Why do you assume people might have read a book that hasn't been released yet?
There's no way to give a PC species the same gaze ability as a medusa, because that's the signature ability of a CR 6 monster and species have to be usable and balanced at level 1. However, it's certainly possible to give a species some sort of gaze attack, you just have to tune it to the power level expected from PC species trait.
Why do you assume people might have read a book that hasn't been released yet?
There's no way to give a PC species the same gaze ability as a medusa, because that's the signature ability of a CR 6 monster and species have to be usable and balanced at level 1. However, it's certainly possible to give a species some sort of gaze attack, you just have to tune it to the power level expected from PC species trait.
Some of us bought it via DMsGuild eons before we knew there was going to be a 5.5e.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Why do you assume people might have read a book that hasn't been released yet?
There's no way to give a PC species the same gaze ability as a medusa, because that's the signature ability of a CR 6 monster and species have to be usable and balanced at level 1. However, it's certainly possible to give a species some sort of gaze attack, you just have to tune it to the power level expected from PC species trait.
Some sort of gaze attack sure, but anything that really feels like a medusa i highly doubt. It will be a medusa in name only.
Quickstone has a new cantrip named Grey Gaze available to Druids, Warlocks, and Sorcerers that the Medusa gets for free. It's a Bonus Action to cast and if the target fails a Con save they take necrotic damage equal to proficiency bonus and have disadvantage on the next Dex save. If the Medusa reduces a target to 0 HP using the spell they become paralysed. There's also a Medusa exclusive Feat that can stop them escaping the paralysed condition by turning them to stone. That's how they've dealt with that particular Medusa feature as a player character
Quickstone has a new cantrip named Grey Gaze available to Druids, Warlocks, and Sorcerers that the Medusa gets for free. It's a Bonus Action to cast and if the target fails a Con save they take necrotic damage equal to proficiency bonus and have disadvantage on the next Dex save. If the Medusa reduces a target to 0 HP using the spell they become paralysed. There's also a Medusa exclusive Feat that can stop them escaping the paralysed condition by turning them to stone. That's how they've dealt with that particular Medusa feature as a player character
yeah that does not really feel like the medusa to me. one its at best nicking people to death as most things just die at 0 hit points so I hope that is an origin feat because man thats worthless, i turned the thing i killed to stone. Its more designed for a NPC race you want to integrate as only PCs get death saves and two the medusa its almost a part curse its not a bonus action its a always on effect.
most things just die at 0 hit points so I hope that is an origin feat because man thats worthless, i turned the thing i killed to stone.
Is it paralysis, or petrification? If it's the latter I can see that being an option you choose instead of killing them -- which might have very limited utility, but it could come in handy once in a blue moon
Otherwise I have to think something must have gotten lost in translation there, because yeah, paralyzing a corpse makes no sense
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Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid) PIPA - Planar Interception/Protection Aeormaton, warforged bodyguard and ex-wizard hunter (Warrior of the Elements monk/Cartographer artificer) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
most things just die at 0 hit points so I hope that is an origin feat because man thats worthless, i turned the thing i killed to stone.
Is it paralysis, or petrification? If it's the latter I can see that being an option you choose instead of killing them -- which might have very limited utility, but it could come in handy once in a blue moon
Otherwise I have to think something must have gotten lost in translation there, because yeah, paralyzing a corpse makes no sense
how i read his post is the cantrip at default paralyses a corpse and with a feat if you are a medusa you can upgrade that to petrifying a corpse which i guess is cool flavor but kind of weak for a feat, if someone can raise a corpse odds are they can deal with petrification as well. like i said it feels more like a npc or monster cantrip as only pcs are alive at 0 hit points
Technically the DM is allowed to give important NPCs the whole unconscious-with-death-saves mechanic that player characters get, though I think it's pretty rare for anyone to actually do that.
I guess a creature in that state being Paralyzed would make it slightly easier to kill them quickly, due to the increased chance of getting a critical hit on them (which counts as two automatic death save failures). But I would be amazed if that ever made an actual difference in practice.
The main function of a turn to stone ability against monsters is finishing off regenerating creatures, most of which do not have an ability to recover from petrifaction.
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You...haven't read over Quickstone, have you?
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Why do you assume people might have read a book that hasn't been released yet?
There's no way to give a PC species the same gaze ability as a medusa, because that's the signature ability of a CR 6 monster and species have to be usable and balanced at level 1. However, it's certainly possible to give a species some sort of gaze attack, you just have to tune it to the power level expected from PC species trait.
Some of us bought it via DMsGuild eons before we knew there was going to be a 5.5e.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Some sort of gaze attack sure, but anything that really feels like a medusa i highly doubt. It will be a medusa in name only.
Quickstone has a new cantrip named Grey Gaze available to Druids, Warlocks, and Sorcerers that the Medusa gets for free. It's a Bonus Action to cast and if the target fails a Con save they take necrotic damage equal to proficiency bonus and have disadvantage on the next Dex save. If the Medusa reduces a target to 0 HP using the spell they become paralysed. There's also a Medusa exclusive Feat that can stop them escaping the paralysed condition by turning them to stone. That's how they've dealt with that particular Medusa feature as a player character
yeah that does not really feel like the medusa to me. one its at best nicking people to death as most things just die at 0 hit points so I hope that is an origin feat because man thats worthless, i turned the thing i killed to stone. Its more designed for a NPC race you want to integrate as only PCs get death saves and two the medusa its almost a part curse its not a bonus action its a always on effect.
Is it paralysis, or petrification? If it's the latter I can see that being an option you choose instead of killing them -- which might have very limited utility, but it could come in handy once in a blue moon
Otherwise I have to think something must have gotten lost in translation there, because yeah, paralyzing a corpse makes no sense
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid)
PIPA - Planar Interception/Protection Aeormaton, warforged bodyguard and ex-wizard hunter (Warrior of the Elements monk/Cartographer artificer)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
how i read his post is the cantrip at default paralyses a corpse and with a feat if you are a medusa you can upgrade that to petrifying a corpse which i guess is cool flavor but kind of weak for a feat, if someone can raise a corpse odds are they can deal with petrification as well. like i said it feels more like a npc or monster cantrip as only pcs are alive at 0 hit points
Technically the DM is allowed to give important NPCs the whole unconscious-with-death-saves mechanic that player characters get, though I think it's pretty rare for anyone to actually do that.
I guess a creature in that state being Paralyzed would make it slightly easier to kill them quickly, due to the increased chance of getting a critical hit on them (which counts as two automatic death save failures). But I would be amazed if that ever made an actual difference in practice.
pronouns: he/she/they
The main function of a turn to stone ability against monsters is finishing off regenerating creatures, most of which do not have an ability to recover from petrifaction.