First time starting a thread and I’m curious what third party material you want to see integrated into DDB, besides the obvious Heliana part 2 Griffin’s Saddlebag 1, and the 2014 stuff being updated to 2024. Who knows if this gets enough traction, maybe that’ll let WotC know who to reach out to.
My pick is Keith Baker’s Dungeon Master’s Guild material. The guy is already a consultant for the new Ebberon book, get his other stuff here and really bolster the number of Artificer subclasses
For me it’s the third (second really but we’ve already got one and three) Drakkenheim book Sebastian Crowe’s Guide to Drakkenheim with its new Apothecary class
I’ll also second having some of Keith Baker’s Eberron stuff added, even if it’s just a “players pack” of subclasses and feats without much lore like they did for Valda’s Spire of Secrets and Grim Hollow
There are a few Kieth Baker Eberron books on DMsGuild I would love to see get implemented here. Would absolutely purchase, despite owning in PDF.
Otherwise, I would like to see the first Griffon’s Saddlebag and more Tome of Beast books. I have been pleased with those offerings already here, in a way I cannot say about much of the player-facing third party content.
There are a few Kieth Baker Eberron books on DMsGuild I would love to see get implemented here. Would absolutely purchase, despite owning in PDF.
Otherwise, I would like to see the first Griffon’s Saddlebag and more Tome of Beast books. I have been pleased with those offerings already here, in a way I cannot say about much of the player-facing third party content.
I would like to specifically know what 3rd-party content is so unbalanced as to make you restate this. & are you saying this as a DM, player, both &/or neither?
We exist in a "everything is scaled to Fireball, Silvery Barbs, Healing Word & Tasha's Mind Whip" power economy, after all.
The worst I can think of off of the top of my head is the spells in Cthulhu by Torchlight being OP has heck(If you don't enforce the optional rule that balances things out that's there for a reason, same as with Book of Ebon Tides & Tales From The Shadows's rules regarding Shadow Corruption), but since we're still waiting on Chaosium/Mike Mearls's alleged review of & errata regarding such, I'm not particularly worried about those...so it's hard to think of anything that makes the game even more power trippy than it already is, Beyond releases-wise.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
For me it’s the third (second really but we’ve already got one and three) Drakkenheim book Sebastian Crowe’s Guide to Drakkenheim with its new Apothecary class
I’ll also second having some of Keith Baker’s Eberron stuff added, even if it’s just a “players pack” of subclasses and feats without much lore like they did for Valda’s Spire of Secrets and Grim Hollow
You know what, let’s have Raider’s Guide to Valika too. We already have a couple subclasses from it in the old Player’s Pack. I also think Sorcerers are overdue for a Gish and that book has a good one
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First time starting a thread and I’m curious what third party material you want to see integrated into DDB, besides the obvious Heliana part 2 Griffin’s Saddlebag 1, and the 2014 stuff being updated to 2024. Who knows if this gets enough traction, maybe that’ll let WotC know who to reach out to.
My pick is Keith Baker’s Dungeon Master’s Guild material. The guy is already a consultant for the new Ebberon book, get his other stuff here and really bolster the number of Artificer subclasses
I feel interest into Battlezoo by "Roll for Combat". I love the concept of monster-trainer class.
I am also interested into settings inspired into no-Western cultures.
For me it’s the third (second really but we’ve already got one and three) Drakkenheim book Sebastian Crowe’s Guide to Drakkenheim with its new Apothecary class
I’ll also second having some of Keith Baker’s Eberron stuff added, even if it’s just a “players pack” of subclasses and feats without much lore like they did for Valda’s Spire of Secrets and Grim Hollow
Wellll...
Make all existing 3rd-party content function w/o breaking the site
The rest of 2014 3rd-party content updated to 2024(Including stuff that didn't make the new Grim Hollow cut) & vice versa
Heliana's Part 2 to give us the rest of the book
The rest of Valda's Spire of Secrets
Sebastian Crowe's Guide to Drakkenheim
The Griffon's Saddlebag Vol 1
Why Slay Dragons When You Could Go Fishing? by IO Publishing
Keith Baker Productions's DMsGuild material, updated to 2024.
Humblewood's upcoming 3rd book.
Obojima's 2024 rework
Ryoko's Guide to the Fantasy Realms
Dr. Dhrolin's Dictionary of Dinosaurs
Matt Mercer's DMsGuild material not covered by Blood Hunter
Stibbles's Codex of Companions
The next Illrigger update
Tome of Heroes, Midgard Heroes Handbook, & every other Kobold Press book mentioned in their material but not sold on here
More Paizo(I'd like to see the classes that are original to Pathfinder make their way here(MAGUS))
And, as a wild shot....pay LaserLlama to make a compendium of their finest work & sell it officially!
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
There are a few Kieth Baker Eberron books on DMsGuild I would love to see get implemented here. Would absolutely purchase, despite owning in PDF.
Otherwise, I would like to see the first Griffon’s Saddlebag and more Tome of Beast books. I have been pleased with those offerings already here, in a way I cannot say about much of the player-facing third party content.
I would like to specifically know what 3rd-party content is so unbalanced as to make you restate this. & are you saying this as a DM, player, both &/or neither?
We exist in a "everything is scaled to Fireball, Silvery Barbs, Healing Word & Tasha's Mind Whip" power economy, after all.
The worst I can think of off of the top of my head is the spells in Cthulhu by Torchlight being OP has heck(If you don't enforce the optional rule that balances things out that's there for a reason, same as with Book of Ebon Tides & Tales From The Shadows's rules regarding Shadow Corruption), but since we're still waiting on Chaosium/Mike Mearls's alleged review of & errata regarding such, I'm not particularly worried about those...so it's hard to think of anything that makes the game even more power trippy than it already is, Beyond releases-wise.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
You know what, let’s have Raider’s Guide to Valika too. We already have a couple subclasses from it in the old Player’s Pack. I also think Sorcerers are overdue for a Gish and that book has a good one