I want to know, from those of you who remember, what your first sessions were like. If you feel like, you can sum up the things that happened in your first campaign to.
My first session was when i made Bobob SyxtieNein, I didn't know any classes except wizard and fighter, and I liked magic a lot. This was actually last year I started playing, but I play religiously, like once a day. We started in a prison, for different crimes we had committed. He was with 2 others who made serious characters, and another named Pablo Escobar. The reason he was in jail is because he set people's pants on fire, and he was chaotic evil. They escaped, and he tripped on a ton of sticks, because that was his flaw. We killed some kobolds after they attacked. He tripped on a stick in the fight an almost died. He then tried to eat it, then one of the other people knocked me and one other person who wanted to eat them out, because the DM said it was poisonous (We were all new, so meta gaming wasn't really well known taboo).
The session ended around that time, but it was fun. It wasn't that long ago, but I feel nostalgic thinking back on it.
My first session I had played Orlyn Greystone, a 1st lv Human Wizard and scholar of all things arcane. Our buddy was DMing for me and three others who had never played before, including my girlfriend. We were all adventurers/explorers who were on our way to a new continent but first had to stop at an island in between the new land and Faerun. The other PCs were a Wood Elf Barbarian, an Aarakocra Monk and a Shifter Ranger.
The beginning was pretty typical: starting in a tavern and getting to know each other over a bar brawl that broke out because the ranger PC got caught cheating at a dice game. From there the campaign lasted four five hour sessions, basically until we got off this midway island and found passage to the new continent.
A moment that always stayed with me was when the four of us were on a rowboat fixing some tide markers as per the dock masters orders (we were trying to gain favor with him to secure passage by sea). While repairing one of the markers, our party was attacked by reef sharks. All three of my companions were underwater during the combat while I stayed on the rowboat. I ended up rolling a natural one while trying to hit a shark's dorsal fin with a firebolt cantrip. The DM had the firebolt explode prematurely, sending me flying into the water and setting the boat on fire. I ended up putting out the fire before any of my companions surfaced and killing the shark not with a spell but with my dagger. Needless to say it was a great time. After that short campaign ended I wrote my own for those same three friends plus our original DM and now we play it every week.
Way back when i got interested in the game, I knew nobody who played. So I DMed for my little brother, which was fun, though i don't specifically remember the first game. My first session as a player was when my brother took a try at DMing, and he was so afraid of killing my character that all I ran into in the dungeon was one rat and a dead dragon. Still, fond memories. ^^
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Edeleth Treesong (Aldalire) WoodElf Druid lvl 8 Talaveroth Sub 2 Last Tree StandingTabaxi Ranger, Chef and Hoardsperson lvl 5, Company of the Dragon Team 1 Choir Kenku Cleric, Tempest Domain, lvl 11, Descent Into Avernus Test Drive Poinki Goblin Paladin, Redemption, lvl 5, Tales from Talaveroth Lyrika Nyx Satyr Bard lvl 1, The Six Kingdoms of Talia
My first game was with a roommate and some acquaintances. For my first character was a Knowledge Cleric. I had no idea how much stat distributions would impact the character so I focused on more of a role-playing perspective so I put my best stat rolls into Intelligence and Constitution, and put my lowest roll into dexterity, a measly 6, because at the time I thought it was funny to be the clumsy knowledge guy. Thankfully it worked out and we got through some goblins and an Owlbear just fine.
However after that we kind of ruined our DM's day when he gave us a mission to stop hobgoblins raiding trade caravans and we thought "Let's follow the biggest trade route" rather than "let's head back to the owlbear cave where we saw that hobgoblin". Our decision led us in the exact opposite direction he wanted us to go so he had to spend an hour just making stuff up to try and force us back, such as letting us come across the remains of a Roc attack or having a herd of potentially hostile centaurs approach us. Did not work so we ended up entering an empty dungeon where my character almost fell to his death on VERY OBVIOUSLY broken stairs because we forgot we all had rope and decided to jump the gap without safeguards. With my -2 acrobatics I just barely made the DC.
Due to scheduling issues after that the group pretty much broke apart after 2 sessions and it would be 2 years before I was able to play regularly again. I restarted with my same character, stats and all, and it worked well with the group. With my negative initiative I always went last, which turned out to be beneficial since I could react with healing and "Cleric goes Last" became a group meme.
Oh man, my first game was decades ago... like I think it was at least 23 years ago. My brothers and I had gotten a fancy starter set for Christmas one year. I don't even remember what edition it was... it came in a big black box with a red dragon on front. Full of little cardboard standees and a nice big map. We had no idea what we were doing... barely tracked HP, experience was just kind of skipped over, handing out stupid overpowered loot at every turn. We reused that same map pretty much every time we played. I had a thief named Backstab, and eventually we introduced his Evil Brother... Frontstab. We had fun but ultimately it was probably the worst-run D&D game the world has ever seen.
December of 1981, my uncle was running a game for his friends and was nice enough to let his 10 year old nephew play. They helped by quickly roll up a level 1 elf wizard. Even though that character lived only a very short amount of time, I was hooked. Joined into a new game they started that next summer.
Well I ran my first session for the first time as DM yesterday and it went well, the new players had fun and the experienced players gave me some good compliments. I asked individually and not a single complaint about my dm'ing even though I was unable to sleep the night before due to anxiety lol.
The things on my end i noticed i can work on is be more careful with experimenting on my made up rules... kinda led to one player not participating in a fight. Then the fight in my opinion was too easy so now i have to think of a reason for Vallos the charming thief to get stronger since they brought him to half hp in one hit and he is meant to be a boss later. Also loved my group just wish they would take initiative more often so I don't have to force them to do something.... had the captain of the guard hire them to do an important job of delivering medicine, and after as the captain I asked "will you take the job?" and they sat in silence for like a minute or two before I said **** it and said "well" I had to kinda push them to respond lol. Or when I told them that they had a few hours of free time to prepare for their journey and they sat there so I had to ask after what will they do? I think it was more of a "ice needs to break" moment because after they got moving I noticed a bit more rp going and choices than at the start. So we will find out Tuesday how things go.
Party: Dwarf paladin who was a part of the navy before Human wizard working as a teacher at the university Tiefling warlock working as an assistant to the wizard with her adopted goblin daughter Rat person wizard who is the janitor at the university
My friend may be joining as a rogue woodelf who has a history as a pirate...but her ship was taken by the navy and hates her brother who is in the navy.
First Playing Session: My friends brother was really into 4th Edition. He ran a very short map using the 4e starter set which was just a field + a cave at the end of it. He played it kind of like a board game and only let us move 5 squares every turn. There was some "treasure spots" on the field map but they had hazards around them, so we had to weigh slowly crawling towards the cave (our goal) or going for the treasure spots. Eventually we made it to the cave, there was a young green dragon in it. We tried to reason with it, but it attacked anyways. We stayed to fight it but I think all of us perished except our rogue, who stole some of it's hoard and ran away. The DM told us the dragon had used "tactics" such as moving back and forth so we could have gotten flanking bonuses, but we were first time players and it was 3 in the morning so we didn't perceive this. It was fun regardless, but the session made me think "D&D Is not really for me" since it seemed very tactical. I played a Half-Elf Cleric. The DM was only 16 and we were only a bit older (18-20).
First Time DMing: I don't know if it was fate or auspicious condicience, but I suddenly got the 'itch' to play a board game with my friends. I went to my local game store to look for something fun with opportunities for roleplay. I ended up picking up the 5th Edition Starter Set box about three months after it had come out. That evening, I sat down with my friends and we read the rules together. Took about an hour to set up and then I ran Lost Mines of Phandelver. My first party was Starter Set characters; A human noble fighter and a high elf wizard.
Had no idea what I was doing, but I let my players seduce goblins and free them of their evil bugbear overlord. When they finally got to town, they had a blast buying all sorts of food and drink at the tavern and talking with every NPC. They bought a moderately fancy room and gave each other bubble baths to wash off the bugbear bits.
We all had a great time and still bring out those characters sometimes as NPCs or for one-shots. The noble is a Goblin Sympathizer and wears a crown of rat bones that his goblin friends gave to him.
First Full Session as a Player: This was sometime after my first time DMing, a college friend offered to DM for us. I thought it would be 5e but at this point, 5e was still relatively new. Most people at the game store we started playing at were still playing 4th Edition. The DM was used to Pathfinder. They gave us some old character sheets of theirs as pre-gens and let us write new names/backstories.
We started out in a swamp. My character was an Elf Spellblade. We got attacked by a large alligator. After we slayed it, I skinned it to make new boots because I decided my character was a Goth who cared a lot about fashion. We made out way out of the swamp and into a clearing that looked dead. We all took turns poking the dead grass to see if something would happen if we stepped into the circle. We then started going through a cave that was a Necromancer den. A tribe lived there with their undead servants. There were tons of traps and zombies to deal with. I remember the traps being way more deadly than the enemies.
Mostly what I remember from this session is thinking character creation was pretty diverse. We had all sorts of races in our party including a Kitsune and a Goliath. Also all the class options were way more than what I was used to. It was overwhelming but fun to play around with in-game. It felt like the world had no limits, you could run into anything. It gave the session (and the rest of the campaign) a much more High Fantasy feel to it than Tier 1 5e Play (which was a bit grittier and you had less access to magic).
My first session, I spent literally the entire 3 hours making my character.Then again, everyone else was a total noob too. The next time, we started the campaign. It was about a bunch of kobolds that were worshipping a young red dragon. That is a total stereotype, fighting kobolds as 1st level, but it was still fun. The campaign was 95% combat, 5% talking. After doing a dungeon crawl through around 10 floors in an abandoned castle, we fought the red dragon wyrmling. I was leveled enough to get fireball. Then, we were ambushed by the young red dragon. I had the greatest idea to use twinned spell and heightened spell metamagic options(im a wild magic sorceror), and I totally ended the dragon. I got all the xp for the young dragon, which was pretty awesome. I use that fireball combo all the time now, its really useful. Or if my party is in the radius, I use it with lightning bolt. Its pretty much the same thing.
I played a tiny bit as a kid with the original red box, but that was mostly me just fooling around with the character creation.
My first modern game was at the beginning of 4e. I'd just moved to Seattle, had been listening to the Acq Inc podcasts and wanted to get into playing but didn't really know anyone in town. So I found a game store that was running drop in drop out games and showed up with nothing more then a pencil and a smile. The DM helped me create a level 1 human cleric to join the current party in progress who DESPERATELY needed healing. I was so engrossed in creating the backstory and doing stat math that when he asked what my PCs name was I blurted out the first thing that came to mind, which was the goofy name of my spider plant...Clyed. One of the players joked that if I used a "normal" name I needed to use a silly fantasy spelling, so Klayed the Human Cleric was born!
A year later that same group was meeting in my apartment because the store had closed but we all wanted to keep playing with each other. And when Klayed was killed during the TPK it was sad...but then we got together the next week to roll up new characters, and it was good again.
My first session was a hoot. I played Calon Haldrala, a chaotic good half elf ranger, while the other party members were a dragon born paladin and a drow rogue. Ofc, the party split immediately, with the dragon born aiding a knight in his quest to marry the barmaid before delivering a long rap to the crowd and rolling a nat 20 on performance. Wild party. Meanwhile, this halfling convinced the drow to join in robbing the town wizard's house, not knowing that I had overheard them and was following. I followed them into the house and tried to hold them at bowpoint... until the drow called for the guards and tried to frame me. All 3 of us were accusing the others of stealing, and it was a big standoff, which ended when the drow tried to kill the half ling for betraying him, but getting shanked and knocked unconscious in the process, and me accidentally killing a guard with a critical hit (I said I aimed for the shoulder, but the DM didn't play with a nonlethal damage option). I fled, and a ton of other crap happened (it was an 8 hour session), the most notable part being when I accidentally walked in on the funeral of the guard I killed. After 2 years of DMing later, I ended up going back to my friend who DMed that game and apologizing for shredding his plot hooks. He was still bitter lol
Mine was probably in 1981 or 1982. My best friend Tommy had played after high school and told me about it. Our usual fare was Avalon Hill war games and I was skeptical. He said that we would be playing together not as opponents but in a party. We played Keep on the Borderlands and I was hooked. Got back into the game last year after a 35 year absence and couldn’t be happier. Now in 2 campaigns and want to actually run one in my own when I find the time.
so I was a basic human paladin (as this being my first time I was lawful stupid), and the entire party killed a barkeep for not giving us a discount and then burned down the tavern and hid in the tall grass. Lawful Stupid paladin Linkin Lankson, was not happy, (I mean even a not lawful stupid character would think that was a bit overboard) but he decided to forgive the party after a long rant. The DM gave us a way out of being caught for the fire, so we framed the goblins that were part of the BBEG plan. The End lol.
Had the opportunity to play with a guy during his first game. Did pretty well playing a rouge. Got into the story and his character, rolled well, and natural 20’d the final boss to death.
My first time playing,l was the dm. lt was a school project (we had to come up with a game and teach it/play it with the class and l had been wanting to use drama class as a excuse to play for about a year at that point).
It was 100% homebrew, super rules light, basic class/races (human,elf/fighter,mage,thief&bard were the options l remember) lt was not very long (about 20-30 min) but some of the highlights were me giving the whole "you enter a bar" bit and one of the players (one of 2 bards that were the only ones l remember actually playing) (meaning those 2 bards were the only real PCs,the rest of the class just watching.)
Anyway,the bard went up to the bar maid and tried flirting,l made him roll for it and he got a low roll (l think a nat 1) so the bar maid stabbed him in the knee with a arrow she had near by for some reason,the local law enforcement took him away for assault (the failed flirt involved trying to forcefully kiss her) and long story short he went to jail but made a deal with the local ruler to become a guard rather then spend a few years in jail. (Take a guess what he says to any passing adventurers lol).
The other highlights were when a npc told the party (which were effectively just those 2 players) their options for a quest. The options were:a wolf attacking a farm just outside the city,and a dragon somewhat far away. (and one or two l forgot) they chose the dragon. Long story short one of them became a dragon foot pancake and the other got flicked in towards the starting bar (which everyone else was still at) and thanks to a nat 20 to a surviving roll (l made him roll to see if he survives,with anything less then a 15 killing him) and he landed without a scratch (though the bar was badly damaged). The session ended with them getting attacked by a small army of bandits (which l not so subtly tried to tell them that they are bards and might want to be diplomatic,but no).
anyway,that was the first (and to date,only) time l played D&D. l dont know about the others,but l had fun.
I’ve only played one full session back in the 1990s (I’m here on the site to get back into it). I had friends who played 3.5, and I asked to join them after finding my mom’s edition of the D&D basic manual from 1977. She still has that copy of the basic manual, by the way.
I don’t remember much of the session other than that we were in the high school library. I had a wizard specializing in necromancy and, when we encountered the BBEG, I used an amazing initiative roll to throw a rock at it.
I spent most of the rest of the encounter running in circles while my friends killed it in between bouts of laughter.
I want to know, from those of you who remember, what your first sessions were like. If you feel like, you can sum up the things that happened in your first campaign to.
My first session was when i made Bobob SyxtieNein, I didn't know any classes except wizard and fighter, and I liked magic a lot. This was actually last year I started playing, but I play religiously, like once a day. We started in a prison, for different crimes we had committed. He was with 2 others who made serious characters, and another named Pablo Escobar. The reason he was in jail is because he set people's pants on fire, and he was chaotic evil. They escaped, and he tripped on a ton of sticks, because that was his flaw. We killed some kobolds after they attacked. He tripped on a stick in the fight an almost died. He then tried to eat it, then one of the other people knocked me and one other person who wanted to eat them out, because the DM said it was poisonous (We were all new, so meta gaming wasn't really well known taboo).
The session ended around that time, but it was fun. It wasn't that long ago, but I feel nostalgic thinking back on it.
Also known as CrafterB and DankMemer.
Here, have some homebrew classes! Subclasses to? Why not races. Feats, feats as well. I have a lot of magic items. Lastly I got monsters, fun, fun times.
My first session I had played Orlyn Greystone, a 1st lv Human Wizard and scholar of all things arcane. Our buddy was DMing for me and three others who had never played before, including my girlfriend. We were all adventurers/explorers who were on our way to a new continent but first had to stop at an island in between the new land and Faerun. The other PCs were a Wood Elf Barbarian, an Aarakocra Monk and a Shifter Ranger.
The beginning was pretty typical: starting in a tavern and getting to know each other over a bar brawl that broke out because the ranger PC got caught cheating at a dice game. From there the campaign lasted four five hour sessions, basically until we got off this midway island and found passage to the new continent.
A moment that always stayed with me was when the four of us were on a rowboat fixing some tide markers as per the dock masters orders (we were trying to gain favor with him to secure passage by sea). While repairing one of the markers, our party was attacked by reef sharks. All three of my companions were underwater during the combat while I stayed on the rowboat. I ended up rolling a natural one while trying to hit a shark's dorsal fin with a firebolt cantrip. The DM had the firebolt explode prematurely, sending me flying into the water and setting the boat on fire. I ended up putting out the fire before any of my companions surfaced and killing the shark not with a spell but with my dagger. Needless to say it was a great time. After that short campaign ended I wrote my own for those same three friends plus our original DM and now we play it every week.
Way back when i got interested in the game, I knew nobody who played. So I DMed for my little brother, which was fun, though i don't specifically remember the first game. My first session as a player was when my brother took a try at DMing, and he was so afraid of killing my character that all I ran into in the dungeon was one rat and a dead dragon. Still, fond memories. ^^
Edeleth Treesong (Aldalire) Wood Elf Druid lvl 8 Talaveroth Sub 2
Last Tree Standing Tabaxi Ranger, Chef and Hoardsperson lvl 5, Company of the Dragon Team 1
Choir Kenku Cleric, Tempest Domain, lvl 11, Descent Into Avernus Test Drive
Poinki Goblin Paladin, Redemption, lvl 5, Tales from Talaveroth
Lyrika Nyx Satyr Bard lvl 1, The Six Kingdoms of Talia
My first game was with a roommate and some acquaintances. For my first character was a Knowledge Cleric. I had no idea how much stat distributions would impact the character so I focused on more of a role-playing perspective so I put my best stat rolls into Intelligence and Constitution, and put my lowest roll into dexterity, a measly 6, because at the time I thought it was funny to be the clumsy knowledge guy. Thankfully it worked out and we got through some goblins and an Owlbear just fine.
However after that we kind of ruined our DM's day when he gave us a mission to stop hobgoblins raiding trade caravans and we thought "Let's follow the biggest trade route" rather than "let's head back to the owlbear cave where we saw that hobgoblin". Our decision led us in the exact opposite direction he wanted us to go so he had to spend an hour just making stuff up to try and force us back, such as letting us come across the remains of a Roc attack or having a herd of potentially hostile centaurs approach us. Did not work so we ended up entering an empty dungeon where my character almost fell to his death on VERY OBVIOUSLY broken stairs because we forgot we all had rope and decided to jump the gap without safeguards. With my -2 acrobatics I just barely made the DC.
Due to scheduling issues after that the group pretty much broke apart after 2 sessions and it would be 2 years before I was able to play regularly again. I restarted with my same character, stats and all, and it worked well with the group. With my negative initiative I always went last, which turned out to be beneficial since I could react with healing and "Cleric goes Last" became a group meme.
Oh man, my first game was decades ago... like I think it was at least 23 years ago. My brothers and I had gotten a fancy starter set for Christmas one year. I don't even remember what edition it was... it came in a big black box with a red dragon on front. Full of little cardboard standees and a nice big map. We had no idea what we were doing... barely tracked HP, experience was just kind of skipped over, handing out stupid overpowered loot at every turn. We reused that same map pretty much every time we played. I had a thief named Backstab, and eventually we introduced his Evil Brother... Frontstab. We had fun but ultimately it was probably the worst-run D&D game the world has ever seen.
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December of 1981, my uncle was running a game for his friends and was nice enough to let his 10 year old nephew play. They helped by quickly roll up a level 1 elf wizard. Even though that character lived only a very short amount of time, I was hooked. Joined into a new game they started that next summer.
She/Her Player and Dungeon Master
Well I ran my first session for the first time as DM yesterday and it went well, the new players had fun and the experienced players gave me some good compliments. I asked individually and not a single complaint about my dm'ing even though I was unable to sleep the night before due to anxiety lol.
The things on my end i noticed i can work on is be more careful with experimenting on my made up rules... kinda led to one player not participating in a fight. Then the fight in my opinion was too easy so now i have to think of a reason for Vallos the charming thief to get stronger since they brought him to half hp in one hit and he is meant to be a boss later. Also loved my group just wish they would take initiative more often so I don't have to force them to do something.... had the captain of the guard hire them to do an important job of delivering medicine, and after as the captain I asked "will you take the job?" and they sat in silence for like a minute or two before I said **** it and said "well" I had to kinda push them to respond lol. Or when I told them that they had a few hours of free time to prepare for their journey and they sat there so I had to ask after what will they do? I think it was more of a "ice needs to break" moment because after they got moving I noticed a bit more rp going and choices than at the start. So we will find out Tuesday how things go.
Party:
Dwarf paladin who was a part of the navy before
Human wizard working as a teacher at the university
Tiefling warlock working as an assistant to the wizard with her adopted goblin daughter
Rat person wizard who is the janitor at the university
My friend may be joining as a rogue woodelf who has a history as a pirate...but her ship was taken by the navy and hates her brother who is in the navy.
First Playing Session: My friends brother was really into 4th Edition. He ran a very short map using the 4e starter set which was just a field + a cave at the end of it. He played it kind of like a board game and only let us move 5 squares every turn. There was some "treasure spots" on the field map but they had hazards around them, so we had to weigh slowly crawling towards the cave (our goal) or going for the treasure spots. Eventually we made it to the cave, there was a young green dragon in it. We tried to reason with it, but it attacked anyways. We stayed to fight it but I think all of us perished except our rogue, who stole some of it's hoard and ran away. The DM told us the dragon had used "tactics" such as moving back and forth so we could have gotten flanking bonuses, but we were first time players and it was 3 in the morning so we didn't perceive this. It was fun regardless, but the session made me think "D&D Is not really for me" since it seemed very tactical. I played a Half-Elf Cleric. The DM was only 16 and we were only a bit older (18-20).
First Time DMing: I don't know if it was fate or auspicious condicience, but I suddenly got the 'itch' to play a board game with my friends. I went to my local game store to look for something fun with opportunities for roleplay. I ended up picking up the 5th Edition Starter Set box about three months after it had come out. That evening, I sat down with my friends and we read the rules together. Took about an hour to set up and then I ran Lost Mines of Phandelver. My first party was Starter Set characters; A human noble fighter and a high elf wizard.
Had no idea what I was doing, but I let my players seduce goblins and free them of their evil bugbear overlord. When they finally got to town, they had a blast buying all sorts of food and drink at the tavern and talking with every NPC. They bought a moderately fancy room and gave each other bubble baths to wash off the bugbear bits.
We all had a great time and still bring out those characters sometimes as NPCs or for one-shots. The noble is a Goblin Sympathizer and wears a crown of rat bones that his goblin friends gave to him.
First Full Session as a Player: This was sometime after my first time DMing, a college friend offered to DM for us. I thought it would be 5e but at this point, 5e was still relatively new. Most people at the game store we started playing at were still playing 4th Edition. The DM was used to Pathfinder. They gave us some old character sheets of theirs as pre-gens and let us write new names/backstories.
We started out in a swamp. My character was an Elf Spellblade. We got attacked by a large alligator. After we slayed it, I skinned it to make new boots because I decided my character was a Goth who cared a lot about fashion. We made out way out of the swamp and into a clearing that looked dead. We all took turns poking the dead grass to see if something would happen if we stepped into the circle. We then started going through a cave that was a Necromancer den. A tribe lived there with their undead servants. There were tons of traps and zombies to deal with. I remember the traps being way more deadly than the enemies.
Mostly what I remember from this session is thinking character creation was pretty diverse. We had all sorts of races in our party including a Kitsune and a Goliath. Also all the class options were way more than what I was used to. It was overwhelming but fun to play around with in-game. It felt like the world had no limits, you could run into anything. It gave the session (and the rest of the campaign) a much more High Fantasy feel to it than Tier 1 5e Play (which was a bit grittier and you had less access to magic).
My first session, I spent literally the entire 3 hours making my character.Then again, everyone else was a total noob too. The next time, we started the campaign. It was about a bunch of kobolds that were worshipping a young red dragon. That is a total stereotype, fighting kobolds as 1st level, but it was still fun. The campaign was 95% combat, 5% talking. After doing a dungeon crawl through around 10 floors in an abandoned castle, we fought the red dragon wyrmling. I was leveled enough to get fireball. Then, we were ambushed by the young red dragon. I had the greatest idea to use twinned spell and heightened spell metamagic options(im a wild magic sorceror), and I totally ended the dragon. I got all the xp for the young dragon, which was pretty awesome. I use that fireball combo all the time now, its really useful. Or if my party is in the radius, I use it with lightning bolt. Its pretty much the same thing.
Zargorth Dakzonar, High Elf Sorceror
I played a tiny bit as a kid with the original red box, but that was mostly me just fooling around with the character creation.
My first modern game was at the beginning of 4e. I'd just moved to Seattle, had been listening to the Acq Inc podcasts and wanted to get into playing but didn't really know anyone in town. So I found a game store that was running drop in drop out games and showed up with nothing more then a pencil and a smile. The DM helped me create a level 1 human cleric to join the current party in progress who DESPERATELY needed healing. I was so engrossed in creating the backstory and doing stat math that when he asked what my PCs name was I blurted out the first thing that came to mind, which was the goofy name of my spider plant...Clyed. One of the players joked that if I used a "normal" name I needed to use a silly fantasy spelling, so Klayed the Human Cleric was born!
A year later that same group was meeting in my apartment because the store had closed but we all wanted to keep playing with each other. And when Klayed was killed during the TPK it was sad...but then we got together the next week to roll up new characters, and it was good again.
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My first session was a hoot. I played Calon Haldrala, a chaotic good half elf ranger, while the other party members were a dragon born paladin and a drow rogue. Ofc, the party split immediately, with the dragon born aiding a knight in his quest to marry the barmaid before delivering a long rap to the crowd and rolling a nat 20 on performance. Wild party. Meanwhile, this halfling convinced the drow to join in robbing the town wizard's house, not knowing that I had overheard them and was following. I followed them into the house and tried to hold them at bowpoint... until the drow called for the guards and tried to frame me. All 3 of us were accusing the others of stealing, and it was a big standoff, which ended when the drow tried to kill the half ling for betraying him, but getting shanked and knocked unconscious in the process, and me accidentally killing a guard with a critical hit (I said I aimed for the shoulder, but the DM didn't play with a nonlethal damage option). I fled, and a ton of other crap happened (it was an 8 hour session), the most notable part being when I accidentally walked in on the funeral of the guard I killed. After 2 years of DMing later, I ended up going back to my friend who DMed that game and apologizing for shredding his plot hooks. He was still bitter lol
Mine was probably in 1981 or 1982. My best friend Tommy had played after high school and told me about it. Our usual fare was Avalon Hill war games and I was skeptical. He said that we would be playing together not as opponents but in a party. We played Keep on the Borderlands and I was hooked. Got back into the game last year after a 35 year absence and couldn’t be happier. Now in 2 campaigns and want to actually run one in my own when I find the time.
so I was a basic human paladin (as this being my first time I was lawful stupid), and the entire party killed a barkeep for not giving us a discount and then burned down the tavern and hid in the tall grass. Lawful Stupid paladin Linkin Lankson, was not happy, (I mean even a not lawful stupid character would think that was a bit overboard) but he decided to forgive the party after a long rant. The DM gave us a way out of being caught for the fire, so we framed the goblins that were part of the BBEG plan. The End lol.
Had the opportunity to play with a guy during his first game. Did pretty well playing a rouge. Got into the story and his character, rolled well, and natural 20’d the final boss to death.
My first time playing,l was the dm. lt was a school project (we had to come up with a game and teach it/play it with the class and l had been wanting to use drama class as a excuse to play for about a year at that point).
It was 100% homebrew, super rules light, basic class/races (human,elf/fighter,mage,thief&bard were the options l remember) lt was not very long (about 20-30 min) but some of the highlights were me giving the whole "you enter a bar" bit and one of the players (one of 2 bards that were the only ones l remember actually playing) (meaning those 2 bards were the only real PCs,the rest of the class just watching.)
Anyway,the bard went up to the bar maid and tried flirting,l made him roll for it and he got a low roll (l think a nat 1) so the bar maid stabbed him in the knee with a arrow she had near by for some reason,the local law enforcement took him away for assault (the failed flirt involved trying to forcefully kiss her) and long story short he went to jail but made a deal with the local ruler to become a guard rather then spend a few years in jail. (Take a guess what he says to any passing adventurers lol).
The other highlights were when a npc told the party (which were effectively just those 2 players) their options for a quest. The options were:a wolf attacking a farm just outside the city,and a dragon somewhat far away. (and one or two l forgot) they chose the dragon. Long story short one of them became a dragon foot pancake and the other got flicked in towards the starting bar (which everyone else was still at) and thanks to a nat 20 to a surviving roll (l made him roll to see if he survives,with anything less then a 15 killing him) and he landed without a scratch (though the bar was badly damaged). The session ended with them getting attacked by a small army of bandits (which l not so subtly tried to tell them that they are bards and might want to be diplomatic,but no).
anyway,that was the first (and to date,only) time l played D&D. l dont know about the others,but l had fun.
I’ve only played one full session back in the 1990s (I’m here on the site to get back into it). I had friends who played 3.5, and I asked to join them after finding my mom’s edition of the D&D basic manual from 1977. She still has that copy of the basic manual, by the way.
I don’t remember much of the session other than that we were in the high school library. I had a wizard specializing in necromancy and, when we encountered the BBEG, I used an amazing initiative roll to throw a rock at it.
I spent most of the rest of the encounter running in circles while my friends killed it in between bouts of laughter.
Darbakh - Duergar warden [Pic] [Model]
Quorian - half-elf watcher [Model]
Ruffler - human wizard [Model]
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