Am I seriously the only person who thought Ghosts of Saltmarsh was crushingly disappointing? I get the book, I start running a campaign based on the promises of ghosts, pirates, ghost pirates, and High Seas Rollicking Adventure(!!!). What I get is smugglers pulling a scam, swamp people, lizard politics, exactly one scene involving any sort of piratical adventure or seaborne fun, and exactly one scene involving any sort of ghosts.
Ugh. Screw that book.
Very true. I really only use the ship rules and I think I did a one-shot of one of the adventures once. I did like TftYP though.
The ship rules are the only useful things in that book in my opinion. I really hated spending so much money on such a small number of pages worth of material. But it is what it is I guess :/
It would be nice if they added a regular 5th book of smaller, actually modular adventures. It wouldn’t really complete with a new Setting, Campaign,* Folio, or “Everything” book. As a collection of short modules it would really just complement all of those. It won’t have any player options, so it would be a DMs’ product. Some short Modules, and a handful of magic items and monsters is not going to compete with a campaign like CoS for sales to DMs, and if you want a folio of monsters this won’t compete with something like Mordenkinen’s. Without player options, it won’t compete with settings or everything books either, or even a book like Volo’s. *(“Adventure” whatever, I don’t care what they call it. If it takes you from levels 1-11+, it’s a campaign.)
It would have some traps and puzzles and maps for the DM looking for stuff to cannibalizes for homebrew, and if we get two or three books like that it would be enough for any DM to mix and match their own string of adventures tied together with their own narratives, and still have untouched material to do it again. That’s exactly why I still use my old 1e/2e modules instead of WotC publish adventures. They’re like apps.
I need a quick dungeon crawl? I got a stack I could use, why not send them In Search of the Unknown? (TSR 9023, aka Module B1)
I need something to bridge the gap until I develop the next arc? How about a madcap funhouse dungeon where up is down and everything can get you killed. Welcome to Château d’ Amberville (TSR 9051 aka X2), and I can even throw the next party into the sequel (TSR 2513) so the players can get both stories.
I need a C plot with a bullet? How about a convenient run in with a local Den of Thieves? (TSR 9515) There are a bunch of short 1 offs in there that I could develop.
I don’t buy the Adventures, they’re too big, too long, and too inflexible for my needs. I get that people love them, but for me, a collection of short adventures is way more appealing. This is the first thing I’ve actually considered preordering, and I haven’t actually read any of the articles yet.
For players who don’t have a library of old modules to use, this could be a super useful book to have.
This is exactly what I do. I don't use the book campaigns. I also hate the format, it's very unwieldy. I loved the older edition campaign boxed sets like The night below or the tome series or monstrous arcana where they did 3 modules in a row for a series. But I also have a stack of old 1st and 2nd ed modules that are mostly setting agnostic that I can easily work in for subplots or side adventure arcs or even modify to be a part of the main adventure arc.
Am I seriously the only person who thought Ghosts of Saltmarsh was crushingly disappointing? I get the book, I start running a campaign based on the promises of ghosts, pirates, ghost pirates, and High Seas Rollicking Adventure(!!!). What I get is smugglers pulling a scam, swamp people, lizard politics, exactly one scene involving any sort of piratical adventure or seaborne fun, and exactly one scene involving any sort of ghosts.
Ugh. Screw that book.
Very true. I really only use the ship rules and I think I did a one-shot of one of the adventures once. I did like TftYP though.
The ship rules are the only useful things in that book in my opinion. I really hated spending so much money on such a small number of pages worth of material. But it is what it is I guess :/
My favorite things by far were the ship rules and then I realized (after buying it) that they were available on DDB even if you didn't buy the book. Shame.
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Am I seriously the only person who thought Ghosts of Saltmarsh was crushingly disappointing? I get the book, I start running a campaign based on the promises of ghosts, pirates, ghost pirates, and High Seas Rollicking Adventure(!!!). What I get is smugglers pulling a scam, swamp people, lizard politics, exactly one scene involving any sort of piratical adventure or seaborne fun, and exactly one scene involving any sort of ghosts.
Ugh. Screw that book.
Very true. I really only use the ship rules and I think I did a one-shot of one of the adventures once. I did like TftYP though.
The ship rules are the only useful things in that book in my opinion. I really hated spending so much money on such a small number of pages worth of material. But it is what it is I guess :/
My favorite things by far were the ship rules and then I realized (after buying it) that they were available on DDB even if you didn't buy the book. Shame.
The ship rules aren't available if you haven't purchased Ghosts of Saltmarsh.
You must not know that WotC and the creators of Dragonlance are in a big legal battle and we will most likely never see Dragonlance stuff ever again.
No one compelled me to know that; but I was aware of Weis and Hickman's suit against WOTC. I won't compel you to know this either, but I invite you to either read through this thread or update your newsfeed to see that the plaintiffs have dropped their lawsuit, and there is in fact a new Dragonlance novel scheduled to be released the summer per leaks subsequent to the dismissal of the lawsuit, as I and others discussed to the last "but there's a lawsuit" objection to the possibility of new DL content.
This chime in is a bit off topic as this thread is about the book we now know will be Candlekeep Mysteries; and frankly, I"m more interested in what that book is endeavoring to do as opposed to revisiting Krynn.
The ship rules are the only useful things in that book in my opinion. I really hated spending so much money on such a small number of pages worth of material. But it is what it is I guess :/
This is exactly what I do. I don't use the book campaigns. I also hate the format, it's very unwieldy. I loved the older edition campaign boxed sets like The night below or the tome series or monstrous arcana where they did 3 modules in a row for a series. But I also have a stack of old 1st and 2nd ed modules that are mostly setting agnostic that I can easily work in for subplots or side adventure arcs or even modify to be a part of the main adventure arc.
My favorite things by far were the ship rules and then I realized (after buying it) that they were available on DDB even if you didn't buy the book. Shame.
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The more I read about this the more I'm absolutely positive I will never buy it. Smh.
Good for you?
The ship rules aren't available if you haven't purchased Ghosts of Saltmarsh.
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think he's talking about the vehicle stats. oddly enough the vehicles in GoS are open to everyone, but not the vehicles in Acq. Inc or baldur's gate.
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Yeah, that's what I meant. It is kind of weird though.
Please check out my homebrew and give me feedback!
Subclasses | Races | Spells | Magic Items | Monsters | Feats | Backgrounds
You must not know that WotC and the creators of Dragonlance are in a big legal battle and we will most likely never see Dragonlance stuff ever again.
The case was withdrawn from court weeks ago and there’s a new dragon lance novel set to come out in late July.
No one compelled me to know that; but I was aware of Weis and Hickman's suit against WOTC. I won't compel you to know this either, but I invite you to either read through this thread or update your newsfeed to see that the plaintiffs have dropped their lawsuit, and there is in fact a new Dragonlance novel scheduled to be released the summer per leaks subsequent to the dismissal of the lawsuit, as I and others discussed to the last "but there's a lawsuit" objection to the possibility of new DL content.
This chime in is a bit off topic as this thread is about the book we now know will be Candlekeep Mysteries; and frankly, I"m more interested in what that book is endeavoring to do as opposed to revisiting Krynn.
Jander Sunstar is the thinking person's Drizzt, fight me.