new campaign with the same characters.
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I have been running a campaign for about 2 years now using The Odyssey of The Dragonlords with a Percy Jackson twist but it only goes to level 16 and my players (and I) really want to go all the way to 20. Any suggestions???
If all the BBEGs are dead (I never heard of Odyssey of The Dragonlords), then either grab a Campaign designed for Level 20, or look at the last two years and see if you can add another layer of BBEGs, that used the previous BBEGs as actual deputies to themselves?
It is possible that the old campaign is dead, and these new BBEGs are in another location so PCs need to travel to the new area/world/plane.
The obvious solution if you're homebrewing is to establish that the BBEGs in it were just the real BBEG's henchmen, and now they have to go defeat the real BBEG. I've never played that module (or even heard of it until now), so I can't really offer more in-depth advice on that, I'm afraid.
Alternatively, if you want official materials, you could look at some of the higher level adventures from the anthologies. Tales from the Yawning Portal's final adventure apparently does L17-20. Others you could use and just up the encounters so they're still a challenge in Tier 4.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Considering the level, I’d not say the BBEG was an underling. I’d let the party have the win and that moment of triumph for defeating the bad guy. I’m all for peeling back layers, but eventually it gets kind of contrived.
I’d put in a new bad guy that’s not even related, or just tangentially related. Maybe the party did something along the way to really anger some cosmic entity — if you have a few sessions left, you can try to work it in to one of them. Or pick some strange unresolved plot thread from when they were level 4 or something and say the butterfly effect they set off them is just now coming back to them.
Or the BBEG was actually fighting on 2 fronts — the PCs and this other force. Just the party didn’t know it. But this other force is a different kind of bad guy. It gives the other side a reason to be powerful enough to challenge the party.
At this level, the party is on par with the most powerful beings in the multiverse. It could easily stand to reason they’ve attracted the attention on one or more of them. So I’d try to make it into basically a whole new campaign with the same characters.