So I'm dming a campaign where one of the characters died. They were burning down a candy store, and long story short, they died. The party then proceeded to take the body with them inside a tent when they left the town. The next session, we introduced a new character for that player. However, they have stated they do not like their new character as much, since it is a hardcore campaign so we rolled a random character they weren't so attached to, because they wanted to play the same guy with a 2 at the end of the name or a different letter at the start. I want to revive their old character, but also kinda want to keep the new one. So how should i do it? I only have 1 solution so far, they share a body. The old character was a ghost race with wizard as their class, and the new one is a robot rogue. It seems like it would make sense for something to happen so the ghost would possess the robot, but partially and they would share control. So why would they get close enough to get possessed, how do they get possessed, and how would sharing the body work, and is their a better alternative? Please help me out.
Having met a cruel and undeserved end, the character could return to the realm of the living as a Revenant.
I like the idea, but "undeserved"? They were burning down a candy store...
Sounds maybe at least a little deserved. :P
For OP: I think the "sharing a body" thing might get old after a bit. It will either be that the player controls both personalities, which might be fun for them or might be a burden, OR you control the "new" personality while they control the personality of their original character, in which case whenever the "new" personality takes control, you're taking away player control and agency. It sounds like a fun idea, but in practice is likely to not go over super well.
I like the idea of the Warforged or the Revenant. For the Warforged, it could be their soul was infused into the melted candy from the store, so instead of a metal construct, they are instead made of (magical) melted candies and sweets (no mechanical differences, just flavor. FLAVOR! Get it?!? Because it's candy.). Then they basically become the kid from Full Metal Alchemist with their soul trapped inside this candy construct.
You could change the character's species to a warforged (eberron: forge of the artificer.)
Or, along this line of thought, autognome from spelljammer.
And to the OP, I agree with the others body sharing don’t work. Lots of players come on here and want to do some kind of Jekyll/Hyde thing. It’s always annoying and fiddly with how it would work.
I’m missing something, though. Why not just find someone who can Raise Dead on the character? You get a side quest to find the caster, who will then require some kind of non-gold payment, setting you up for another side quest.
Why not just admit that the "hardcore" method of forcing players to roll randomly to determine replacement characters was a mistake and let the player make a new character that's more in line with their tastes?
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
You should be asking the players. The player that wants their old character back shouldn't have to compromise when they can take him to a temple and get a Raise Dead. You should talk to the player about what they want. Do they want the new character around? Did they design the new character? Did you Design the new character? Because if you designed the new one, you are not really going with the player's wishes, just your own.
The player might be amenable to your compromises, but they might not, so give them a chance to make the choice.
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He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
I have just realized other players can just pay to revive them. Sadly, it's been over 10 days, so they need to find a 1000 gp diamond to cast the spell, someone who can cast the spell, and the money to pay them. The good news is they for some reason decided to keep the body in a tent so they won't need to go grave robbing. I will start a quest line to accomplish this, but what do I do about the new character. One suggestion the person who plays them had was to splash them with water and melt them wicked west of the west style, but do you guys have any ideas how to get rid of them. 2nd problem, the guy who died was a narcistic jerk who the other characters didn't like. I believe they would not pay any money to resurrect them. So is there a way to motivate them to do it?
Having met a cruel and undeserved end, the character could return to the realm of the living as a Revenant.
I like the idea, but "undeserved"? They were burning down a candy store...
Sounds maybe at least a little deserved. :P
For OP: I think the "sharing a body" thing might get old after a bit. It will either be that the player controls both personalities, which might be fun for them or might be a burden, OR you control the "new" personality while they control the personality of their original character, in which case whenever the "new" personality takes control, you're taking away player control and agency. It sounds like a fun idea, but in practice is likely to not go over super well.
I like the idea of the Warforged or the Revenant. For the Warforged, it could be their soul was infused into the melted candy from the store, so instead of a metal construct, they are instead made of (magical) melted candies and sweets (no mechanical differences, just flavor. FLAVOR! Get it?!? Because it's candy.). Then they basically become the kid from Full Metal Alchemist with their soul trapped inside this candy construct.
A soul infused into melted candy!? This sounds like some thing that the master candy maker Willy Wonka might have devised.
( Oompah Loompah, zippity dee dee, if you are wise, you will listen to me.......)
We had a party with an elven Druid. After a few deaths and amazing luck with Reincarnate we now have 4 elves.
Reincarnate is usually fun!
I had a similar recent campaign. After we realised how Reincarnate works we had party members choosing it even when a Cleric with Resurrection was available. We did allow two rolls and choose the one you prefer as a house rule but it's definitely more interesting than just "you're alive again"
I have just realized other players can just pay to revive them. Sadly, it's been over 10 days, so they need to find a 1000 gp diamond to cast the spell, someone who can cast the spell, and the money to pay them. The good news is they for some reason decided to keep the body in a tent so they won't need to go grave robbing. I will start a quest line to accomplish this, but what do I do about the new character. One suggestion the person who plays them had was to splash them with water and melt them wicked west of the west style, but do you guys have any ideas how to get rid of them. 2nd problem, the guy who died was a narcistic jerk who the other characters didn't like. I believe they would not pay any money to resurrect them. So is there a way to motivate them to do it?
Typically, the player stays with the new character during the quest to revive the old character so they have something to do. Then the new character gets called away for “reasons” to go do something in a different direction from the party.
It’s up to the players to figure out why their characters would want to help. Tell them to come up with something.
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So I'm dming a campaign where one of the characters died. They were burning down a candy store, and long story short, they died. The party then proceeded to take the body with them inside a tent when they left the town. The next session, we introduced a new character for that player. However, they have stated they do not like their new character as much, since it is a hardcore campaign so we rolled a random character they weren't so attached to, because they wanted to play the same guy with a 2 at the end of the name or a different letter at the start. I want to revive their old character, but also kinda want to keep the new one. So how should i do it? I only have 1 solution so far, they share a body. The old character was a ghost race with wizard as their class, and the new one is a robot rogue. It seems like it would make sense for something to happen so the ghost would possess the robot, but partially and they would share control. So why would they get close enough to get possessed, how do they get possessed, and how would sharing the body work, and is their a better alternative? Please help me out.
You could change the character's species to a warforged (eberron: forge of the artificer.)
Having met a cruel and undeserved end, the character could return to the realm of the living as a Revenant.
I like the idea, but "undeserved"? They were burning down a candy store...
Sounds maybe at least a little deserved. :P
For OP: I think the "sharing a body" thing might get old after a bit. It will either be that the player controls both personalities, which might be fun for them or might be a burden, OR you control the "new" personality while they control the personality of their original character, in which case whenever the "new" personality takes control, you're taking away player control and agency. It sounds like a fun idea, but in practice is likely to not go over super well.
I like the idea of the Warforged or the Revenant. For the Warforged, it could be their soul was infused into the melted candy from the store, so instead of a metal construct, they are instead made of (magical) melted candies and sweets (no mechanical differences, just flavor. FLAVOR! Get it?!? Because it's candy.). Then they basically become the kid from Full Metal Alchemist with their soul trapped inside this candy construct.
Or, along this line of thought, autognome from spelljammer.
And to the OP, I agree with the others body sharing don’t work. Lots of players come on here and want to do some kind of Jekyll/Hyde thing. It’s always annoying and fiddly with how it would work.
I’m missing something, though. Why not just find someone who can Raise Dead on the character? You get a side quest to find the caster, who will then require some kind of non-gold payment, setting you up for another side quest.
Underserved according to the Revenant character lorewise...
Why not just admit that the "hardcore" method of forcing players to roll randomly to determine replacement characters was a mistake and let the player make a new character that's more in line with their tastes?
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
You should be asking the players. The player that wants their old character back shouldn't have to compromise when they can take him to a temple and get a Raise Dead.
You should talk to the player about what they want. Do they want the new character around? Did they design the new character? Did you Design the new character?
Because if you designed the new one, you are not really going with the player's wishes, just your own.
The player might be amenable to your compromises, but they might not, so give them a chance to make the choice.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
I have just realized other players can just pay to revive them. Sadly, it's been over 10 days, so they need to find a 1000 gp diamond to cast the spell, someone who can cast the spell, and the money to pay them. The good news is they for some reason decided to keep the body in a tent so they won't need to go grave robbing. I will start a quest line to accomplish this, but what do I do about the new character. One suggestion the person who plays them had was to splash them with water and melt them wicked west of the west style, but do you guys have any ideas how to get rid of them. 2nd problem, the guy who died was a narcistic jerk who the other characters didn't like. I believe they would not pay any money to resurrect them. So is there a way to motivate them to do it?
A soul infused into melted candy!? This sounds like some thing that the master candy maker Willy Wonka might have devised.
( Oompah Loompah, zippity dee dee, if you are wise, you will listen to me.......)
We had a party with an elven Druid. After a few deaths and amazing luck with Reincarnate we now have 4 elves.
Reincarnate is usually fun!
I had a similar recent campaign. After we realised how Reincarnate works we had party members choosing it even when a Cleric with Resurrection was available. We did allow two rolls and choose the one you prefer as a house rule but it's definitely more interesting than just "you're alive again"
Typically, the player stays with the new character during the quest to revive the old character so they have something to do.
Then the new character gets called away for “reasons” to go do something in a different direction from the party.
It’s up to the players to figure out why their characters would want to help. Tell them to come up with something.