Game: D&D 5e Group type: Face-to-face Experience: Veteran Location/Timezone: EST Schedule: Saturdays, 1-5p EST, every other week (can be modified) Roles sought: Players (4+), new to veteran players welcome Game style: Casual, Roleplay, (Really to be determined by players)
Seeking players for an in-person game. Would like a minimum of 4 players, but am comfortable with anywhere from 4 to 10 players. The type of game will depend on what the players decide. My only stipulation is nothing pre-generated. I don't run Modules or Adventure Books. I like to have players meet up and develop the game they want before starting to play, so backstories, classes, potential internal conflicts, etc. are all worked out and known between players from the start. Helps cut down on issues. If you're looking for a game where the world keeps on turning, and if you do nothing, you might just find yourself in the wake of the villain's action, and not intercepting them, I ask you to either reply here or to my FB post on Gamer's Loot community page.
Brief History: I've been GMing RPG's since around 1990, playing various systems/settings such as; AD&D2e, World of Darkness, RIFTS/Palladium Megaverse, Shadowrun, FFG's Star Wars (currenlty running a Genesys/Terrinoth game for a home group), and others I can't recall at this moment.
Game: D&D 5e
Group type: Face-to-face
Experience: Veteran
Location/Timezone: EST
Schedule: Saturdays, 1-5p EST, every other week (can be modified)
Roles sought: Players (4+), new to veteran players welcome
Game style: Casual, Roleplay, (Really to be determined by players)
Seeking players for an in-person game. Would like a minimum of 4 players, but am comfortable with anywhere from 4 to 10 players. The type of game will depend on what the players decide. My only stipulation is nothing pre-generated. I don't run Modules or Adventure Books. I like to have players meet up and develop the game they want before starting to play, so backstories, classes, potential internal conflicts, etc. are all worked out and known between players from the start. Helps cut down on issues. If you're looking for a game where the world keeps on turning, and if you do nothing, you might just find yourself in the wake of the villain's action, and not intercepting them, I ask you to either reply here or to my FB post on Gamer's Loot community page.
Brief History: I've been GMing RPG's since around 1990, playing various systems/settings such as; AD&D2e, World of Darkness, RIFTS/Palladium Megaverse, Shadowrun, FFG's Star Wars (currenlty running a Genesys/Terrinoth game for a home group), and others I can't recall at this moment.
Gamer's Loot FB Page: https://www.facebook.com/GamerLootIndy/community/?ref=page_internal
or https://www.facebook.com/groups/298899354096038/?multi_permalinks=767756233877012&notif_id=1617739666190180&notif_t=group_activity&ref=notif