I'm working on a homebrew race for my friend. My concept for his race is that they would be strong and sturdy during the day, while swift and agile during the night. It would have +1 constitution during the day, and +1 dexterity during the night. But just how will I be able to implement this into the race?
There are a couple of ways I can think of modelling this.
To keep it all built into the race, you could create a racial feature with an option, to allow them to choose Day or Night - attach the relevant modifiers to those options.
It does mean that the player would need to jump into the character builder to change the option, but that only takes a few seconds.
Toggleable modifiers aren't really supported right now, but it is planned. You can work around it using the method stormknight suggested or by putting the modifiers on an item and equipping it as needed.
I'm working on a homebrew race for my friend. My concept for his race is that they would be strong and sturdy during the day, while swift and agile during the night. It would have +1 constitution during the day, and +1 dexterity during the night. But just how will I be able to implement this into the race?
There are a couple of ways I can think of modelling this.
To keep it all built into the race, you could create a racial feature with an option, to allow them to choose Day or Night - attach the relevant modifiers to those options.
It does mean that the player would need to jump into the character builder to change the option, but that only takes a few seconds.
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Toggleable modifiers aren't really supported right now, but it is planned. You can work around it using the method stormknight suggested or by putting the modifiers on an item and equipping it as needed.
Thank you, I guess this will work for now.