I imagine said unofficial CR content was pretty easy to input in. Keep in mind they only have the homebrew tools with some limits taken out, you can't exactly recreate supernatural gifts using that, but you can definitely input CR content (most of those abilities too don't even have any modifiers attached, just text).
Supernatural gifts will come out when the D&D Beyond overhaul to their sub-par tools or whatever comes in.
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if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
Does DDB get money from Mercer for hosting this? My Theros campaign PCs still don't have their supernatural gifts on their character sheet, but more unofficial CR content is the priority?
Critical Role is a pretty big deal for D&D Beyond as they've been sponsoring it for all of season 2 and getting a lot of new users that way; I wasn't aware of it at all until Critical Role started mentioning it.
Plus for these particular releases they're just regular homebrew; Matt Mercer has been using D&D Homebrew to handle a bunch of custom content this season and presumably homebrewed these sub-classes, so all it would have taken to release them would be for D&D Beyond to copy them as official Critical Role content.
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Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
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I imagine said unofficial CR content was pretty easy to input in. Keep in mind they only have the homebrew tools with some limits taken out, you can't exactly recreate supernatural gifts using that, but you can definitely input CR content (most of those abilities too don't even have any modifiers attached, just text).
Supernatural gifts will come out when the D&D Beyond overhaul to their sub-par tools or whatever comes in.
if I edit a message, most of the time it's because of grammar. The rest of the time I'll put "Edit:" at the bottom.
Critical Role is a pretty big deal for D&D Beyond as they've been sponsoring it for all of season 2 and getting a lot of new users that way; I wasn't aware of it at all until Critical Role started mentioning it.
Plus for these particular releases they're just regular homebrew; Matt Mercer has been using D&D Homebrew to handle a bunch of custom content this season and presumably homebrewed these sub-classes, so all it would have taken to release them would be for D&D Beyond to copy them as official Critical Role content.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.